Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Basic Nades
Pele
Level 82
God Stats
4W - 1L
1,723 SR
Queue Stats
237W - 245L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
DracarysTheKing
Gilgamesh
Level 67
God Stats
11W - 7L
1,723 SR
Queue Stats
89W - 83L
1,472 Elo+
Solo
Danzaburou
Danzaburou
ReinventUrExit
Danzaburou
Level 106
God Stats
17W - 12L
1,525 SR
Queue Stats
202W - 189L
1,478 Elo+
Solo
Ra
Ra
Xrama75
Ra
Level 89
God Stats
26W - 17L
1,605 SR
Queue Stats
647W - 749L
1,439 Elo+
Solo
Team Averages
Level 93
1,615 SR
1,473 Elo+

VS

Team Averages
Level 97
1,500 SR
1,476 Elo+
Chernobog
Chernobog
Crilefo
Chernobog
Level 109
God Stats
24W - 24L
1,560 SR
Queue Stats
355W - 349L
1,558 Elo+
Solo
Kukulkan
Kukulkan
DominusGuerrier
Kukulkan
Level 124
God Stats
20W - 15L
1,586 SR
Queue Stats
116W - 114L
1,404 Elo+
Party 1
King Arthur
King Arthur
Mr_SoLoYoLo
King Arthur
Level 63
God Stats
2W - 8L
1,532 SR
Queue Stats
322W - 347L
1,417 Elo+
Solo
Bastet
Bastet
Z0Lkar
Bastet
Level 106
God Stats
26W - 23L
1,561 SR
Queue Stats
148W - 158L
1,477 Elo+
Party 1
Heimdallr
Heimdallr
xXcucci_kweenXx
Heimdallr
Level 84
God Stats
2W - 7L
1,261 SR
Queue Stats
334W - 327L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
3 / 1 / 15
13,879
534
9,525
24,199
32,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 5 / 10
14,922
574
14,314
24,454
12,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
DracarysTheKing
Gilgamesh
20
21 / 5 / 6
18,219
701
39,395
32,862
24,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
ReinventUrExit
Danzaburou
20
7 / 3 / 6
16,071
618
10,234
19,491
8,048
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 2 / 13
15,191
584
15,084
18,261
7,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Crilefo
Chernobog
18
3 / 7 / 5
12,021
462
9,701
20,714
6,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
19
5 / 12 / 6
13,142
505
20,590
23,085
6,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Mr_SoLoYoLo
King Arthur
15
1 / 7 / 3
9,803
377
6,741
23,228
14,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Z0Lkar
Bastet
18
6 / 6 / 3
12,058
464
16,776
21,625
6,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
xXcucci_kweenXx
Heimdallr
16
1 / 11 / 5
10,487
403
12,553
22,437
6,914
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
43
Kills
16
16
Deaths
43
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
15
10.5
W
5
5
10
2
L
Chernobog
Crilefo
Chernobog
3
7
5
0.79
L
Kukulkan
5
12
6
0.67
W
Gilgamesh
DracarysTheKing
Gilgamesh
21
5
6
4.8
L
King Arthur
Mr_SoLoYoLo
King Arthur
1
7
3
0.36
W
Danzaburou
ReinventUrExit
Danzaburou
7
3
6
3.33
W
7
2
13
6.75
L
Bastet
Z0Lkar
Bastet
6
6
3
1.25
L
Heimdallr
xXcucci_kweenXx
Heimdallr
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,552
Damage
66,361
119,267
Taken
111,089
84,636
Mitigated
40,804
49,920
Healing
19,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,525
2,452
1,146
6,128
24,199
32,127
1,380
5,508
18,691
41,440
0
W
14,314
2,817
0
9,363
24,454
12,325
3,160
3,825
20,629
0
112,473
L
Chernobog
Crilefo
Chernobog
9,701
5,402
0
4,111
20,714
6,060
0
5,607
14,975
0
73,921
L
Kukulkan
20,590
1,863
298
2,202
23,085
6,996
0
5,295
17,505
79,629
0
W
Gilgamesh
DracarysTheKing
Gilgamesh
39,395
11,696
0
9,774
32,862
24,973
766
8,350
24,512
7,707
129,690
L
King Arthur
Mr_SoLoYoLo
King Arthur
6,741
655
408
4,077
23,228
14,693
0
6,155
16,897
10,146
40,862
W
Danzaburou
ReinventUrExit
Danzaburou
10,234
4,763
0
8,208
19,491
8,048
6,916
3,407
16,084
0
143,131
W
15,084
766
5,076
10,225
18,261
7,163
992
7,403
10,858
84,666
0
L
Bastet
Z0Lkar
Bastet
16,776
2,729
0
6,045
21,625
6,141
0
4,985
16,437
0
76,552
L
Heimdallr
xXcucci_kweenXx
Heimdallr
12,553
2,792
0
2,502
22,437
6,914
436
3,412
18,928
0
62,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,282
Gold Earned
57,511
701
Minions Killed
534
0
Camps Cleared
0
2,693,670
Distance Traveled
2,279,746
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,879
534
49
2
0
489,562
3
W
Pele
14,922
574
164
6
0
551,432
0
L
Chernobog
12,021
462
117
5
0
453,500
7
L
Kukulkan
13,142
505
124
5
0
416,660
3
W
Gilgamesh
18,219
701
161
6
0
646,000
0
L
King Arthur
9,803
377
69
3
0
459,470
2
W
Danzaburou
16,071
618
191
7
0
476,109
2
W
Ra
15,191
584
136
5
0
530,567
0
L
Bastet
12,058
464
120
5
0
515,978
1
L
Heimdallr
10,487
403
104
4
0
434,138
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role