Player Matchup

Izanami
Izanami
Chevoque
Izanami
Level 27
God Stats
2W - 3L
1,220 SR
Queue Stats
8W - 12L
1,275 Elo+
Solo
Ymir
Ymir
Golabini
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,353 Elo+
Party 1
Loki
Loki
K72GAMES
Loki
Level 62
God Stats
5W - 3L
1,528 SR
Queue Stats
11W - 17L
1,274 Elo+
Party 1
Charybdis
Charybdis
Ke2inkewingino
Charybdis
Level 29
God Stats
2W - 1L
1,676 SR
Queue Stats
13W - 19L
1,266 Elo+
Party 1
Olorun
Olorun
einarka_2014
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,485 SR
1,333 Elo+

VS

Team Averages
Level 14
1,437 SR
1,249 Elo+
Ymir
Ymir
Diiegochoo22
Ymir
Level 4
God Stats
10W - 9L
1,300 SR
Queue Stats
51W - 52L
1,010 Elo+
Party 2
Kukulkan
Kukulkan
PuchitooDeFlotee
Kukulkan
Level 17
God Stats
33W - 35L
1,369 SR
Queue Stats
49W - 59L
1,351 Elo+
Party 2
Achilles
Achilles
TopiixDFT10
Achilles
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 23L
1,194 Elo+
Party 2
Nemesis
Nemesis
akadanielsan
Nemesis
Level 27
God Stats
10W - 7L
1,515 SR
Queue Stats
95W - 104L
1,369 Elo+
Party 2
Artemis
Artemis
raimon_blaizz
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chevoque
Izanami
20
4 / 5 / 7
13,801
552
12,873
18,095
6,363
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
1 / 3 / 18
12,309
492
8,994
28,834
30,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
20
19 / 1 / 7
14,740
590
28,435
14,056
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Ke2inkewingino
Charybdis
19
16 / 7 / 5
14,014
561
20,790
15,806
6,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
11
0 / 10 / 3
9,573
383
1,455
13,153
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 4
9,199
368
3,350
29,595
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 7 / 3
10,771
431
12,501
12,738
4,227
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TopiixDFT10
Achilles
17
4 / 5 / 3
11,197
448
8,735
20,842
14,443
Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
akadanielsan
Nemesis
18
10 / 7 / 5
12,163
487
19,701
18,664
8,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
16
3 / 15 / 1
10,948
438
8,863
23,431
8,262
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
40
Kills
22
26
Deaths
43
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chevoque
Izanami
4
5
7
1.5
L
1
9
4
0.33
W
Ymir
1
3
18
3.33
W
Loki
19
1
7
22.5
W
Charybdis
Ke2inkewingino
Charybdis
16
7
5
2.64
L
4
7
3
0.79
L
Achilles
TopiixDFT10
Achilles
4
5
3
1.1
L
Nemesis
akadanielsan
Nemesis
10
7
5
1.79
W
Olorun
0
10
3
0.15
L
Artemis
3
15
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,547
Damage
53,150
89,944
Taken
105,270
55,313
Mitigated
53,349
29,685
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chevoque
Izanami
12,873
9,709
0
6,565
18,095
6,363
4,342
1,839
16,256
469
91,990
L
3,350
1,336
0
8,199
29,595
18,001
0
6,110
23,485
27,644
0
W
Ymir
8,994
3,422
69
11,305
28,834
30,613
523
8,068
20,766
27,779
0
W
Loki
28,435
8,736
843
4,445
14,056
6,492
6,016
1,520
12,536
0
94,955
W
Charybdis
Ke2inkewingino
Charybdis
20,790
16,155
472
3,442
15,806
6,694
8,422
3,410
12,396
0
86,113
L
12,501
1,659
0
1,205
12,738
4,227
90
951
11,787
43,147
0
L
Achilles
TopiixDFT10
Achilles
8,735
3,496
0
494
20,842
14,443
668
920
19,922
0
51,874
L
Nemesis
akadanielsan
Nemesis
19,701
10,364
0
671
18,664
8,416
0
1,327
17,337
0
72,648
W
Olorun
1,455
1,002
0
2,544
13,153
5,151
0
2,576
10,577
28,381
9,935
L
Artemis
8,863
5,799
0
3,630
23,431
8,262
4,570
1,611
21,820
0
59,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,437
Gold Earned
54,278
522
Minions Killed
387
0
Camps Cleared
0
2,127,345
Distance Traveled
1,964,677
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,801
552
164
7
0
403,357
4
L
Ymir
9,199
368
22
1
0
353,548
8
W
Ymir
12,309
492
34
1
0
473,525
4
W
Loki
14,740
590
132
5
0
522,210
1
W
Charybdis
14,014
561
143
6
0
415,620
2
L
Kukulkan
10,771
431
82
3
0
360,814
0
L
Achilles
11,197
448
86
3
0
392,041
0
L
Nemesis
12,163
487
100
4
0
493,632
3
W
Olorun
9,573
383
49
2
0
312,633
0
L
Artemis
10,948
438
97
4
0
364,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role