Player Matchup

Zeus
Zeus
CocoProGg
Zeus
Level 84
God Stats
38W - 33L
1,600 SR
Queue Stats
373W - 425L
1,535 Elo+
Solo
Izanami
Izanami
LrdTourm3t
Izanami
Level 149
God Stats
1W - 1L
1,735 SR
Queue Stats
47W - 39L
1,508 Elo+
Solo
Ares
Ares
SatanasCeifador
Ares
Level 109
God Stats
7W - 7L
1,678 SR
Queue Stats
23W - 41L
1,370 Elo+
Solo
Team Averages
Level 114
1,671 SR
1,471 Elo+

VS

Team Averages
Level 67
1,579 SR
1,474 Elo+
Odin
Odin
ImagoAlter
Odin
Level 29
God Stats
20W - 8L
1,653 SR
Queue Stats
152W - 75L
1,667 Elo+
Solo
Zeus
Zeus
lipe10024
Zeus
Level 69
God Stats
2W - 0L
1,681 SR
Queue Stats
48W - 57L
1,415 Elo+
Solo
Fenrir
Fenrir
lord_marko13
Fenrir
Level 102
God Stats
2W - 3L
1,404 SR
Queue Stats
140W - 188L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
4 / 7 / 2
7,542
686
8,337
7,256
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
LrdTourm3t
Izanami
12
0 / 5 / 6
7,445
677
7,591
7,271
3,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 5 / 4
8,441
767
6,586
13,820
14,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 1 / 2
10,720
975
13,875
10,745
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
13
2 / 1 / 11
8,688
790
7,885
7,333
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
0 / 6 / 7
7,378
671
2,999
11,096
3,787
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
17
17
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
7
2
0.71
W
15
1
2
16
L
Izanami
LrdTourm3t
Izanami
0
5
6
0.6
L
4
5
4
1.2
W
Zeus
2
1
11
7.5
W
Fenrir
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,514
Damage
24,759
28,347
Taken
29,174
19,727
Mitigated
13,035
2,749
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,337
604
0
231
7,256
2,360
0
643
6,220
24,805
0
W
13,875
5,811
0
1,558
10,745
6,853
683
4,578
6,167
81
26,544
L
Izanami
LrdTourm3t
Izanami
7,591
4,098
0
734
7,271
3,213
0
2,743
4,262
0
34,734
L
6,586
555
0
1,784
13,820
14,154
0
4,826
8,589
8,260
0
W
Zeus
7,885
1,179
51
1,627
7,333
2,395
360
4,681
2,652
37,904
0
W
Fenrir
2,999
1,156
0
688
11,096
3,787
432
5,983
5,113
0
12,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,428
Gold Earned
26,786
123
Minions Killed
135
4
Camps Cleared
6
560,197
Distance Traveled
612,854
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,542
686
47
4
0
169,840
4
W
Odin
10,720
975
36
3
2
239,317
2
L
Izanami
7,445
677
73
7
3
193,420
2
L
Ares
8,441
767
3
0
1
196,937
2
W
Zeus
8,688
790
71
6
3
191,432
5
W
Fenrir
7,378
671
28
3
1
182,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role