Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Bazilias
Gilgamesh
Level 115
God Stats
16W - 8L
1,726 SR
Queue Stats
422W - 320L
1,601 Elo+
Party 1
Izanami
Izanami
ObeyTemple
Izanami
Level 41
God Stats
6W - 5L
1,501 SR
Queue Stats
36W - 28L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
Th3CAbr0k3n
Guan Yu
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 150L
1,620 Elo+
Solo
Team Averages
Level 103
1,545 SR
1,540 Elo+

VS

Team Averages
Level 81
1,616 SR
1,587 Elo+
Nemesis
Nemesis
KabraSama
Nemesis
Level 49
God Stats
2W - 1L
1,542 SR
Queue Stats
107W - 58L
1,690 Elo+
Party 2
Janus
Janus
PoseidenMain
Janus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 49L
1,483 Elo+
Party 3
Bellona
Bellona
SALTYbois
Bellona
Level 64
God Stats
3W - 1L
1,772 SR
Queue Stats
193W - 126L
1,659 Elo+
Party 2
Fenrir
Fenrir
UguThePuny
Fenrir
Level 134
God Stats
4W - 2L
1,664 SR
Queue Stats
107W - 98L
1,538 Elo+
Solo
Heimdallr
Heimdallr
cristian372003
Heimdallr
Level 134
God Stats
23W - 19L
1,599 SR
Queue Stats
560W - 498L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 3 / 2
6,578
548
4,617
10,181
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
 
Eset
10
2 / 6 / 1
6,510
543
2,779
7,288
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Bazilias
Gilgamesh
12
2 / 1 / 3
6,983
582
5,793
7,633
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
ObeyTemple
Izanami
9
0 / 4 / 2
5,591
466
2,954
8,413
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Th3CAbr0k3n
Guan Yu
11
1 / 3 / 2
6,602
550
4,755
11,214
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KabraSama
Nemesis
12
4 / 2 / 4
7,057
588
6,134
8,866
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 3 / 3
6,884
574
6,599
5,194
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SALTYbois
Bellona
14
4 / 1 / 1
8,012
668
7,939
8,242
6,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
UguThePuny
Fenrir
9
1 / 0 / 4
5,762
480
4,099
7,835
3,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
cristian372003
Heimdallr
13
5 / 1 / 2
7,563
630
7,808
7,047
2,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
17
17
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
2
1
L
Eset
 
Eset
2
6
1
0.42
L
Gilgamesh
Bazilias
Gilgamesh
2
1
3
3.5
W
Nemesis
KabraSama
Nemesis
4
2
4
3
L
Izanami
ObeyTemple
Izanami
0
4
2
0.25
W
3
3
3
1.5
W
Bellona
SALTYbois
Bellona
4
1
1
4.5
L
Guan Yu
Th3CAbr0k3n
Guan Yu
1
3
2
0.67
W
Fenrir
UguThePuny
Fenrir
1
0
4
3
W
Heimdallr
cristian372003
Heimdallr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,898
Damage
32,579
44,729
Taken
37,184
19,096
Mitigated
16,549
12,403
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,617
696
0
1,719
10,181
7,586
0
1,647
8,534
17,441
0
L
Eset
 
Eset
2,779
415
367
1,225
7,288
2,145
76
1,944
5,344
29,195
0
L
Gilgamesh
Bazilias
Gilgamesh
5,793
2,119
0
3,214
7,633
2,771
0
1,659
5,974
0
40,761
W
Nemesis
KabraSama
Nemesis
6,134
2,775
0
3,670
8,866
2,806
0
1,993
6,873
0
39,782
L
Izanami
ObeyTemple
Izanami
2,954
1,668
0
1,779
8,413
1,113
0
0
8,413
0
31,050
W
6,599
337
0
625
5,194
1,500
0
1,685
3,509
46,793
0
W
Bellona
SALTYbois
Bellona
7,939
4,039
0
4,626
8,242
6,444
0
1,157
7,085
1,002
51,364
L
Guan Yu
Th3CAbr0k3n
Guan Yu
4,755
1,038
292
3,807
11,214
5,481
0
1,349
9,865
0
32,520
W
Fenrir
UguThePuny
Fenrir
4,099
559
45
1,684
7,835
3,218
0
1,792
6,043
0
13,371
W
Heimdallr
cristian372003
Heimdallr
7,808
4,272
0
2,799
7,047
2,581
62
769
6,278
0
55,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,264
Gold Earned
35,278
327
Minions Killed
413
0
Camps Cleared
0
1,273,728
Distance Traveled
1,286,215
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,578
548
21
2
0
276,440
5
L
Eset
6,510
543
70
6
0
202,089
5
L
Gilgamesh
6,983
582
97
8
0
291,148
4
W
Nemesis
7,057
588
79
7
0
271,681
4
L
Izanami
5,591
466
58
5
0
248,329
3
W
Janus
6,884
574
85
7
0
255,533
2
W
Bellona
8,012
668
121
10
0
263,170
7
L
Guan Yu
6,602
550
81
7
0
255,722
1
W
Fenrir
5,762
480
22
2
0
263,028
6
W
Heimdallr
7,563
630
106
9
0
232,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role