Player Matchup

Odin
Odin
Matamata7
Odin
Level 23
God Stats
1W - 1L
1,437 SR
Queue Stats
2W - 8L
1,056 Elo+
Party 1
He Bo
He Bo
Pflege
He Bo
Level 29
God Stats
1W - 2L
1,428 SR
Queue Stats
2W - 5L
1,109 Elo+
Party 1
Loki
Loki
devilnerac
Loki
Level 8
God Stats
1W - 0L
1,418 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 20
1,428 SR
1,222 Elo+

VS

Team Averages
Level 31
1,443 SR
1,395 Elo+
Cu Chulainn
Cu Chulainn
HomieCEO
Cu Chulainn
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,383 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KONANdope
Ah Muzen Cab
Level 68
God Stats
6W - 9L
1,462 SR
Queue Stats
51W - 81L
1,394 Elo+
Party 2
Ra
Ra
welshnerd
Ra
Level 18
God Stats
8W - 7L
1,366 SR
Queue Stats
8W - 7L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 1 / 13
9,361
669
2,557
10,426
9,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Pflege
He Bo
14
6 / 1 / 8
10,261
733
10,585
8,218
2,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 2 / 6
10,316
737
9,107
9,035
3,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HomieCEO
Cu Chulainn
12
2 / 5 / 2
9,013
644
5,443
12,347
8,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
KONANdope
Ah Muzen Cab
13
2 / 5 / 2
9,652
689
8,788
10,022
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 3
7,687
549
536
2,993
874
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
14
Kills
4
4
Deaths
14
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
HomieCEO
Cu Chulainn
2
5
2
0.6
L
Ah Muzen Cab
KONANdope
Ah Muzen Cab
2
5
2
0.6
W
Odin
1
1
13
7.5
W
He Bo
Pflege
He Bo
6
1
8
10
W
7
2
6
5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,249
Damage
14,767
27,679
Taken
25,362
14,779
Mitigated
13,221
11,602
Healing
1,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
HomieCEO
Cu Chulainn
5,443
919
0
0
12,347
8,812
0
5,701
6,646
3,279
10,950
L
Ah Muzen Cab
KONANdope
Ah Muzen Cab
8,788
2,414
0
1,363
10,022
3,535
0
4,228
5,794
0
39,881
W
Odin
2,557
1,018
609
4,894
10,426
9,428
474
1,406
9,020
2,924
18,207
W
He Bo
Pflege
He Bo
10,585
764
0
3,751
8,218
2,291
1,289
1,256
6,962
51,597
0
W
9,107
2,226
520
1,828
9,035
3,060
771
1,216
7,819
0
30,074
L
536
85
164
62
2,993
874
0
1,028
1,965
7,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
26,352
189
Minions Killed
92
9
Camps Cleared
1
752,619
Distance Traveled
526,601
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,013
644
22
2
0
219,641
3
L
Ah Muzen Cab
9,652
689
59
4
1
226,995
5
W
Odin
9,361
669
48
3
2
258,690
3
W
He Bo
10,261
733
104
7
5
227,118
4
W
Loki
10,316
737
37
3
2
266,811
2
L
Ra
7,687
549
11
1
0
79,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role