Player Matchup

Cerberus
Cerberus
Silver II
AngryMonkey2468
Cerberus
Silver II
Level 125
God Stats
2W - 1L
1,385 SR
Queue Stats
55W - 59L
1,133 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
Nemethon
Gilgamesh
Silver I
Level 149
God Stats
18W - 14L
1,545 SR
Queue Stats
207W - 197L
1,199 MMR
Solo
Skadi
Skadi
Gold III
Vglq
Skadi
Gold III
Level 116
God Stats
24W - 22L
1,526 SR
Queue Stats
369W - 360L
1,403 MMR
Solo
Poseidon
Poseidon
Gold III
XxBDAVIDxX
Poseidon
Gold III
Level 158
God Stats
116W - 60L
1,679 SR
Queue Stats
733W - 729L
1,411 MMR
Solo
Set
Set
Bronze III
zWilhelm
Set
Bronze III
Level 128
God Stats
2W - 1L
1,612 SR
Queue Stats
5W - 4L
1,493 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,550 SR
1,328 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,476 SR
1,326 MMR
Danzaburou
Danzaburou
Silver I
Ghost_Szotyi
Danzaburou
Silver I
Level 94
God Stats
2W - 2L
1,505 SR
Queue Stats
58W - 60L
1,214 MMR
Solo
Kukulkan
Kukulkan
Bronze III
ReLoaDexTurnzZ
Kukulkan
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,424 MMR
Solo
Arachne
Arachne
Bronze III
Shen Dung
Arachne
Bronze III
Level 89
God Stats
1W - 5L
1,106 SR
Queue Stats
27W - 40L
1,281 MMR
Solo
Hel
Hel
Gold V
josunoma20
Hel
Gold V
Level 120
God Stats
2W - 4L
1,666 SR
Queue Stats
107W - 104L
1,288 MMR
Solo
Artio
Artio
Gold III
xX_BlackSadxX
Artio
Gold III
Level 109
God Stats
18W - 13L
1,603 SR
Queue Stats
751W - 768L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 0 / 14
10,509
553
9,500
14,662
17,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Nemethon
Gilgamesh
17
2 / 2 / 2
10,570
556
6,514
15,890
8,662
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Vglq
Skadi
18
2 / 2 / 8
11,216
590
11,046
8,623
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
XxBDAVIDxX
Poseidon
18
9 / 2 / 6
11,580
609
11,857
8,949
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
7 / 3 / 11
11,386
599
12,292
18,442
9,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ZeusNemesisIzanami

VS

Bans
AthenaGebMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ghost_Szotyi
Danzaburou
17
4 / 3 / 2
11,220
591
11,156
12,692
4,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kukulkan
13
1 / 6 / 1
8,257
435
6,638
9,454
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Shen Dung
Arachne
15
0 / 7 / 2
8,636
455
5,345
16,223
7,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

16
4 / 3 / 0
9,966
525
9,980
15,056
11,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 5 / 3
7,480
394
3,117
15,921
12,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
24
Kills
9
9
Deaths
24
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
0
14
11
L
Danzaburou
Ghost_Szotyi
Danzaburou
4
3
2
1.67
W
Gilgamesh
Nemethon
Gilgamesh
2
2
2
1.5
L
Kukulkan
1
6
1
0.25
L
Arachne
Shen Dung
Arachne
0
7
2
0.14
W
Skadi
Vglq
Skadi
2
2
8
3
W
Poseidon
XxBDAVIDxX
Poseidon
9
2
6
6
L
4
3
0
1.33
L
0
5
3
0.3
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,209
Damage
36,236
66,566
Taken
69,346
42,725
Mitigated
37,563
24,049
Healing
22,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,500
959
0
4,794
14,662
17,748
417
4,844
9,598
36,088
0
L
Danzaburou
Ghost_Szotyi
Danzaburou
11,156
3,051
0
4,107
12,692
4,044
1,144
1,998
10,694
0
86,159
W
Gilgamesh
Nemethon
Gilgamesh
6,514
1,665
537
5,172
15,890
8,662
655
4,076
11,418
0
60,714
L
Kukulkan
6,638
351
0
306
9,454
2,655
0
5,326
4,128
58,455
0
L
Arachne
Shen Dung
Arachne
5,345
3,174
0
4,511
16,223
7,457
0
4,545
11,678
0
59,193
W
Skadi
Vglq
Skadi
11,046
3,681
0
1,925
8,623
3,004
3,941
788
7,817
0
85,785
W
Poseidon
XxBDAVIDxX
Poseidon
11,857
1,050
0
1,892
8,949
3,485
768
3,466
5,443
91,726
0
L
9,980
296
501
8,997
15,056
11,115
357
2,741
12,315
60,923
0
L
3,117
159
965
2,760
15,921
12,292
0
6,747
9,174
18,152
0
W
12,292
6,735
0
9,729
18,442
9,826
720
5,675
12,495
0
88,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,261
Gold Earned
45,559
649
Minions Killed
540
0
Camps Cleared
0
1,851,630
Distance Traveled
1,659,633
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,509
553
77
4
0
372,176
0
L
Danzaburou
11,220
591
153
8
0
347,628
2
W
Gilgamesh
10,570
556
128
7
0
393,140
0
L
Kukulkan
8,257
435
130
7
0
297,095
7
L
Arachne
8,636
455
104
5
0
320,159
3
W
Skadi
11,216
590
155
8
0
349,873
1
W
Poseidon
11,580
609
146
8
0
363,761
6
L
Hel
9,966
525
130
7
0
353,353
3
L
Artio
7,480
394
23
1
0
341,398
3
W
Set
11,386
599
143
8
0
372,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role