Player Matchup

Bellona
Bellona
CURE18
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,273 Elo+
Solo
Jing Wei
Jing Wei
KrazySnipesOof
Jing Wei
Level 14
God Stats
24W - 38L
1,309 SR
Queue Stats
24W - 39L
1,316 Elo+
Solo
Zeus
Zeus
Peb-Sib_Ua
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,129 Elo+
Party 1
Olorun
Olorun
PremiumBunk
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,281 Elo+
Party 1
Hel
Hel
SEQUOIA IX
Hel
Level 24
God Stats
7W - 7L
1,450 SR
Queue Stats
39W - 49L
1,383 Elo+
Solo
Team Averages
Level 11
1,452 SR
1,276 Elo+

VS

Team Averages
Level 18
1,499 SR
1,404 Elo+
Fenrir
Fenrir
 
Fenrir
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AraLXIV
Ullr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,451 Elo+
Solo
Bellona
Bellona
Baby boy6148
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 60L
1,306 Elo+
Solo
Gilgamesh
Gilgamesh
KingAverett
Gilgamesh
Level 30
God Stats
41W - 27L
1,569 SR
Queue Stats
177W - 186L
1,421 Elo+
Solo
Pele
Pele
Xi-LazR
Pele
Level 28
God Stats
63W - 79L
1,426 SR
Queue Stats
134W - 162L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CURE18
Bellona
20
0 / 4 / 3
13,922
449
7,458
24,594
28,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
20
3 / 12 / 1
13,653
440
13,872
28,382
8,171
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 9 / 2
14,665
473
14,606
22,426
8,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
15
1 / 16 / 4
11,211
362
7,719
22,400
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 4 / 0
8,128
262
1,953
3,863
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 3 / 0
9,497
306
109
3,049
699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
AraLXIV
Ullr
20
15 / 1 / 3
17,583
567
22,917
28,723
14,537
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Baby boy6148
Bellona
20
12 / 3 / 8
16,486
532
24,134
30,108
35,587
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
KingAverett
Gilgamesh
4
0 / 0 / 0
7,542
243
0
0
0
Pele
Xi-LazR
Pele
20
15 / 3 / 9
18,174
586
29,756
27,581
13,832
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
8
Kills
42
45
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
3
0
0
W
Ullr
AraLXIV
Ullr
15
1
3
16.5
W
Bellona
Baby boy6148
Bellona
12
3
8
5.33
L
Bellona
CURE18
Bellona
0
4
3
0.38
W
Gilgamesh
KingAverett
Gilgamesh
0
0
0
0
L
Jing Wei
3
12
1
0.29
L
4
9
2
0.56
L
Olorun
1
16
4
0.19
L
0
4
0
0
W
Pele
Xi-LazR
Pele
15
3
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,608
Damage
76,916
101,665
Taken
89,461
51,993
Mitigated
64,655
11,770
Healing
27,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
109
36
111
67
3,049
699
210
218
2,831
0
5,830
W
Ullr
AraLXIV
Ullr
22,917
11,740
0
11,352
28,723
14,537
5,845
6,665
21,924
0
154,701
W
Bellona
Baby boy6148
Bellona
24,134
5,037
0
2,151
30,108
35,587
3,454
12,278
17,290
19,630
76,179
L
Bellona
CURE18
Bellona
7,458
816
0
2,248
24,594
28,194
4,376
1,258
23,336
19,773
73,355
W
Gilgamesh
KingAverett
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
13,872
12,107
0
2,204
28,382
8,171
516
1,010
27,233
0
68,478
L
14,606
2,566
0
3,822
22,426
8,004
0
801
21,625
96,690
0
L
Olorun
7,719
3,716
243
1,809
22,400
6,979
0
590
21,810
26,619
0
L
1,953
324
194
1,250
3,863
645
0
0
3,863
7,441
0
W
Pele
Xi-LazR
Pele
29,756
10,446
0
13,422
27,581
13,832
1,421
8,497
18,918
0
189,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,579
Gold Earned
69,282
497
Minions Killed
545
0
Camps Cleared
0
2,067,551
Distance Traveled
1,969,154
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,497
306
11
0
0
124,171
0
W
Ullr
17,583
567
170
5
0
628,292
0
W
Bellona
16,486
532
136
4
0
620,090
2
L
Bellona
13,922
449
175
6
0
562,031
0
W
Gilgamesh
7,542
243
0
0
0
0
0
L
Jing Wei
13,653
440
112
4
0
541,048
0
L
Zeus
14,665
473
158
5
0
475,808
0
L
Olorun
11,211
362
41
1
0
390,691
0
L
Hel
8,128
262
11
0
0
97,973
0
W
Pele
18,174
586
228
7
0
596,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role