Player Matchup

Bastet
Bastet
ENIMISCAS
Bastet
Level 94
God Stats
50W - 26L
1,732 SR
Queue Stats
596W - 450L
1,670 Elo+
Solo
Mulan
Mulan
StormWarrior94
Mulan
Level 159
God Stats
46W - 27L
1,428 SR
Queue Stats
248W - 169L
1,600 Elo+
Party 1
Tiamat
Tiamat
xKoerperKlausx
Tiamat
Level 146
God Stats
5W - 3L
1,478 SR
Queue Stats
360W - 238L
1,599 Elo+
Party 1
Team Averages
Level 133
1,546 SR
1,623 Elo+

VS

Team Averages
Level 130
1,606 SR
1,591 Elo+
Loki
Loki
Tymael_Urzumael
Loki
Level 115
God Stats
3W - 2L
1,679 SR
Queue Stats
54W - 40L
1,689 Elo+
Party 2
Ymir
Ymir
tristan2005102
Ymir
Level 127
God Stats
1W - 1L
1,642 SR
Queue Stats
56W - 56L
1,569 Elo+
Party 2
He Bo
He Bo
Āngerfist
He Bo
Level 149
God Stats
1W - 4L
1,496 SR
Queue Stats
180W - 180L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ENIMISCAS
Bastet
12
6 / 4 / 6
7,976
798
8,077
8,975
3,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
7 / 2 / 6
8,073
807
9,469
10,780
10,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 10
7,650
765
9,643
7,377
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 4
7,960
796
9,625
8,792
2,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 6
6,737
674
3,375
14,225
9,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
11
4 / 5 / 3
7,471
747
7,716
10,411
3,511
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
15
Kills
9
9
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
ENIMISCAS
Bastet
6
4
6
2.25
W
7
2
6
5
L
5
5
4
1.4
L
0
5
6
0.6
W
2
3
10
2.33
L
He Bo
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,189
Damage
20,716
27,132
Taken
33,428
19,127
Mitigated
15,975
7,444
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ENIMISCAS
Bastet
8,077
1,766
0
1,877
8,975
3,655
53
2,204
6,771
0
22,746
W
9,469
2,149
710
2,825
10,780
10,844
0
4,584
6,196
0
20,479
L
9,625
3,689
0
1,830
8,792
2,911
0
1,900
6,513
0
21,479
L
3,375
1,644
191
660
14,225
9,553
0
4,379
8,891
15,178
752
W
9,643
531
63
1,969
7,377
4,628
53
3,998
3,379
21,344
0
L
He Bo
7,716
87
208
2,584
10,411
3,511
0
3,037
6,768
24,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,699
Gold Earned
22,168
99
Minions Killed
112
5
Camps Cleared
4
568,385
Distance Traveled
515,508
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,976
798
37
4
2
174,881
4
W
Mulan
8,073
807
28
3
1
189,345
3
L
Loki
7,960
796
25
3
1
181,384
1
L
Ymir
6,737
674
38
4
0
167,127
3
W
Tiamat
7,650
765
34
3
2
204,159
4
L
He Bo
7,471
747
49
5
3
166,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role