Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SSalomon
Discordia
Level 27
God Stats
8W - 12L
1,276 SR
Queue Stats
91W - 86L
1,477 Elo+
Solo
Cthulhu
Cthulhu
YourGuyKai
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 140L
1,449 Elo+
Party 2
Cupid
Cupid
bruhmomento35
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 101L
1,434 Elo+
Party 2
Thanatos
Thanatos
wickedsquidword
Thanatos
Level 21
God Stats
9W - 15L
1,335 SR
Queue Stats
39W - 58L
1,303 Elo+
Solo
Team Averages
Level 22
1,422 SR
1,433 Elo+

VS

Team Averages
Level 24
1,515 SR
1,393 Elo+
Danzaburou
Danzaburou
ElPiggy69
Danzaburou
Level 26
God Stats
2W - 8L
1,253 SR
Queue Stats
176W - 191L
1,241 Elo+
Solo
Nemesis
Nemesis
KingKupie
Nemesis
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 8L
1,559 Elo+
Solo
Bastet
Bastet
Pacmantu
Bastet
Level 13
God Stats
9W - 6L
1,624 SR
Queue Stats
37W - 20L
1,506 Elo+
Party 1
Horus
Horus
ZynixLeyvatin
Horus
Level 27
God Stats
1W - 0L
1,738 SR
Queue Stats
40W - 82L
1,197 Elo+
Solo
Ravana
Ravana
tuchelthegoat
Ravana
Level 29
God Stats
7W - 10L
1,462 SR
Queue Stats
60W - 68L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 5 / 2
8,266
394
5,932
14,756
15,673
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
SSalomon
Discordia
15
2 / 4 / 3
9,542
454
8,502
8,463
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
YourGuyKai
Cthulhu
13
3 / 6 / 1
9,099
433
5,705
23,336
19,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 7 / 4
9,385
447
8,862
13,447
4,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
15
6 / 5 / 5
9,815
467
7,455
11,769
8,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElPiggy69
Danzaburou
17
6 / 3 / 3
11,557
550
15,337
12,499
4,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
KingKupie
Nemesis
15
0 / 3 / 4
9,481
451
3,824
12,663
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Pacmantu
Bastet
20
17 / 1 / 1
13,919
663
24,971
18,426
12,455
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 5 / 5
8,983
428
4,037
16,820
13,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 3 / 3
9,964
474
5,882
12,196
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
14
Kills
27
27
Deaths
15
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
5
2
0.2
W
Danzaburou
ElPiggy69
Danzaburou
6
3
3
2.5
W
Nemesis
KingKupie
Nemesis
0
3
4
0.67
W
Bastet
Pacmantu
Bastet
17
1
1
17.5
L
Discordia
SSalomon
Discordia
2
4
3
0.88
L
Cthulhu
YourGuyKai
Cthulhu
3
6
1
0.58
W
2
5
5
0.9
L
3
7
4
0.71
W
2
3
3
1.17
L
Thanatos
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,456
Damage
54,051
71,771
Taken
72,604
51,168
Mitigated
39,208
16,954
Healing
36,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,932
488
477
2,520
14,756
15,673
536
0
14,706
4,426
25,948
W
Danzaburou
ElPiggy69
Danzaburou
15,337
7,183
0
4,293
12,499
4,477
5,572
2,645
9,692
0
81,659
W
Nemesis
KingKupie
Nemesis
3,824
840
0
5,402
12,663
4,055
0
3,818
8,329
0
48,212
W
Bastet
Pacmantu
Bastet
24,971
5,355
0
13,857
18,426
12,455
1,806
2,789
15,475
0
126,944
L
Discordia
SSalomon
Discordia
8,502
255
0
1,334
8,463
2,789
730
0
8,318
59,772
0
L
Cthulhu
YourGuyKai
Cthulhu
5,705
886
2,572
2,840
23,336
19,950
55
0
22,656
28,522
0
W
4,037
3,135
420
6,544
16,820
13,198
598
3,608
13,067
0
22,730
L
8,862
5,621
112
1,871
13,447
4,501
0
0
12,930
0
40,086
W
5,882
1,709
0
5,661
12,196
5,023
0
1,672
10,404
0
55,611
L
Thanatos
7,455
3,111
0
5,228
11,769
8,255
0
0
11,580
0
39,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,107
Gold Earned
53,904
353
Minions Killed
561
0
Camps Cleared
0
1,990,518
Distance Traveled
1,990,513
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,266
394
62
3
0
387,725
0
W
Danzaburou
11,557
550
135
6
0
341,762
0
W
Nemesis
9,481
451
85
4
0
450,908
2
W
Bastet
13,919
663
188
9
0
419,505
8
L
Discordia
9,542
454
125
6
0
399,437
2
L
Cthulhu
9,099
433
32
2
0
419,102
0
W
Horus
8,983
428
54
3
0
363,346
1
L
Cupid
9,385
447
72
3
0
368,893
2
W
Ravana
9,964
474
99
5
0
414,992
1
L
Thanatos
9,815
467
62
3
0
415,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role