Player Matchup

Mercury
Mercury
 
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
LP_Risky
Yemoja
Level 22
God Stats
0W - 1L
1,353 SR
Queue Stats
16W - 15L
1,352 Elo+
Party 1
Zeus
Zeus
xAvayia98
Zeus
Level 88
God Stats
0W - 1L
1,438 SR
Queue Stats
9W - 5L
1,617 Elo+
Party 1
Team Averages
Level 45
1,430 SR
1,489 Elo+

VS

Team Averages
Level 80
1,543 SR
1,385 Elo+
Ares
Ares
BlossMatt
Ares
Level 83
God Stats
8W - 6L
1,659 SR
Queue Stats
351W - 450L
1,393 Elo+
Solo
Sol
Sol
F4K3_KingSlayer
Sol
Level 67
God Stats
11W - 10L
1,469 SR
Queue Stats
11W - 11L
1,418 Elo+
Party 2
Cliodhna
Cliodhna
F4K3_WarLord
Cliodhna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 7 / 6
8,665
667
5,259
15,652
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
LP_Risky
Yemoja
13
2 / 6 / 4
9,081
699
6,047
16,143
14,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
12
5 / 5 / 3
9,065
697
19,953
10,119
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 3 / 11
10,533
810
8,036
20,211
19,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
11 / 3 / 6
10,998
846
15,886
11,510
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
F4K3_WarLord
Cliodhna
14
3 / 4 / 13
9,945
765
12,604
12,106
5,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
10
Kills
18
18
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
7
6
0.86
W
Ares
4
3
11
3.17
W
11
3
6
4.67
W
Cliodhna
F4K3_WarLord
Cliodhna
3
4
13
2.38
L
Yemoja
LP_Risky
Yemoja
2
6
4
0.67
L
Zeus
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,259
Damage
36,526
41,914
Taken
43,827
22,450
Mitigated
29,281
8,396
Healing
14,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,259
3,089
688
2,489
15,652
4,759
0
8,907
6,323
0
19,020
W
Ares
8,036
255
877
4,846
20,211
19,555
263
9,263
10,330
18,566
0
W
15,886
4,644
313
3,755
11,510
4,665
1,929
8,484
2,728
44,856
0
W
Cliodhna
F4K3_WarLord
Cliodhna
12,604
1,229
0
4,713
12,106
5,061
390
7,621
4,195
0
37,523
L
Yemoja
LP_Risky
Yemoja
6,047
1,327
1,292
2,003
16,143
14,509
0
8,115
7,700
20,482
0
L
Zeus
19,953
2,925
863
1,061
10,119
3,182
72
6,410
3,495
39,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,811
Gold Earned
31,476
123
Minions Killed
121
2
Camps Cleared
8
664,812
Distance Traveled
728,529
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,665
667
30
2
1
255,558
0
W
Ares
10,533
810
7
1
1
241,930
4
W
Sol
10,998
846
64
5
2
234,852
0
W
Cliodhna
9,945
765
50
4
5
251,747
1
L
Yemoja
9,081
699
32
2
0
205,470
0
L
Zeus
9,065
697
61
5
1
203,784
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role