Player Matchup

Morgan Le Fay
Morgan Le Fay
DZuluaga
Morgan Le Fay
Level 124
God Stats
22W - 16L
1,564 SR
Queue Stats
42W - 38L
1,523 Elo+
Solo
Sobek
Sobek
KingSkyies
Sobek
Level 67
God Stats
0W - 1L
1,278 SR
Queue Stats
51W - 51L
1,512 Elo+
Party 1
Horus
Horus
Lacrement
Horus
Level 46
God Stats
14W - 7L
1,726 SR
Queue Stats
178W - 188L
1,492 Elo+
Solo
Skadi
Skadi
Playdudeguy
Skadi
Level 26
God Stats
3W - 5L
1,447 SR
Queue Stats
47W - 47L
1,509 Elo+
Party 1
Persephone
Persephone
Rêsurrection
Persephone
Level 40
God Stats
25W - 43L
1,457 SR
Queue Stats
289W - 283L
1,529 Elo+
Solo
Team Averages
Level 61
1,495 SR
1,513 Elo+

VS

Team Averages
Level 53
1,595 SR
1,709 Elo+
Cabrakan
Cabrakan
ADeadbeatBeet
Cabrakan
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
293W - 34L
2,033 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DankuIes
Ah Muzen Cab
Level 41
God Stats
15W - 2L
1,940 SR
Queue Stats
48W - 19L
1,616 Elo+
Party 2
Scylla
Scylla
XkevinX142X
Scylla
Level 88
God Stats
19W - 19L
1,503 SR
Queue Stats
264W - 282L
1,518 Elo+
Solo
Tiamat
Tiamat
darkvolcan
Tiamat
Level 40
God Stats
4W - 3L
1,262 SR
Queue Stats
53W - 70L
1,477 Elo+
Solo
Mulan
Mulan
flooppyy
Mulan
Level 65
God Stats
18W - 4L
1,769 SR
Queue Stats
736W - 149L
1,899 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DZuluaga
Morgan Le Fay
18
9 / 9 / 5
13,167
1,097
18,951
23,056
10,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
17
1 / 8 / 9
11,216
935
8,094
26,333
31,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Lacrement
Horus
19
2 / 9 / 9
12,015
1,001
10,182
30,706
26,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 12 / 8
10,441
870
18,836
18,457
7,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
Rêsurrection
Persephone
18
4 / 11 / 10
12,004
1,000
20,830
20,149
7,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ADeadbeatBeet
Cabrakan
20
5 / 2 / 27
13,046
1,087
7,539
17,012
24,971
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
DankuIes
Ah Muzen Cab
20
22 / 0 / 23
16,772
1,398
52,722
12,873
5,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
19
7 / 7 / 21
12,242
1,020
11,294
11,313
4,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
darkvolcan
Tiamat
20
0 / 6 / 34
11,657
971
16,392
14,036
10,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
flooppyy
Mulan
20
15 / 2 / 28
14,675
1,223
25,735
26,664
36,707
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
182
17
Kills
49
49
Deaths
17
41
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ADeadbeatBeet
Cabrakan
5
2
27
9.25
L
Morgan Le Fay
DZuluaga
Morgan Le Fay
9
9
5
1.28
W
Ah Muzen Cab
DankuIes
Ah Muzen Cab
22
0
23
33.5
L
Sobek
1
8
9
0.69
L
Horus
Lacrement
Horus
2
9
9
0.72
L
1
12
8
0.42
L
Persephone
Rêsurrection
Persephone
4
11
10
0.82
W
Scylla
7
7
21
2.5
W
Tiamat
darkvolcan
Tiamat
0
6
34
2.83
W
Mulan
flooppyy
Mulan
15
2
28
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,893
Damage
113,682
118,701
Taken
81,898
82,899
Mitigated
82,261
12,288
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ADeadbeatBeet
Cabrakan
7,539
1,140
0
1,526
17,012
24,971
0
11,048
5,964
13,062
0
L
Morgan Le Fay
DZuluaga
Morgan Le Fay
18,951
1,040
0
1,612
23,056
10,073
0
5,285
17,516
50,362
0
W
Ah Muzen Cab
DankuIes
Ah Muzen Cab
52,722
21,628
0
2,543
12,873
5,316
0
8,603
4,270
0
109,458
L
Sobek
8,094
527
0
2,571
26,333
31,591
0
9,810
16,144
19,930
0
L
Horus
Lacrement
Horus
10,182
3,653
2,518
4,390
30,706
26,329
0
9,385
20,699
0
16,930
L
18,836
10,756
0
600
18,457
7,544
0
5,705
12,406
0
43,565
L
Persephone
Rêsurrection
Persephone
20,830
1,522
0
597
20,149
7,362
0
5,038
14,565
42,178
0
W
Scylla
11,294
1,641
0
137
11,313
4,384
0
7,223
4,090
31,258
0
W
Tiamat
darkvolcan
Tiamat
16,392
548
223
1,700
14,036
10,883
0
9,536
4,500
24,032
0
W
Mulan
flooppyy
Mulan
25,735
3,758
0
5,045
26,664
36,707
0
11,465
15,199
0
35,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,843
Gold Earned
68,392
240
Minions Killed
226
3
Camps Cleared
10
1,102,904
Distance Traveled
1,078,060
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,046
1,087
9
1
0
207,621
0
L
Morgan Le Fay
13,167
1,097
77
6
0
231,714
0
W
Ah Muzen Cab
16,772
1,398
128
11
7
243,029
0
L
Sobek
11,216
935
23
2
2
222,162
0
L
Horus
12,015
1,001
33
3
1
235,349
4
L
Skadi
10,441
870
58
5
0
186,105
0
L
Persephone
12,004
1,000
49
4
0
227,574
0
W
Scylla
12,242
1,020
47
4
0
174,764
4
W
Tiamat
11,657
971
19
2
1
215,463
2
W
Mulan
14,675
1,223
23
2
2
237,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role