Player Matchup

Ares
Ares
InDoorSpooon
Ares
Level 109
God Stats
7W - 2L
1,775 SR
Queue Stats
219W - 215L
1,451 Elo+
Party 2
Artemis
Artemis
Jormiwormi
Artemis
Level 102
God Stats
0W - 2L
1,511 SR
Queue Stats
78W - 69L
1,526 Elo+
Solo
Skadi
Skadi
LiquidT0ast
Skadi
Level 84
God Stats
13W - 6L
1,704 SR
Queue Stats
284W - 272L
1,468 Elo+
Party 2
Terra
Terra
MilKShaKe-_-SauC
Terra
Level 119
God Stats
1W - 1L
1,741 SR
Queue Stats
250W - 203L
1,498 Elo+
Party 3
Cernunnos
Cernunnos
Tinky-Winky_SC
Cernunnos
Level 107
God Stats
5W - 2L
1,770 SR
Queue Stats
143W - 141L
1,511 Elo+
Party 3
Team Averages
Level 104
1,700 SR
1,491 Elo+

VS

Team Averages
Level 129
1,590 SR
1,499 Elo+
Nike
Nike
 
Nike
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Fenrhatir
Cliodhna
Level 157
God Stats
1W - 1L
1,600 SR
Queue Stats
50W - 58L
1,498 Elo+
Solo
Medusa
Medusa
Hxrt
Medusa
Level 107
God Stats
11W - 5L
1,464 SR
Queue Stats
754W - 766L
1,478 Elo+
Party 1
Ra
Ra
Sfyrat
Ra
Level 124
God Stats
2W - 2L
1,534 SR
Queue Stats
285W - 272L
1,520 Elo+
Party 1
Zeus
Zeus
SlipperyLizard-
Zeus
Level 147
God Stats
5W - 0L
1,853 SR
Queue Stats
222W - 222L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 17
11,448
763
10,347
22,609
34,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Jormiwormi
Artemis
17
3 / 7 / 17
10,510
701
15,170
16,769
9,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
9 / 5 / 10
11,313
754
14,502
16,683
9,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 4 / 13
9,409
627
8,949
19,983
27,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Tinky-Winky_SC
Cernunnos
18
7 / 6 / 13
11,153
744
19,088
19,651
11,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
4 / 8 / 13
11,180
745
17,646
24,009
20,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Fenrhatir
Cliodhna
19
3 / 1 / 12
11,150
743
15,391
13,017
8,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Hxrt
Medusa
18
4 / 9 / 5
10,961
731
5,795
14,269
4,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
19
4 / 3 / 9
11,736
782
14,591
14,075
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 4 / 10
12,783
852
31,240
11,810
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
75
24
Kills
26
26
Deaths
25
70
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
8
13
1.31
W
Cliodhna
Fenrhatir
Cliodhna
3
1
12
9
W
Medusa
Hxrt
Medusa
4
9
5
0.72
L
2
4
17
2.63
L
Artemis
Jormiwormi
Artemis
3
7
17
1.64
L
9
5
10
2.8
L
3
4
13
2.38
W
Ra
4
3
9
2.83
W
11
4
10
4
L
Cernunnos
Tinky-Winky_SC
Cernunnos
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,056
Damage
84,663
95,695
Taken
77,180
92,331
Mitigated
43,963
37,219
Healing
31,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
17,646
1,198
488
2,779
24,009
20,888
593
4,970
18,597
7,657
19,101
W
Cliodhna
Fenrhatir
Cliodhna
15,391
1,185
1,474
4,317
13,017
8,813
438
4,419
8,156
0
21,330
W
Medusa
Hxrt
Medusa
5,795
2,068
1,297
1,701
14,269
4,999
1,455
2,742
11,432
0
17,033
L
10,347
733
2,055
3,784
22,609
34,507
218
9,498
13,111
15,027
0
L
Artemis
Jormiwormi
Artemis
15,170
6,389
820
3,142
16,769
9,354
583
9,346
7,423
0
31,974
L
14,502
7,501
1,290
2,833
16,683
9,908
538
8,452
8,231
0
33,345
L
8,949
1,101
9,860
8,142
19,983
27,191
77
11,607
8,376
12,433
0
W
Ra
14,591
528
9,267
6,738
14,075
5,097
1,014
2,439
11,502
39,652
0
W
31,240
1,482
1,604
1,980
11,810
4,166
1,386
3,386
8,197
63,389
0
L
Cernunnos
Tinky-Winky_SC
Cernunnos
19,088
11,420
0
5,293
19,651
11,371
571
11,191
8,460
0
43,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,833
Gold Earned
57,810
162
Minions Killed
168
0
Camps Cleared
0
1,216,827
Distance Traveled
1,436,581
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,180
745
16
1
0
245,325
0
W
Cliodhna
11,150
743
15
1
0
333,160
3
W
Medusa
10,961
731
20
1
0
272,347
1
L
Ares
11,448
763
5
0
0
265,686
0
L
Artemis
10,510
701
41
3
0
222,542
0
L
Skadi
11,313
754
43
3
0
235,490
1
L
Terra
9,409
627
15
1
0
268,535
0
W
Ra
11,736
782
57
4
0
319,326
0
W
Zeus
12,783
852
60
4
0
266,423
1
L
Cernunnos
11,153
744
58
4
0
224,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role