Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Cuqui_94
Hades
Level 107
God Stats
5W - 2L
1,782 SR
Queue Stats
273W - 313L
1,467 Elo+
Solo
Da Ji
Da Ji
Seninji26
Da Ji
Level 117
God Stats
1W - 1L
1,494 SR
Queue Stats
71W - 81L
1,517 Elo+
Solo
Yemoja
Yemoja
TiagoMartins
Yemoja
Level 146
God Stats
0W - 1L
1,485 SR
Queue Stats
33W - 28L
1,502 Elo+
Solo
Team Averages
Level 138
1,552 SR
1,497 Elo+

VS

Team Averages
Level 104
1,465 SR
1,470 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BigJow
Hel
Level 148
God Stats
3W - 2L
1,543 SR
Queue Stats
412W - 202L
1,651 Elo+
Party 1
Zhong Kui
Zhong Kui
Galileupodolski
Zhong Kui
Level 47
God Stats
1W - 1L
1,257 SR
Queue Stats
107W - 181L
1,269 Elo+
Party 2
Charybdis
Charybdis
HonorFist
Charybdis
Level 139
God Stats
3W - 1L
1,643 SR
Queue Stats
418W - 201L
1,651 Elo+
Party 1
Nu Wa
Nu Wa
VouTijolei
Nu Wa
Level 28
God Stats
2W - 2L
1,383 SR
Queue Stats
68W - 106L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 3 / 7
10,359
691
13,369
9,530
4,095
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
 
Tsukuyomi
18
5 / 4 / 7
9,823
655
12,873
11,952
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Cuqui_94
Hades
14
1 / 5 / 10
8,607
574
7,285
14,881
8,546
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Seninji26
Da Ji
15
4 / 4 / 4
9,317
621
8,115
11,742
7,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Yemoja
15
0 / 2 / 9
8,670
578
7,386
10,882
13,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
5 / 4 / 7
10,423
695
12,736
11,635
4,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
BigJow
Hel
19
1 / 2 / 14
10,742
716
9,489
13,928
12,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Galileupodolski
Zhong Kui
14
0 / 4 / 7
8,918
595
2,316
9,556
6,387
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
HonorFist
Charybdis
20
8 / 1 / 9
12,065
804
15,181
10,368
5,273
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
17
4 / 4 / 8
10,413
694
11,785
10,995
3,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
63
14
Kills
18
18
Deaths
15
37
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
7
2.5
L
Tsukuyomi
 
Tsukuyomi
5
4
7
2.13
W
Bastet
 
Bastet
5
4
7
2.13
W
Hel
BigJow
Hel
1
2
14
4
L
Hades
Cuqui_94
Hades
1
5
10
1.2
W
Zhong Kui
Galileupodolski
Zhong Kui
0
4
7
0.88
W
Charybdis
HonorFist
Charybdis
8
1
9
12.5
L
Da Ji
Seninji26
Da Ji
4
4
4
1.5
L
Yemoja
0
2
9
2.25
W
Nu Wa
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,028
Damage
51,507
58,987
Taken
56,482
42,400
Mitigated
33,117
20,764
Healing
31,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,369
380
1,437
1,224
9,530
4,095
203
4,113
5,417
42,854
0
L
Tsukuyomi
 
Tsukuyomi
12,873
1,821
936
1,650
11,952
8,833
0
3,959
7,993
0
35,370
W
Bastet
 
Bastet
12,736
2,678
478
1,380
11,635
4,672
1,174
5,340
5,753
0
17,082
W
Hel
BigJow
Hel
9,489
66
13,733
9,849
13,928
12,846
286
5,879
7,475
36,255
0
L
Hades
Cuqui_94
Hades
7,285
276
2,705
3,503
14,881
8,546
94
6,466
8,415
16,496
0
W
Zhong Kui
Galileupodolski
Zhong Kui
2,316
736
210
453
9,556
6,387
721
3,889
5,067
7,003
0
W
Charybdis
HonorFist
Charybdis
15,181
5,833
335
3,539
10,368
5,273
1,563
4,651
5,444
0
42,242
L
Da Ji
Seninji26
Da Ji
8,115
758
834
805
11,742
7,628
0
4,362
7,380
0
17,706
L
Yemoja
7,386
462
5,777
1,893
10,882
13,298
73
4,690
6,192
20,233
0
W
Nu Wa
11,785
3,835
329
1,163
10,995
3,939
1,488
7,115
3,282
23,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,776
Gold Earned
52,561
187
Minions Killed
155
0
Camps Cleared
0
1,290,207
Distance Traveled
1,342,497
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,359
691
85
6
0
245,433
1
L
Tsukuyomi
9,823
655
41
3
0
267,167
0
W
Bastet
10,423
695
7
0
0
262,431
0
W
Hel
10,742
716
44
3
0
278,889
0
L
Hades
8,607
574
14
1
0
237,202
0
W
Zhong Kui
8,918
595
8
1
0
254,148
1
W
Charybdis
12,065
804
70
5
0
277,244
1
L
Da Ji
9,317
621
23
2
0
252,105
5
L
Yemoja
8,670
578
24
2
0
288,300
0
W
Nu Wa
10,413
694
26
2
0
269,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role