Player Matchup

Baron Samedi
Baron Samedi
DerpMasterBo
Baron Samedi
Level 88
God Stats
18W - 15L
1,594 SR
Queue Stats
92W - 91L
1,507 Elo+
Party 3
Hun Batz
Hun Batz
kankerboef11
Hun Batz
Level 42
God Stats
16W - 8L
1,438 SR
Queue Stats
148W - 148L
1,487 Elo+
Party 3
Hercules
Hercules
thelegendofmuñi
Hercules
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,515 Elo+
Party 2
Neith
Neith
victorcrespo97
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,288 Elo+
Party 2
Ymir
Ymir
xB14zee
Ymir
Level 156
God Stats
4W - 3L
1,677 SR
Queue Stats
237W - 223L
1,608 Elo+
Party 2
Team Averages
Level 79
1,542 SR
1,481 Elo+

VS

Team Averages
Level 86
1,468 SR
1,538 Elo+
Skadi
Skadi
AngelAyume
Skadi
Level 28
God Stats
5W - 9L
1,359 SR
Queue Stats
84W - 72L
1,500 Elo+
Party 1
Yemoja
Yemoja
Gatrig
Yemoja
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,613 Elo+
Party 1
Erlang Shen
Erlang Shen
Nexev
Erlang Shen
Level 126
God Stats
1W - 3L
1,494 SR
Queue Stats
92W - 67L
1,511 Elo+
Party 1
Ra
Ra
PoseidenMain
Ra
Level 23
God Stats
1W - 2L
1,335 SR
Queue Stats
59W - 49L
1,494 Elo+
Party 4
Loki
Loki
cristian372003
Loki
Level 134
God Stats
5W - 8L
1,651 SR
Queue Stats
560W - 498L
1,573 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerpMasterBo
Baron Samedi
16
2 / 3 / 5
9,401
588
9,051
9,162
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
kankerboef11
Hun Batz
15
4 / 2 / 3
8,906
557
5,838
9,507
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 6
8,043
503
7,022
11,044
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
3 / 2 / 3
7,868
492
9,200
7,630
2,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
xB14zee
Ymir
16
7 / 1 / 5
10,113
632
10,406
9,912
7,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
2 / 4 / 1
6,342
396
4,415
8,908
2,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Gatrig
Yemoja
10
0 / 4 / 3
6,606
413
4,982
14,043
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Nexev
Erlang Shen
14
2 / 4 / 0
8,081
505
8,774
14,263
7,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 1
8,389
524
3,043
7,136
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 4
8,004
500
5,868
9,523
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
18
Kills
8
8
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
4
1
0.63
W
Baron Samedi
DerpMasterBo
Baron Samedi
2
3
5
1.5
L
Yemoja
Gatrig
Yemoja
0
4
3
0.38
L
Erlang Shen
Nexev
Erlang Shen
2
4
0
0.5
L
2
4
1
0.63
L
2
2
4
2
W
Hun Batz
kankerboef11
Hun Batz
4
2
3
2.75
W
2
0
6
5
W
3
2
3
2.25
W
Ymir
xB14zee
Ymir
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,517
Damage
27,082
47,255
Taken
53,873
25,767
Mitigated
25,628
19,241
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
4,415
1,928
0
1,513
8,908
2,361
0
529
8,379
0
24,512
W
Baron Samedi
DerpMasterBo
Baron Samedi
9,051
339
413
3,585
9,162
4,186
0
2,227
6,935
70,810
0
L
Yemoja
Gatrig
Yemoja
4,982
770
1,561
3,167
14,043
10,107
0
2,582
11,461
22,598
0
L
Erlang Shen
Nexev
Erlang Shen
8,774
4,423
0
4,728
14,263
7,870
0
7,099
7,164
0
49,519
L
3,043
266
126
1,835
7,136
2,329
0
5,088
2,048
51,841
0
L
5,868
906
0
3,468
9,523
2,961
0
4,489
5,034
0
52,488
W
Hun Batz
kankerboef11
Hun Batz
5,838
1,807
0
4,136
9,507
3,194
0
1,071
8,436
0
67,385
W
7,022
1,611
0
4,692
11,044
8,827
0
2,885
8,159
126
20,014
W
9,200
2,448
0
1,433
7,630
2,341
1,284
1,571
6,059
0
48,271
W
Ymir
xB14zee
Ymir
10,406
3,036
0
4,982
9,912
7,219
0
713
9,199
57,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,331
Gold Earned
37,422
475
Minions Killed
386
0
Camps Cleared
0
1,511,844
Distance Traveled
1,423,286
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,342
396
53
3
0
247,465
3
W
Baron Samedi
9,401
588
129
8
0
286,884
4
L
Yemoja
6,606
413
35
2
0
237,001
6
L
Erlang Shen
8,081
505
94
6
0
282,616
1
L
Ra
8,389
524
112
7
0
311,961
3
L
Loki
8,004
500
92
6
0
344,243
5
W
Hun Batz
8,906
557
118
7
0
348,167
4
W
Hercules
8,043
503
16
1
0
294,041
9
W
Neith
7,868
492
94
6
0
276,240
2
W
Ymir
10,113
632
118
7
0
306,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role