Player Matchup

Poseidon
Poseidon
HydroDub
Poseidon
Level 124
God Stats
13W - 4L
1,681 SR
Queue Stats
471W - 442L
1,527 Elo+
Solo
Ganesha
Ganesha
KameMasterRoshi
Ganesha
Level 146
God Stats
18W - 12L
1,706 SR
Queue Stats
277W - 261L
1,538 Elo+
Solo
Chaac
Chaac
ShadyPatty
Chaac
Level 160
God Stats
22W - 19L
1,581 SR
Queue Stats
341W - 365L
1,533 Elo+
Solo
Medusa
Medusa
noland castro
Medusa
Level 144
God Stats
24W - 19L
1,607 SR
Queue Stats
373W - 388L
1,527 Elo+
Solo
Cabrakan
Cabrakan
wyzclau
Cabrakan
Level 65
God Stats
12W - 9L
1,527 SR
Queue Stats
129W - 143L
1,485 Elo+
Solo
Team Averages
Level 128
1,620 SR
1,522 Elo+

VS

Team Averages
Level 134
1,492 SR
1,514 Elo+
Sylvanus
Sylvanus
Im Naefwen
Sylvanus
Level 147
God Stats
144W - 168L
1,475 SR
Queue Stats
260W - 249L
1,549 Elo+
Solo
Zeus
Zeus
OBurritos--
Zeus
Level 136
God Stats
0W - 3L
1,328 SR
Queue Stats
83W - 77L
1,569 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wondering GATO
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,407 SR
Queue Stats
6W - 8L
1,417 Elo+
Solo
Arachne
Arachne
oSweetBerries
Arachne
Level 156
God Stats
13W - 13L
1,475 SR
Queue Stats
314W - 296L
1,509 Elo+
Party 1
Ymir
Ymir
xxsoyliciousxx
Ymir
Level 107
God Stats
7W - 4L
1,774 SR
Queue Stats
393W - 383L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HydroDub
Poseidon
12
4 / 4 / 2
7,347
612
4,963
5,963
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 4 / 6
6,246
521
2,825
9,577
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
13
4 / 1 / 3
7,725
644
6,897
9,688
9,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
8 / 4 / 2
8,028
669
8,542
9,317
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
wyzclau
Cabrakan
11
4 / 6 / 8
7,125
594
9,673
9,926
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Im Naefwen
Sylvanus
9
0 / 3 / 1
5,674
473
2,270
6,641
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 4 / 1
8,677
723
12,284
8,629
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Wondering GATO
Ah Muzen Cab
10
2 / 7 / 6
6,365
530
5,925
10,052
2,992
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
11
2 / 4 / 6
7,099
592
6,211
11,179
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 2 / 5
6,965
580
5,507
10,816
6,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
20
Kills
19
19
Deaths
20
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
HydroDub
Poseidon
4
4
2
1.25
L
Sylvanus
Im Naefwen
Sylvanus
0
3
1
0.17
W
0
4
6
0.75
L
10
4
1
2.63
W
Chaac
4
1
3
5.5
L
Ah Muzen Cab
Wondering GATO
Ah Muzen Cab
2
7
6
0.71
W
8
4
2
2.25
L
Arachne
2
4
6
1.25
W
Cabrakan
wyzclau
Cabrakan
4
6
8
1.33
L
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,900
Damage
32,197
44,471
Taken
47,317
27,556
Mitigated
19,746
11,202
Healing
13,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
HydroDub
Poseidon
4,963
820
0
1,190
5,963
2,326
194
3,212
2,751
39,927
0
L
Sylvanus
Im Naefwen
Sylvanus
2,270
512
0
2,684
6,641
2,861
0
972
4,948
18,550
5,466
W
2,825
492
0
1,718
9,577
6,661
72
5,435
4,142
12,233
0
L
12,284
2,377
0
2,619
8,629
2,915
320
5,048
3,214
50,893
0
W
Chaac
6,897
846
0
4,266
9,688
9,289
534
3,303
6,385
1,898
34,688
L
Ah Muzen Cab
Wondering GATO
Ah Muzen Cab
5,925
2,252
0
2,734
10,052
2,992
714
3,638
6,368
0
32,880
W
8,542
3,623
0
2,354
9,317
3,814
740
3,735
5,582
0
44,060
L
Arachne
6,211
3,443
0
4,624
11,179
4,500
27
4,340
6,635
0
42,922
W
Cabrakan
wyzclau
Cabrakan
9,673
1,375
0
1,674
9,926
5,466
100
4,087
5,839
31,333
0
L
5,507
1,183
0
1,222
10,816
6,478
0
3,573
7,166
22,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,471
Gold Earned
34,780
332
Minions Killed
323
0
Camps Cleared
0
1,172,227
Distance Traveled
1,043,231
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,347
612
92
8
0
240,764
4
L
Sylvanus
5,674
473
53
4
0
124,211
0
W
Ganesha
6,246
521
7
1
0
243,318
4
L
Zeus
8,677
723
98
8
0
222,151
5
W
Chaac
7,725
644
84
7
0
250,384
1
L
Ah Muzen Cab
6,365
530
66
6
0
215,262
0
W
Medusa
8,028
669
94
8
0
208,003
6
L
Arachne
7,099
592
74
6
0
257,538
4
W
Cabrakan
7,125
594
55
5
0
229,758
2
L
Ymir
6,965
580
32
3
0
224,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role