Player Matchup

Loki
Loki
Absolut__CapTain
Loki
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 317L
1,361 Elo+
Party 2
Janus
Janus
Absolut__NeSti
Janus
Level 73
God Stats
3W - 7L
1,298 SR
Queue Stats
288W - 424L
1,318 Elo+
Party 2
Achilles
Achilles
Absolut__Tanto
Achilles
Level 38
God Stats
20W - 30L
1,356 SR
Queue Stats
76W - 115L
1,327 Elo+
Party 2
Neith
Neith
AndreasDario
Neith
Level 42
God Stats
1W - 1L
1,586 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ares
Ares
stx_jay
Ares
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 203L
1,285 Elo+
Solo
Team Averages
Level 52
1,448 SR
1,358 Elo+

VS

Team Averages
Level 73
1,474 SR
1,395 Elo+
Pele
Pele
OstrawberryBlO
Pele
Level 146
God Stats
8W - 3L
1,624 SR
Queue Stats
150W - 137L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
The_Bird_Is_Mine
Kukulkan
Level 46
God Stats
11W - 9L
1,501 SR
Queue Stats
77W - 112L
1,287 Elo+
Solo
Merlin
Merlin
nefisto221188
Merlin
Level 86
God Stats
34W - 51L
1,380 SR
Queue Stats
544W - 621L
1,339 Elo+
Solo
Cupid
Cupid
spykebros
Cupid
Level 49
God Stats
1W - 0L
1,195 SR
Queue Stats
85W - 118L
1,273 Elo+
Solo
Khepri
Khepri
supafreak0516
Khepri
Level 38
God Stats
27W - 18L
1,668 SR
Queue Stats
104W - 89L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,142
510
4,476
9,251
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 5 / 3
6,927
495
4,818
7,393
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
13
3 / 0 / 0
8,060
576
4,673
10,548
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 6 / 1
6,033
431
5,657
10,207
2,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
stx_jay
Ares
10
0 / 3 / 1
6,246
446
2,973
12,920
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 1
8,700
621
11,324
10,738
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 2
7,026
502
1,718
7,303
2,385
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 0
7,217
516
3,895
5,809
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
spykebros
Cupid
11
5 / 0 / 2
6,965
498
8,401
5,064
1,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 9
7,214
515
6,004
11,903
11,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
16
16
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
1
5
3
0.5
L
Achilles
3
0
0
3
L
1
6
1
0.25
W
11
1
1
11.5
W
0
4
2
0.25
W
0
2
0
0
W
Cupid
spykebros
Cupid
5
0
2
6
L
Ares
stx_jay
Ares
0
3
1
0.17
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,597
Damage
31,342
50,319
Taken
40,817
21,017
Mitigated
21,086
14,034
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,476
884
0
3,722
9,251
2,563
0
881
8,370
0
39,825
L
4,818
327
0
1,000
7,393
1,644
0
898
6,495
33,572
0
L
Achilles
4,673
189
0
5,158
10,548
5,723
616
3,820
6,728
0
36,284
L
5,657
2,715
463
1,502
10,207
2,723
0
2,693
7,514
0
34,498
W
11,324
2,536
0
7,280
10,738
4,070
0
531
10,167
0
57,911
W
1,718
87
0
1,138
7,303
2,385
1,229
3,655
3,274
37,138
0
W
3,895
218
0
2,098
5,809
1,727
0
0
5,252
41,777
0
W
Cupid
spykebros
Cupid
8,401
4,379
0
1,560
5,064
1,859
0
979
4,083
0
40,117
L
Ares
stx_jay
Ares
2,973
351
240
1,949
12,920
8,364
0
3,399
9,521
14,639
0
W
6,004
334
1,665
2,683
11,903
11,045
351
2,450
9,406
22,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
37,122
330
Minions Killed
334
0
Camps Cleared
0
1,367,206
Distance Traveled
1,320,700
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,142
510
80
6
0
309,679
0
L
Janus
6,927
495
70
5
0
244,763
1
L
Achilles
8,060
576
90
6
0
296,772
0
L
Neith
6,033
431
62
4
0
249,293
4
W
Pele
8,700
621
88
6
0
306,299
0
W
Kukulkan
7,026
502
72
5
0
236,631
2
W
Merlin
7,217
516
81
6
0
253,696
0
W
Cupid
6,965
498
77
6
0
248,035
1
L
Ares
6,246
446
28
2
0
266,699
2
W
Khepri
7,214
515
16
1
0
276,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role