Player Matchup

Xing Tian
Xing Tian
AlecRod12
Xing Tian
Level 29
God Stats
3W - 1L
1,745 SR
Queue Stats
82W - 37L
1,664 Elo+
Solo
Nu Wa
Nu Wa
Destertion
Nu Wa
Level 47
God Stats
3W - 1L
1,258 SR
Queue Stats
81W - 44L
1,630 Elo+
Party 2
Bastet
Bastet
DontTouchMyClio
Bastet
Level 28
God Stats
4W - 0L
1,902 SR
Queue Stats
98W - 32L
1,732 Elo+
Party 2
Team Averages
Level 35
1,635 SR
1,675 Elo+

VS

Team Averages
Level 52
1,605 SR
1,505 Elo+
Aphrodite
Aphrodite
Sandylemons
Aphrodite
Level 122
God Stats
5W - 8L
1,503 SR
Queue Stats
142W - 139L
1,503 Elo+
Party 1
Ullr
Ullr
SunBreathingKama
Ullr
Level 4
God Stats
0W - 2L
1,730 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sol
Sol
jazzybear0427
Sol
Level 29
God Stats
112W - 97L
1,581 SR
Queue Stats
169W - 166L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlecRod12
Xing Tian
14
4 / 1 / 15
10,780
719
7,266
13,413
18,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
16
9 / 1 / 11
11,363
758
14,064
7,502
2,648
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
10 / 1 / 13
11,565
771
17,129
15,035
9,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Sandylemons
Aphrodite
12
0 / 8 / 2
8,504
567
7,640
13,912
8,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 7 / 0
9,157
610
9,403
14,311
4,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 8 / 2
8,353
557
8,975
14,619
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
23
Kills
3
3
Deaths
23
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AlecRod12
Xing Tian
4
1
15
11.5
W
Nu Wa
9
1
11
14.5
W
10
1
13
16.5
L
Aphrodite
Sandylemons
Aphrodite
0
8
2
0.13
L
3
7
0
0.43
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,459
Damage
26,018
35,950
Taken
42,842
29,670
Mitigated
19,348
9,015
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AlecRod12
Xing Tian
7,266
835
0
2,013
13,413
18,011
98
4,889
8,524
18,840
0
W
Nu Wa
14,064
4,736
255
1,703
7,502
2,648
1,071
2,923
4,579
43,554
0
W
17,129
1,703
0
5,044
15,035
9,011
685
8,283
6,752
0
50,016
L
Aphrodite
Sandylemons
Aphrodite
7,640
546
4,217
5,425
13,912
8,210
50
6,158
7,754
25,407
0
L
9,403
2,233
0
1,810
14,311
4,081
0
8,929
5,382
0
40,184
L
8,975
3,424
233
2,359
14,619
7,057
173
6,702
7,917
35,608
3,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,708
Gold Earned
26,014
153
Minions Killed
201
7
Camps Cleared
7
838,509
Distance Traveled
727,927
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,780
719
28
2
0
259,372
2
W
Nu Wa
11,363
758
58
4
2
254,731
1
W
Bastet
11,565
771
67
4
5
324,406
0
L
Aphrodite
8,504
567
51
3
1
240,783
3
L
Ullr
9,157
610
81
5
0
250,035
1
L
Sol
8,353
557
69
5
6
237,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role