Player Matchup

Baron Samedi
Baron Samedi
HELLZZ23
Baron Samedi
Level 19
God Stats
1W - 3L
1,410 SR
Queue Stats
9W - 18L
1,290 Elo+
Party 1
Olorun
Olorun
MartizOff
Olorun
Level 24
God Stats
3W - 1L
1,729 SR
Queue Stats
42W - 55L
1,298 Elo+
Solo
Chernobog
Chernobog
TTVRaithwaite
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,359 Elo+
Solo
Chaac
Chaac
Xeevad
Chaac
Level 25
God Stats
0W - 1L
1,272 SR
Queue Stats
31W - 28L
1,425 Elo+
Solo
Hun Batz
Hun Batz
hellzz14
Hun Batz
Level 5
God Stats
1W - 1L
1,673 SR
Queue Stats
1W - 4L
1,431 Elo+
Party 1
Team Averages
Level 19
1,517 SR
1,361 Elo+

VS

Team Averages
Level 30
1,554 SR
1,443 Elo+
Olorun
Olorun
 
Olorun
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ArthasBN
Sun Wukong
Level 66
God Stats
6W - 4L
1,570 SR
Queue Stats
151W - 166L
1,433 Elo+
Party 2
Khepri
Khepri
DUNKLERKAEMPFER
Khepri
Level 26
God Stats
3W - 1L
1,762 SR
Queue Stats
13W - 12L
1,312 Elo+
Solo
Nemesis
Nemesis
VivaCristoReу
Nemesis
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 8L
1,581 Elo+
Party 2
Hera
Hera
dushanovac
Hera
Level 27
God Stats
3W - 4L
1,438 SR
Queue Stats
60W - 66L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HELLZZ23
Baron Samedi
11
5 / 9 / 3
7,767
518
7,216
10,526
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
MartizOff
Olorun
14
6 / 6 / 3
8,874
592
8,046
11,318
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
TTVRaithwaite
Chernobog
11
1 / 6 / 5
6,709
447
4,807
9,535
2,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Xeevad
Chaac
11
0 / 4 / 1
6,796
453
2,472
12,784
5,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
hellzz14
Hun Batz
11
2 / 8 / 5
6,997
466
5,915
11,686
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
8 / 1 / 7
9,476
632
11,985
8,803
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ArthasBN
Sun Wukong
14
5 / 1 / 8
8,999
600
7,981
7,952
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 6 / 7
6,908
461
2,145
15,450
7,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
15 / 2 / 2
10,638
709
12,306
10,046
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 4 / 5
9,568
638
8,279
7,860
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
14
Kills
33
33
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
1
7
11.5
W
Sun Wukong
ArthasBN
Sun Wukong
5
1
8
9
W
0
6
7
0.58
L
Baron Samedi
HELLZZ23
Baron Samedi
5
9
3
0.72
L
Olorun
MartizOff
Olorun
6
6
3
1.25
L
Chernobog
TTVRaithwaite
Chernobog
1
6
5
0.58
W
15
2
2
8
L
Chaac
Xeevad
Chaac
0
4
1
0.13
W
5
4
5
1.88
L
Hun Batz
hellzz14
Hun Batz
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,456
Damage
42,696
55,849
Taken
50,111
19,150
Mitigated
22,655
10,323
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,985
6,047
162
4,301
8,803
3,688
5,607
1,918
6,800
66,987
0
W
Sun Wukong
ArthasBN
Sun Wukong
7,981
1,207
0
3,327
7,952
4,549
220
1,940
6,002
0
44,858
W
2,145
80
0
3,165
15,450
7,261
253
3,929
11,434
13,920
0
L
Baron Samedi
HELLZZ23
Baron Samedi
7,216
806
0
1,067
10,526
4,319
66
5,462
4,760
29,037
0
L
Olorun
MartizOff
Olorun
8,046
3,655
517
2,313
11,318
3,906
0
6,066
5,080
28,835
3,149
L
Chernobog
TTVRaithwaite
Chernobog
4,807
3,212
0
364
9,535
2,624
0
5,389
4,105
0
24,588
W
12,306
6,437
0
4,223
10,046
4,445
0
1,656
8,326
0
71,883
L
Chaac
Xeevad
Chaac
2,472
654
0
3,989
12,784
5,251
978
1,671
10,562
0
33,002
W
8,279
2,456
0
1,672
7,860
2,712
972
4,244
3,375
63,715
0
L
Hun Batz
hellzz14
Hun Batz
5,915
1,712
0
2,073
11,686
3,050
0
3,484
7,981
0
27,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,143
Gold Earned
45,589
287
Minions Killed
485
0
Camps Cleared
0
1,389,041
Distance Traveled
1,553,854
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,476
632
122
8
0
285,403
4
W
Sun Wukong
8,999
600
73
5
0
344,454
3
W
Khepri
6,908
461
20
1
0
287,596
0
L
Baron Samedi
7,767
518
57
4
0
263,697
1
L
Olorun
8,874
592
58
4
0
268,311
0
L
Chernobog
6,709
447
47
3
0
269,936
1
W
Nemesis
10,638
709
137
9
0
348,631
2
L
Chaac
6,796
453
74
5
0
286,766
1
W
Hera
9,568
638
133
9
0
287,770
0
L
Hun Batz
6,997
466
51
3
0
300,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role