Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
DerForest
Tsukuyomi
Gold III
Level 88
God Stats
3W - 1L
1,802 SR
Queue Stats
44W - 42L
1,566 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
Horrorhobbit
Cernunnos
Bronze III
Level 82
God Stats
0W - 1L
1,506 SR
Queue Stats
3W - 5L
1,527 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Pro100mark
Kumbhakarna
Gold IV
Level 121
God Stats
7W - 5L
1,788 SR
Queue Stats
358W - 360L
1,503 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,619 SR
1,519 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,569 SR
1,527 MMR
Hachiman
Hachiman
Gold II
CommanderAjax
Hachiman
Gold II
Level 139
God Stats
2W - 3L
1,396 SR
Queue Stats
74W - 74L
1,615 MMR
Party 3
Susano
Susano
Gold II
Pausas
Susano
Gold II
Level 154
God Stats
7W - 12L
1,444 SR
Queue Stats
185W - 179L
1,572 MMR
Party 1
Raijin
Raijin
Gold IV
Regulux
Raijin
Gold IV
Level 156
God Stats
1W - 0L
1,440 SR
Queue Stats
62W - 65L
1,392 MMR
Party 3
Mulan
Mulan
Gold II
Sjoerdjje01
Mulan
Gold II
Level 123
God Stats
10W - 4L
1,816 SR
Queue Stats
185W - 179L
1,572 MMR
Party 1
Cerberus
Cerberus
Gold III
forate
Cerberus
Gold III
Level 146
God Stats
7W - 4L
1,748 SR
Queue Stats
162W - 165L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 2
6,469
498
5,259
5,512
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
 
Osiris
11
0 / 4 / 1
6,339
488
4,538
9,586
4,989
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
DerForest
Tsukuyomi
10
3 / 3 / 0
6,342
488
8,110
8,707
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Horrorhobbit
Cernunnos
11
2 / 4 / 0
6,383
491
6,833
10,859
2,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Pro100mark
Kumbhakarna
9
0 / 3 / 3
5,884
453
3,301
10,249
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
LokiAresGilgameshAchilles

VS

Bans
SolOdinArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CommanderAjax
Hachiman
12
4 / 1 / 4
7,258
558
10,278
8,011
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
Pausas
Susano
11
2 / 2 / 1
6,570
505
4,785
8,491
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Regulux
Raijin
12
4 / 2 / 3
7,094
546
5,139
6,671
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
4 / 1 / 1
7,670
590
6,355
8,352
7,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
forate
Cerberus
10
0 / 1 / 7
6,410
493
4,263
10,827
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
14
14
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
0
2
3
L
Osiris
 
Osiris
0
4
1
0.13
W
Hachiman
CommanderAjax
Hachiman
4
1
4
6
L
Tsukuyomi
DerForest
Tsukuyomi
3
3
0
1
L
Cernunnos
Horrorhobbit
Cernunnos
2
4
0
0.5
W
Susano
Pausas
Susano
2
2
1
1.25
L
Kumbhakarna
Pro100mark
Kumbhakarna
0
3
3
0.5
W
Raijin
Regulux
Raijin
4
2
3
2.75
W
4
1
1
4.5
W
Cerberus
forate
Cerberus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,041
Damage
30,820
44,913
Taken
42,352
17,831
Mitigated
20,987
12,556
Healing
17,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,259
180
0
691
5,512
1,443
0
1,601
3,751
38,738
0
L
Osiris
 
Osiris
4,538
680
0
2,336
9,586
4,989
0
883
8,163
0
35,755
W
Hachiman
CommanderAjax
Hachiman
10,278
5,424
0
5,076
8,011
2,288
0
1,323
6,688
0
47,994
L
Tsukuyomi
DerForest
Tsukuyomi
8,110
2,053
0
2,464
8,707
2,649
0
1,682
6,935
0
28,899
L
Cernunnos
Horrorhobbit
Cernunnos
6,833
3,740
0
4,980
10,859
2,933
280
3,375
7,340
0
39,019
W
Susano
Pausas
Susano
4,785
1,041
0
3,719
8,491
2,548
0
1,826
6,665
0
42,331
L
Kumbhakarna
Pro100mark
Kumbhakarna
3,301
329
0
2,085
10,249
5,817
0
2,080
8,115
15,791
0
W
Raijin
Regulux
Raijin
5,139
257
0
501
6,671
2,090
224
2,801
3,870
36,454
0
W
6,355
505
0
3,960
8,352
7,091
30
729
7,623
6,209
34,000
W
Cerberus
forate
Cerberus
4,263
262
0
4,430
10,827
6,970
0
2,045
8,782
20,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
35,002
284
Minions Killed
390
0
Camps Cleared
0
1,293,860
Distance Traveled
1,246,172
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,469
498
72
6
0
289,189
2
L
Osiris
6,339
488
76
6
0
250,296
5
W
Hachiman
7,258
558
86
7
0
227,352
6
L
Tsukuyomi
6,342
488
54
4
0
286,085
5
L
Cernunnos
6,383
491
64
5
0
212,711
6
W
Susano
6,570
505
86
7
0
281,777
3
L
Kumbhakarna
5,884
453
18
1
0
255,579
10
W
Raijin
7,094
546
77
6
0
238,024
3
W
Mulan
7,670
590
101
8
0
251,115
4
W
Cerberus
6,410
493
40
3
0
247,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role