Player Matchup

Ymir
Ymir
Hezbona
Ymir
Level 27
God Stats
35W - 30L
1,544 SR
Queue Stats
258W - 311L
1,248 Elo+
Solo
Chernobog
Chernobog
MinikoYusi
Chernobog
Level 18
God Stats
36W - 46L
1,392 SR
Queue Stats
79W - 100L
1,353 Elo+
Solo
Merlin
Merlin
OneShot480
Merlin
Level 25
God Stats
3W - 8L
1,400 SR
Queue Stats
18W - 29L
1,344 Elo+
Solo
Camazotz
Camazotz
TheOneEyedFool
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,256 Elo+
Solo
Ra
Ra
str8toutta289
Ra
Level 20
God Stats
37W - 17L
1,508 SR
Queue Stats
88W - 83L
1,344 Elo+
Solo
Team Averages
Level 20
1,469 SR
1,309 Elo+

VS

Team Averages
Level 26
1,532 SR
1,393 Elo+
Zeus
Zeus
GrayWind94
Zeus
Level 29
God Stats
13W - 8L
1,508 SR
Queue Stats
43W - 29L
1,434 Elo+
Solo
Loki
Loki
Laviethen
Loki
Level 29
God Stats
60W - 37L
1,456 SR
Queue Stats
64W - 39L
1,358 Elo+
Solo
Cthulhu
Cthulhu
NightEntropy
Cthulhu
Level 27
God Stats
18W - 17L
1,420 SR
Queue Stats
136W - 122L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ravenger3038
Morgan Le Fay
Level 18
God Stats
72W - 65L
1,472 SR
Queue Stats
104W - 126L
1,346 Elo+
Solo
Kali
Kali
king RAMPAGE07
Kali
Level 28
God Stats
3W - 3L
1,802 SR
Queue Stats
97W - 78L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hezbona
Ymir
17
1 / 12 / 5
11,159
1,014
10,697
33,540
31,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
MinikoYusi
Chernobog
16
3 / 6 / 3
10,589
963
8,587
15,168
6,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
OneShot480
Merlin
16
3 / 14 / 3
10,250
932
12,193
26,259
10,282
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Camazotz
16
1 / 14 / 4
9,594
872
9,169
23,595
9,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 6 / 3
9,278
843
5,665
12,143
5,427
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 1 / 14
15,506
1,410
35,400
7,847
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
18
6 / 0 / 22
11,526
1,048
15,923
8,230
3,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
NightEntropy
Cthulhu
19
6 / 1 / 27
12,033
1,094
16,380
10,233
10,018
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Ravenger3038
Morgan Le Fay
19
5 / 2 / 27
11,866
1,079
15,679
11,434
4,411
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 4 / 19
11,832
1,076
19,119
15,164
6,054
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
161
8
Kills
52
52
Deaths
8
18
Assists
109
Player
Kills
Deaths
Assists
KDA
W
27
1
14
34
L
Ymir
Hezbona
Ymir
1
12
5
0.29
W
Loki
6
0
22
17
L
Chernobog
MinikoYusi
Chernobog
3
6
3
0.75
W
Cthulhu
NightEntropy
Cthulhu
6
1
27
19.5
L
Merlin
OneShot480
Merlin
3
14
3
0.32
W
Morgan Le Fay
Ravenger3038
Morgan Le Fay
5
2
27
9.25
L
Camazotz
1
14
4
0.21
W
8
4
19
4.38
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,311
Damage
102,501
110,705
Taken
52,908
63,490
Mitigated
27,300
6,144
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,400
4,493
0
1,017
7,847
2,896
0
5,173
2,674
60,337
0
L
Ymir
Hezbona
Ymir
10,697
1,388
0
986
33,540
31,932
0
17,924
15,616
30,249
0
W
Loki
15,923
4,963
0
876
8,230
3,921
0
4,370
3,860
0
28,263
L
Chernobog
MinikoYusi
Chernobog
8,587
3,831
0
0
15,168
6,627
0
7,491
7,677
0
37,204
W
Cthulhu
NightEntropy
Cthulhu
16,380
1,341
1,013
849
10,233
10,018
0
5,717
4,516
35,622
0
L
Merlin
OneShot480
Merlin
12,193
1,890
436
1,251
26,259
10,282
0
19,832
6,427
29,994
0
W
Morgan Le Fay
Ravenger3038
Morgan Le Fay
15,679
1,639
0
1,424
11,434
4,411
0
5,951
5,483
28,451
0
L
Camazotz
9,169
2,041
0
1,639
23,595
9,222
0
16,712
6,883
0
17,894
W
19,119
9,754
0
4,801
15,164
6,054
0
7,344
7,820
0
25,920
L
5,665
450
513
1,319
12,143
5,427
0
5,500
6,643
22,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,870
Gold Earned
62,763
191
Minions Killed
175
1
Camps Cleared
7
867,569
Distance Traveled
1,080,806
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,506
1,410
69
6
1
203,130
0
L
Ymir
11,159
1,014
36
3
0
177,789
0
W
Loki
11,526
1,048
21
2
3
229,163
0
L
Chernobog
10,589
963
52
5
1
194,033
0
W
Cthulhu
12,033
1,094
51
5
0
211,475
0
L
Merlin
10,250
932
41
4
0
155,569
0
W
Morgan Le Fay
11,866
1,079
28
3
1
222,100
2
L
Camazotz
9,594
872
11
1
0
204,055
0
W
Kali
11,832
1,076
6
1
2
214,938
0
L
Ra
9,278
843
51
5
0
136,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role