Player Matchup

Skadi
Skadi
Basegiz 60hz
Skadi
Level 99
God Stats
1W - 0L
1,501 SR
Queue Stats
17W - 18L
1,469 Elo+
Party 1
Merlin
Merlin
XXLUIZBR12XX
Merlin
Level 127
God Stats
1W - 1L
1,615 SR
Queue Stats
12W - 10L
1,516 Elo+
Party 1
Cerberus
Cerberus
cocacola5L
Cerberus
Level 129
God Stats
1W - 0L
1,594 SR
Queue Stats
22W - 20L
1,489 Elo+
Party 1
Team Averages
Level 118
1,570 SR
1,491 Elo+

VS

Team Averages
Level 52
1,517 SR
1,484 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FlairNow
Guan Yu
Level 36
God Stats
2W - 3L
1,429 SR
Queue Stats
172W - 235L
1,454 Elo+
Solo
Anhur
Anhur
iceSuMM
Anhur
Level 13
God Stats
1W - 3L
1,622 SR
Queue Stats
14W - 16L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 13
9,183
835
11,880
6,379
1,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
13
5 / 2 / 14
8,986
817
12,732
7,011
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
cocacola5L
Cerberus
14
12 / 1 / 9
10,168
924
7,734
11,506
10,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 6 / 3
6,962
633
5,286
8,670
2,284
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
FlairNow
Guan Yu
9
1 / 11 / 3
7,521
684
2,565
16,915
12,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
iceSuMM
Anhur
12
3 / 6 / 0
7,922
720
10,260
11,446
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
23
Kills
4
4
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
3
0.25
W
6
1
13
12.5
L
Guan Yu
FlairNow
Guan Yu
1
11
3
0.23
W
Merlin
5
2
14
6
W
Cerberus
cocacola5L
Cerberus
12
1
9
16.5
L
Anhur
iceSuMM
Anhur
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,346
Damage
18,111
24,896
Taken
37,031
13,894
Mitigated
17,680
5,061
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,286
1,905
0
746
8,670
2,284
0
5,674
2,996
22,427
0
W
11,880
5,638
0
720
6,379
1,639
1,849
1,619
4,760
0
42,132
L
Guan Yu
FlairNow
Guan Yu
2,565
251
448
1,376
16,915
12,207
0
8,785
8,130
0
5,428
W
Merlin
12,732
560
0
828
7,011
1,634
650
1,736
5,275
43,036
0
W
Cerberus
cocacola5L
Cerberus
7,734
127
320
3,193
11,506
10,621
228
2,231
9,275
20,199
0
L
Anhur
iceSuMM
Anhur
10,260
3,383
0
2,420
11,446
3,189
0
6,087
5,359
0
28,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
22,405
156
Minions Killed
82
6
Camps Cleared
3
623,453
Distance Traveled
523,097
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,962
633
35
3
1
167,998
0
W
Skadi
9,183
835
56
5
1
206,148
0
L
Guan Yu
7,521
684
7
1
0
190,291
1
W
Merlin
8,986
817
65
6
5
202,625
0
W
Cerberus
10,168
924
35
3
0
214,680
3
L
Anhur
7,922
720
40
4
2
164,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role