Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Iconic Haku
Morgan Le Fay
Level 14
God Stats
4W - 7L
1,602 SR
Queue Stats
13W - 27L
1,295 Elo+
Solo
Nemesis
Nemesis
TheBesker
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
UptCaveman41
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Weekman1996
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 10
1,520 SR
1,459 Elo+

VS

Team Averages
Level 16
1,488 SR
1,306 Elo+
Ratatoskr
Ratatoskr
AdrianYugioh1
Ratatoskr
Level 29
God Stats
6W - 6L
1,394 SR
Queue Stats
47W - 66L
1,336 Elo+
Solo
Loki
Loki
hefty-dilation1
Loki
Level 21
God Stats
3W - 2L
1,352 SR
Queue Stats
25W - 43L
1,280 Elo+
Solo
Ra
Ra
mff_grintch
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
steveandalex
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,176 Elo+
Solo
Cthulhu
Cthulhu
terrarianPrime45
Cthulhu
Level 18
God Stats
2W - 0L
1,695 SR
Queue Stats
7W - 10L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
15 / 5 / 4
11,752
619
15,825
8,440
2,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Iconic Haku
Morgan Le Fay
13
7 / 6 / 6
8,939
470
7,169
10,323
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TheBesker
Nemesis
14
5 / 6 / 5
8,988
473
9,131
13,547
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
0 / 13 / 0
6,074
320
974
9,486
2,313
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
Weekman1996
Jormungandr
10
0 / 6 / 0
6,765
356
3,161
11,175
3,634
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AdrianYugioh1
Ratatoskr
15
4 / 4 / 1
9,827
517
3,377
11,868
5,249
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
12 / 4 / 3
10,848
571
10,527
11,490
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 10 / 6
9,241
486
6,700
11,249
3,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
steveandalex
King Arthur
11
3 / 14 / 4
8,322
438
3,208
17,753
10,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
12 / 0 / 4
10,400
547
9,514
13,173
11,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
27
Kills
34
36
Deaths
32
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
15
5
4
3.4
W
Ratatoskr
AdrianYugioh1
Ratatoskr
4
4
1
1.13
L
Morgan Le Fay
Iconic Haku
Morgan Le Fay
7
6
6
1.67
L
Nemesis
TheBesker
Nemesis
5
6
5
1.25
L
0
13
0
0
L
Jormungandr
Weekman1996
Jormungandr
0
6
0
0
W
12
4
3
3.38
W
3
10
6
0.6
W
King Arthur
steveandalex
King Arthur
3
14
4
0.36
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,260
Damage
33,326
52,971
Taken
65,533
16,809
Mitigated
33,651
5,214
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,825
8,121
220
1,143
8,440
2,843
2,578
1,691
6,609
0
67,247
W
Ratatoskr
AdrianYugioh1
Ratatoskr
3,377
1,366
0
1,804
11,868
5,249
2,247
372
11,444
0
59,212
L
Morgan Le Fay
Iconic Haku
Morgan Le Fay
7,169
1,972
0
1,139
10,323
3,433
0
3,342
6,981
32,939
0
L
Nemesis
TheBesker
Nemesis
9,131
3,950
0
2,697
13,547
4,586
0
2,269
11,045
0
55,344
L
974
692
0
0
9,486
2,313
0
3,196
5,947
0
7,730
L
Jormungandr
Weekman1996
Jormungandr
3,161
1,269
0
15
11,175
3,634
168
4,842
5,895
17,673
0
W
10,527
2,578
0
1,677
11,490
3,425
705
1,292
10,144
0
41,222
W
6,700
1,426
339
850
11,249
3,805
2,144
3,394
7,564
47,173
0
W
King Arthur
steveandalex
King Arthur
3,208
855
0
760
17,753
10,018
218
2,264
15,319
0
16,825
W
9,514
1,795
0
3,464
13,173
11,154
628
2,368
10,732
29,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,518
Gold Earned
48,638
271
Minions Killed
352
0
Camps Cleared
0
1,425,653
Distance Traveled
1,676,880
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,752
619
112
6
0
306,580
2
W
Ratatoskr
9,827
517
115
6
0
347,170
0
L
Morgan Le Fay
8,939
470
54
3
0
271,900
0
L
Nemesis
8,988
473
67
4
0
339,224
2
L
Loki
6,074
320
5
0
0
262,660
3
L
Jormungandr
6,765
356
33
2
0
245,289
2
W
Loki
10,848
571
72
4
0
376,536
1
W
Ra
9,241
486
87
5
0
308,101
1
W
King Arthur
8,322
438
23
1
0
315,673
1
W
Cthulhu
10,400
547
55
3
0
329,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role