Player Matchup

Hercules
Hercules
Kadaverzao
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
Macal
Loki
Level 29
God Stats
0W - 1L
1,659 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Repoulho
Ah Muzen Cab
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
Spreexas
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
iRazorPT
Sobek
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 39
1,532 SR
1,500 Elo+

VS

Team Averages
Level 87
1,597 SR
1,579 Elo+
Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
KabraSama
Serqet
Level 49
God Stats
3W - 0L
1,799 SR
Queue Stats
107W - 58L
1,697 Elo+
Party 1
Gilgamesh
Gilgamesh
Merdiso
Gilgamesh
Level 145
God Stats
5W - 6L
1,542 SR
Queue Stats
181W - 177L
1,468 Elo+
Solo
Kukulkan
Kukulkan
SALTYbois
Kukulkan
Level 64
God Stats
3W - 2L
1,644 SR
Queue Stats
193W - 126L
1,666 Elo+
Party 1
Set
Set
laglag0
Set
Level 126
God Stats
6W - 5L
1,500 SR
Queue Stats
507W - 465L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kadaverzao
Hercules
8
0 / 3 / 1
4,727
473
1,393
6,025
3,429
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Macal
Loki
6
1 / 7 / 0
4,529
453
2,200
7,733
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Repoulho
Ah Muzen Cab
7
3 / 7 / 0
5,461
546
4,667
7,832
1,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Spreexas
Discordia
6
0 / 6 / 0
4,014
401
569
4,384
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
iRazorPT
Sobek
6
0 / 4 / 3
4,632
463
2,402
6,780
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 1 / 8
6,111
611
3,589
5,253
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
KabraSama
Serqet
11
10 / 2 / 4
7,216
722
6,003
5,727
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Merdiso
Gilgamesh
12
1 / 0 / 2
6,649
665
2,099
4,429
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
SALTYbois
Kukulkan
13
10 / 0 / 5
7,956
796
9,542
4,594
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
12
4 / 1 / 6
6,602
660
4,243
6,659
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
27
27
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
8
6
W
Serqet
KabraSama
Serqet
10
2
4
6
L
Hercules
Kadaverzao
Hercules
0
3
1
0.17
L
Loki
Macal
Loki
1
7
0
0.14
W
Gilgamesh
Merdiso
Gilgamesh
1
0
2
2
L
Ah Muzen Cab
Repoulho
Ah Muzen Cab
3
7
0
0.43
W
Kukulkan
SALTYbois
Kukulkan
10
0
5
12.5
L
Discordia
Spreexas
Discordia
0
6
0
0
L
Sobek
iRazorPT
Sobek
0
4
3
0.38
W
Set
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,231
Damage
25,476
32,754
Taken
26,662
11,604
Mitigated
12,347
4,843
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,589
949
0
690
5,253
3,341
182
692
4,561
14,317
0
W
Serqet
KabraSama
Serqet
6,003
2,244
0
2,449
5,727
1,759
0
506
5,181
0
30,801
L
Hercules
Kadaverzao
Hercules
1,393
432
0
1,529
6,025
3,429
0
1,008
4,971
0
14,023
L
Loki
Macal
Loki
2,200
310
0
848
7,733
1,859
0
3,417
4,316
0
15,171
W
Gilgamesh
Merdiso
Gilgamesh
2,099
409
0
1,790
4,429
3,122
490
0
4,429
3,739
35,232
L
Ah Muzen Cab
Repoulho
Ah Muzen Cab
4,667
2,002
0
1,383
7,832
1,793
0
3,347
4,485
0
18,683
W
Kukulkan
SALTYbois
Kukulkan
9,542
1,032
0
587
4,594
1,705
176
486
4,008
51,881
0
L
Discordia
Spreexas
Discordia
569
0
0
125
4,384
1,109
0
2,568
1,816
9,741
0
L
Sobek
iRazorPT
Sobek
2,402
422
0
958
6,780
3,414
0
2,791
3,664
5,685
0
W
Set
4,243
1,757
0
2,811
6,659
2,420
0
1,129
5,420
0
41,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,363
Gold Earned
34,534
132
Minions Killed
356
0
Camps Cleared
0
962,264
Distance Traveled
1,083,811
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,111
611
23
2
0
220,132
0
W
Serqet
7,216
722
60
6
0
228,379
3
L
Hercules
4,727
473
41
4
0
222,615
1
L
Loki
4,529
453
32
3
0
208,731
0
W
Gilgamesh
6,649
665
85
9
0
222,183
6
L
Ah Muzen Cab
5,461
546
38
4
0
177,818
0
W
Kukulkan
7,956
796
104
10
0
213,123
4
L
Discordia
4,014
401
16
2
0
182,453
2
L
Sobek
4,632
463
5
1
0
170,647
0
W
Set
6,602
660
84
8
0
199,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role