Player Matchup

Kali
Kali
CoffeeOcean
Kali
Level 27
God Stats
2W - 1L
1,678 SR
Queue Stats
2W - 4L
1,479 Elo+
Solo
Artemis
Artemis
GhostSett
Artemis
Level 27
God Stats
2W - 1L
1,832 SR
Queue Stats
64W - 57L
1,515 Elo+
Solo
Ganesha
Ganesha
JamesTheHermit
Ganesha
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 31L
1,410 Elo+
Solo
Hades
Hades
PregnantMonk
Hades
Level 25
God Stats
61W - 61L
1,597 SR
Queue Stats
76W - 70L
1,591 Elo+
Solo
Artio
Artio
sxthispsychxic
Artio
Level 25
God Stats
1W - 3L
1,823 SR
Queue Stats
13W - 19L
1,420 Elo+
Solo
Team Averages
Level 24
1,686 SR
1,483 Elo+

VS

Team Averages
Level 21
1,614 SR
1,490 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
SketchKing
Janus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,396 Elo+
Solo
Thanatos
Thanatos
WeaponX617
Thanatos
Level 26
God Stats
24W - 18L
1,493 SR
Queue Stats
45W - 40L
1,500 Elo+
Solo
Nike
Nike
itsmecuppy
Nike
Level 26
God Stats
4W - 1L
1,869 SR
Queue Stats
57W - 71L
1,435 Elo+
Solo
Sol
Sol
memecillo82
Sol
Level 17
God Stats
14W - 7L
1,707 SR
Queue Stats
36W - 23L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
6,039
604
6,511
9,173
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
GhostSett
Artemis
9
2 / 5 / 0
5,233
523
5,046
7,307
1,947
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 5 / 0
3,926
393
974
5,433
1,968
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
2 / 5 / 3
5,168
517
6,566
7,786
3,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 7 / 0
3,800
380
1,055
7,049
2,032

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
5 / 1 / 9
6,772
677
5,668
9,097
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
9
3 / 3 / 9
5,982
598
4,194
5,627
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
WeaponX617
Thanatos
10
4 / 2 / 5
6,294
629
4,748
7,282
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 2 / 4
6,127
613
4,173
6,440
2,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
12 / 1 / 6
7,540
754
9,385
6,555
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
8
Kills
26
26
Deaths
9
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
1
9
9.5
L
4
4
1
1.13
L
Artemis
GhostSett
Artemis
2
5
0
0.4
L
0
5
0
0
L
2
5
3
0.7
W
Janus
3
3
9
2.5
W
Thanatos
WeaponX617
Thanatos
4
2
5
3.25
W
2
2
4
2
W
12
1
6
15
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
28,168
36,748
Taken
35,001
13,210
Mitigated
13,332
7,456
Healing
16,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,668
2,821
278
4,094
9,097
5,024
581
1,474
7,623
0
24,604
L
6,511
3,404
0
2,204
9,173
3,692
0
2,017
7,019
0
28,345
L
Artemis
GhostSett
Artemis
5,046
1,997
0
1,558
7,307
1,947
0
339
6,575
0
23,576
L
974
400
0
223
5,433
1,968
0
2,281
3,130
6,794
0
L
6,566
365
208
2,207
7,786
3,571
671
3,437
4,144
20,390
0
W
Janus
4,194
772
0
479
5,627
1,466
710
2,805
2,822
19,334
0
W
Thanatos
WeaponX617
Thanatos
4,748
1,555
0
6,109
7,282
1,980
330
1,370
5,912
0
27,507
W
4,173
245
0
1,334
6,440
2,769
1,074
30
6,410
0
26,218
W
9,385
5,380
0
3,824
6,555
2,093
3,315
2,916
3,639
34,476
4,804
L
1,055
291
0
1,056
7,049
2,032
138
3,983
3,005
5,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,166
Gold Earned
32,715
145
Minions Killed
272
0
Camps Cleared
0
883,268
Distance Traveled
992,571
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,772
677
44
4
0
203,644
2
L
Kali
6,039
604
52
5
0
199,453
0
L
Artemis
5,233
523
47
5
0
172,952
4
L
Ganesha
3,926
393
2
0
0
194,181
1
L
Hades
5,168
517
34
3
0
145,617
1
W
Janus
5,982
598
49
5
0
194,877
2
W
Thanatos
6,294
629
60
6
0
200,919
0
W
Nike
6,127
613
58
6
0
201,830
2
W
Sol
7,540
754
61
6
0
191,301
0
L
Artio
3,800
380
10
1
0
171,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role