Player Matchup

Sol
Sol
Akumu-No-Yurei
Sol
Level 126
God Stats
4W - 3L
1,593 SR
Queue Stats
478W - 445L
1,497 Elo+
Party 2
Geb
Geb
OctaneFusion
Geb
Level 147
God Stats
0W - 4L
1,221 SR
Queue Stats
110W - 123L
1,467 Elo+
Solo
Awilix
Awilix
Shirokuro-Tengu
Awilix
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,514 Elo+
Party 2
Xbalanque
Xbalanque
Simidax94
Xbalanque
Level 105
God Stats
25W - 17L
1,617 SR
Queue Stats
449W - 502L
1,555 Elo+
Solo
Agni
Agni
The_Halloman
Agni
Level 100
God Stats
0W - 4L
1,406 SR
Queue Stats
112W - 115L
1,440 Elo+
Party 2
Team Averages
Level 119
1,467 SR
1,495 Elo+

VS

Team Averages
Level 94
1,474 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
DARlO0o_o
Morgan Le Fay
Level 83
God Stats
16W - 24L
1,403 SR
Queue Stats
227W - 223L
1,502 Elo+
Solo
Ullr
Ullr
Flower_HP
Ullr
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
421W - 351L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
YumiDidal
Cthulhu
Level 62
God Stats
10W - 9L
1,538 SR
Queue Stats
86W - 69L
1,459 Elo+
Party 1
King Arthur
King Arthur
cTom_59
King Arthur
Level 109
God Stats
13W - 12L
1,565 SR
Queue Stats
342W - 297L
1,590 Elo+
Party 1
Osiris
Osiris
vQuaLyy--
Osiris
Level 108
God Stats
2W - 2L
1,364 SR
Queue Stats
496W - 483L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,312
483
2,030
4,457
1,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 0
6,182
562
2,887
7,956
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
3 / 1 / 1
5,794
527
4,620
6,979
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Simidax94
Xbalanque
8
1 / 5 / 2
5,221
475
3,592
7,524
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,260
478
2,592
6,931
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DARlO0o_o
Morgan Le Fay
10
1 / 1 / 2
5,810
528
4,852
4,366
1,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
9
4 / 2 / 3
5,782
526
5,021
6,496
1,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
YumiDidal
Cthulhu
9
3 / 0 / 4
5,498
500
4,827
5,154
3,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
cTom_59
King Arthur
12
2 / 0 / 1
6,308
573
6,134
6,319
3,424
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
vQuaLyy--
Osiris
10
2 / 1 / 1
5,708
519
2,770
6,368
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
12
12
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Morgan Le Fay
DARlO0o_o
Morgan Le Fay
1
1
2
2
W
Ullr
4
2
3
2.75
L
0
2
0
0
L
3
1
1
3.5
L
Xbalanque
Simidax94
Xbalanque
1
5
2
0.4
L
0
3
1
0.17
W
Cthulhu
YumiDidal
Cthulhu
3
0
4
5
W
King Arthur
cTom_59
King Arthur
2
0
1
2.5
W
Osiris
vQuaLyy--
Osiris
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,721
Damage
23,604
33,847
Taken
28,703
10,809
Mitigated
12,984
9,373
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,030
229
0
1,725
4,457
1,160
0
1,501
2,715
23,595
3,586
W
Morgan Le Fay
DARlO0o_o
Morgan Le Fay
4,852
401
182
2,364
4,366
1,546
0
1,395
2,971
30,822
0
W
Ullr
5,021
1,889
0
68
6,496
1,934
0
884
5,612
0
22,830
L
2,887
275
0
3,028
7,956
3,580
0
0
7,956
37,474
0
L
4,620
1,716
0
1,977
6,979
1,897
0
2,710
4,227
0
20,140
L
Xbalanque
Simidax94
Xbalanque
3,592
1,949
41
1,426
7,524
2,116
0
2,220
5,065
0
24,039
L
2,592
181
0
1,176
6,931
2,056
0
2,683
4,205
27,067
0
W
Cthulhu
YumiDidal
Cthulhu
4,827
279
137
478
5,154
3,176
180
1,531
3,623
21,522
0
W
King Arthur
cTom_59
King Arthur
6,134
789
0
1,197
6,319
3,424
252
2,520
3,594
0
41,083
W
Osiris
vQuaLyy--
Osiris
2,770
1,471
0
3,334
6,368
2,904
0
835
5,519
0
28,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,769
Gold Earned
29,106
283
Minions Killed
298
0
Camps Cleared
0
1,049,828
Distance Traveled
1,032,535
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,312
483
44
4
0
208,099
2
W
Morgan Le Fay
5,810
528
65
6
0
207,194
4
W
Ullr
5,782
526
53
5
0
189,341
1
L
Geb
6,182
562
92
8
0
204,532
3
L
Awilix
5,794
527
44
4
0
258,700
0
L
Xbalanque
5,221
475
53
5
0
185,749
0
L
Agni
5,260
478
50
5
0
192,748
3
W
Cthulhu
5,498
500
30
3
0
191,189
2
W
King Arthur
6,308
573
81
7
0
214,421
1
W
Osiris
5,708
519
69
6
0
230,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role