Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Cricas7
Scylla
Level 73
God Stats
3W - 2L
1,495 SR
Queue Stats
301W - 322L
1,482 Elo+
Party 1
Ra
Ra
DarkusCaius
Ra
Level 21
God Stats
10W - 12L
1,474 SR
Queue Stats
62W - 61L
1,463 Elo+
Party 1
Cerberus
Cerberus
ThePinhou
Cerberus
Level 68
God Stats
1W - 0L
1,370 SR
Queue Stats
187W - 215L
1,447 Elo+
Party 1
Anhur
Anhur
deslo158
Anhur
Level 119
God Stats
4W - 3L
1,480 SR
Queue Stats
329W - 302L
1,481 Elo+
Party 1
Team Averages
Level 69
1,464 SR
1,474 Elo+

VS

Team Averages
Level 45
1,488 SR
1,305 Elo+
Sylvanus
Sylvanus
Fikizolo
Sylvanus
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 60L
1,298 Elo+
Solo
Nox
Nox
Timjde
Nox
Level 58
God Stats
2W - 2L
1,543 SR
Queue Stats
210W - 250L
1,336 Elo+
Party 2
Izanami
Izanami
vYaato
Izanami
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 27L
1,364 Elo+
Party 2
Gilgamesh
Gilgamesh
vanderrob12
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 215L
1,187 Elo+
Solo
Bakasura
Bakasura
zRed_Leopard
Bakasura
Level 65
God Stats
15W - 29L
1,399 SR
Queue Stats
425W - 428L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
8 / 3 / 6
12,509
521
16,422
17,555
9,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
Cricas7
Scylla
20
8 / 4 / 4
14,061
586
15,802
11,113
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 5 / 5
13,902
579
18,969
16,071
7,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
ThePinhou
Cerberus
16
1 / 3 / 10
11,642
485
5,830
20,313
24,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
deslo158
Anhur
20
3 / 1 / 7
13,084
545
12,325
11,721
4,768
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fikizolo
Sylvanus
14
1 / 7 / 4
10,123
422
6,942
22,133
24,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
Timjde
Nox
16
2 / 6 / 7
10,287
429
7,459
15,549
6,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
vYaato
Izanami
15
1 / 6 / 0
9,328
389
5,527
16,423
5,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
vanderrob12
Gilgamesh
17
1 / 6 / 2
10,165
424
2,789
16,373
7,988
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
zRed_Leopard
Bakasura
20
11 / 5 / 3
13,337
556
24,347
22,718
11,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
29
Kills
16
16
Deaths
30
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
3
6
3.67
W
Scylla
Cricas7
Scylla
8
4
4
2.5
W
9
5
5
2.3
L
Sylvanus
Fikizolo
Sylvanus
1
7
4
0.43
W
Cerberus
ThePinhou
Cerberus
1
3
10
2
L
Nox
Timjde
Nox
2
6
7
0.92
W
Anhur
deslo158
Anhur
3
1
7
6.5
L
Izanami
vYaato
Izanami
1
6
0
0.17
L
Gilgamesh
vanderrob12
Gilgamesh
1
6
2
0.33
L
Bakasura
zRed_Leopard
Bakasura
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,348
Damage
47,064
76,773
Taken
93,196
50,361
Mitigated
55,004
26,280
Healing
21,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
16,422
7,879
0
4,900
17,555
9,953
763
3,533
13,190
0
76,999
W
Scylla
Cricas7
Scylla
15,802
2,069
0
2,134
11,113
3,910
1,211
2,625
7,907
91,929
0
W
18,969
2,917
1,762
5,145
16,071
7,686
1,375
2,288
12,834
118,289
0
L
Sylvanus
Fikizolo
Sylvanus
6,942
1,514
2,036
4,831
22,133
24,371
476
8,558
13,355
20,343
0
W
Cerberus
ThePinhou
Cerberus
5,830
723
2,610
4,174
20,313
24,044
0
4,152
14,481
37,455
0
L
Nox
Timjde
Nox
7,459
32
0
3,248
15,549
6,289
0
6,062
9,233
41,310
0
W
Anhur
deslo158
Anhur
12,325
5,608
0
5,555
11,721
4,768
2,825
2,204
9,118
0
112,543
L
Izanami
vYaato
Izanami
5,527
3,675
0
1,025
16,423
5,146
969
4,716
11,619
0
60,306
L
Gilgamesh
vanderrob12
Gilgamesh
2,789
256
0
3,435
16,373
7,988
0
8,789
7,241
7,209
49,196
L
Bakasura
zRed_Leopard
Bakasura
24,347
14,292
0
6,761
22,718
11,210
848
11,235
11,147
0
90,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,198
Gold Earned
53,240
766
Minions Killed
480
0
Camps Cleared
0
2,291,574
Distance Traveled
2,252,513
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,509
521
115
5
0
534,084
7
W
Scylla
14,061
586
148
6
0
461,609
6
W
Ra
13,902
579
218
9
0
464,760
6
L
Sylvanus
10,123
422
20
1
0
422,282
14
W
Cerberus
11,642
485
86
4
0
410,893
6
L
Nox
10,287
429
72
3
0
452,208
3
W
Anhur
13,084
545
199
8
0
420,228
3
L
Izanami
9,328
389
128
5
0
337,382
0
L
Gilgamesh
10,165
424
111
5
0
492,371
0
L
Bakasura
13,337
556
149
6
0
548,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role