Player Matchup

Medusa
Medusa
Cry_Ab0ut_1t_M8
Medusa
Level 38
God Stats
4W - 8L
1,287 SR
Queue Stats
100W - 77L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
Grandma_Lover_69
Gilgamesh
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 111L
1,511 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Griptide7
Cu Chulainn
Level 47
God Stats
3W - 5L
1,457 SR
Queue Stats
123W - 130L
1,458 Elo+
Party 2
Ah Puch
Ah Puch
KnightPardo
Ah Puch
Level 88
God Stats
0W - 4L
1,269 SR
Queue Stats
329W - 338L
1,481 Elo+
Party 3
Yemoja
Yemoja
RinsableFall1124
Yemoja
Level 32
God Stats
1W - 3L
1,435 SR
Queue Stats
201W - 205L
1,430 Elo+
Party 3
Team Averages
Level 53
1,390 SR
1,485 Elo+

VS

Team Averages
Level 69
1,514 SR
1,523 Elo+
Eset
Eset
Eyswa11owc0m
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 63L
1,650 Elo+
Party 4
Loki
Loki
FrogiozZ_YT
Loki
Level 108
God Stats
15W - 11L
1,509 SR
Queue Stats
357W - 344L
1,465 Elo+
Party 1
Olorun
Olorun
HenSoCold
Olorun
Level 27
God Stats
13W - 9L
1,483 SR
Queue Stats
79W - 77L
1,403 Elo+
Party 1
Izanami
Izanami
IrjshHitman
Izanami
Level 141
God Stats
13W - 4L
1,727 SR
Queue Stats
340W - 246L
1,629 Elo+
Party 4
Erlang Shen
Erlang Shen
Killa_Vanilla9
Erlang Shen
Level 40
God Stats
3W - 7L
1,351 SR
Queue Stats
177W - 165L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,834
380
4,160
12,371
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
17
2 / 4 / 3
9,381
521
6,807
13,645
7,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Griptide7
Cu Chulainn
14
1 / 6 / 2
8,723
485
6,718
15,549
13,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
KnightPardo
Ah Puch
14
5 / 7 / 2
9,271
515
15,810
12,869
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
0 / 4 / 2
7,124
396
984
11,807
9,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
9,929
552
3,510
12,187
12,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
10 / 0 / 7
12,719
707
13,681
12,552
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
HenSoCold
Olorun
17
5 / 4 / 8
11,786
655
9,752
13,843
6,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
IrjshHitman
Izanami
18
8 / 0 / 4
12,111
673
12,519
11,667
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Killa_Vanilla9
Erlang Shen
16
3 / 3 / 5
11,120
618
10,621
16,033
13,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
27
27
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
1
2
5
1.75
W
10
0
7
13.5
L
Gilgamesh
2
4
3
0.88
L
Cu Chulainn
Griptide7
Cu Chulainn
1
6
2
0.33
W
Olorun
HenSoCold
Olorun
5
4
8
2.25
W
Izanami
IrjshHitman
Izanami
8
0
4
10
W
Erlang Shen
Killa_Vanilla9
Erlang Shen
3
3
5
1.83
L
Ah Puch
KnightPardo
Ah Puch
5
7
2
0.86
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,479
Damage
50,083
66,241
Taken
66,282
35,939
Mitigated
41,958
14,466
Healing
31,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,160
1,759
0
2,349
12,371
1,817
0
2,236
10,135
0
35,745
W
3,510
629
615
4,123
12,187
12,136
904
2,001
10,139
39,879
0
W
13,681
3,230
0
6,746
12,552
4,727
164
4,834
7,352
0
85,031
L
Gilgamesh
6,807
1,751
0
3,196
13,645
7,636
0
1,897
11,748
0
81,650
L
Cu Chulainn
Griptide7
Cu Chulainn
6,718
1,628
0
3,409
15,549
13,667
614
2,419
13,130
6,453
34,845
W
Olorun
HenSoCold
Olorun
9,752
5,913
99
6,533
13,843
6,657
2,181
6,313
7,090
50,281
6,765
W
Izanami
IrjshHitman
Izanami
12,519
9,476
0
6,862
11,667
4,470
11,608
3,636
7,890
0
107,619
W
Erlang Shen
Killa_Vanilla9
Erlang Shen
10,621
6,414
0
6,466
16,033
13,968
2,690
3,404
11,680
0
62,520
L
Ah Puch
KnightPardo
Ah Puch
15,810
808
0
2,733
12,869
3,683
0
2,444
10,425
49,559
0
L
984
257
1,533
1,246
11,807
9,136
94
3,139
8,668
13,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,333
Gold Earned
57,665
397
Minions Killed
576
0
Camps Cleared
0
1,588,498
Distance Traveled
1,796,349
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,834
380
64
4
0
246,191
5
W
Eset
9,929
552
63
4
0
334,619
6
W
Loki
12,719
707
131
7
0
427,491
0
L
Gilgamesh
9,381
521
139
8
0
382,456
2
L
Cu Chulainn
8,723
485
90
5
0
347,996
2
W
Olorun
11,786
655
103
6
0
341,821
0
W
Izanami
12,111
673
173
10
0
344,770
5
W
Erlang Shen
11,120
618
106
6
0
347,648
2
L
Ah Puch
9,271
515
77
4
0
334,415
1
L
Yemoja
7,124
396
27
2
0
277,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role