Player Matchup

Bellona
Bellona
JakobStudios
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,113 Elo+
Party 1
Camazotz
Camazotz
SenseOfJustice
Camazotz
Level 29
God Stats
29W - 23L
1,490 SR
Queue Stats
208W - 229L
1,384 Elo+
Party 1
Skadi
Skadi
chaya69
Skadi
Level 15
God Stats
11W - 12L
1,404 SR
Queue Stats
13W - 28L
1,207 Elo+
Party 1
Olorun
Olorun
zAnonymer_Gajax
Olorun
Level 26
God Stats
59W - 54L
1,534 SR
Queue Stats
89W - 107L
1,384 Elo+
Party 1
Fafnir
Fafnir
zAnonymer_Tomen
Fafnir
Level 39
God Stats
6W - 5L
1,531 SR
Queue Stats
242W - 273L
1,392 Elo+
Party 1
Team Averages
Level 23
1,492 SR
1,296 Elo+

VS

Team Averages
Level 30
1,396 SR
1,396 Elo+
Cerberus
Cerberus
 
Cerberus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GoreCore666
Anubis
Level 27
God Stats
10W - 7L
1,610 SR
Queue Stats
105W - 116L
1,327 Elo+
Solo
Susano
Susano
Jaesin
Susano
Level 16
God Stats
7W - 6L
1,534 SR
Queue Stats
16W - 25L
1,356 Elo+
Party 2
Danzaburou
Danzaburou
OkuyasusDad
Danzaburou
Level 26
God Stats
0W - 2L
1,270 SR
Queue Stats
10W - 13L
1,407 Elo+
Party 2
Bakasura
Bakasura
SeRgiTeM_03_
Bakasura
Level 17
God Stats
1W - 10L
1,066 SR
Queue Stats
32W - 44L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JakobStudios
Bellona
10
0 / 6 / 2
6,250
446
4,532
10,006
8,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
14
11 / 3 / 2
9,265
662
8,335
12,380
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
chaya69
Skadi
10
2 / 1 / 5
6,620
473
5,824
5,454
1,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 3
7,510
536
6,808
10,712
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 2 / 6
7,349
525
3,534
8,954
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 2 / 5
6,980
499
5,181
10,722
8,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
12
4 / 4 / 2
7,566
540
7,529
7,527
3,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Jaesin
Susano
11
3 / 3 / 7
7,049
504
5,718
8,670
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
OkuyasusDad
Danzaburou
11
1 / 3 / 3
7,321
523
6,835
6,503
2,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
SeRgiTeM_03_
Bakasura
13
5 / 6 / 3
7,921
566
7,322
10,159
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
17
Kills
15
15
Deaths
18
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
5
2.25
L
Anubis
4
4
2
1.25
L
Susano
Jaesin
Susano
3
3
7
2.17
W
Bellona
JakobStudios
Bellona
0
6
2
0.17
L
Danzaburou
OkuyasusDad
Danzaburou
1
3
3
0.83
L
Bakasura
SeRgiTeM_03_
Bakasura
5
6
3
1.08
W
Camazotz
11
3
2
4
W
Skadi
chaya69
Skadi
2
1
5
4.5
W
2
3
3
1.17
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,033
Damage
32,585
47,506
Taken
43,581
24,474
Mitigated
21,698
12,887
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,181
521
0
2,746
10,722
8,126
0
3,193
7,529
16,873
0
L
Anubis
7,529
460
202
1,934
7,527
3,600
54
3,109
4,418
43,801
0
L
Susano
Jaesin
Susano
5,718
1,573
0
1,892
8,670
3,017
0
2,060
6,610
0
31,151
W
Bellona
JakobStudios
Bellona
4,532
1,380
0
657
10,006
8,573
253
495
9,221
6,938
23,218
L
Danzaburou
OkuyasusDad
Danzaburou
6,835
3,358
0
1,239
6,503
2,192
1,050
1,391
5,112
0
36,984
L
Bakasura
SeRgiTeM_03_
Bakasura
7,322
5,328
0
2,131
10,159
4,763
0
715
9,444
0
39,754
W
Camazotz
8,335
3,321
0
6,392
12,380
3,863
550
2,574
9,396
0
42,078
W
Skadi
chaya69
Skadi
5,824
3,598
0
569
5,454
1,052
436
1,514
3,940
0
25,024
W
6,808
2,821
122
3,772
10,712
3,269
40
5,345
5,367
41,920
5,827
W
3,534
794
0
1,375
8,954
7,717
169
2,782
6,172
17,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,994
Gold Earned
36,837
310
Minions Killed
329
0
Camps Cleared
0
1,367,834
Distance Traveled
1,333,678
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,980
499
40
3
0
267,491
2
L
Anubis
7,566
540
71
5
0
229,130
4
L
Susano
7,049
504
54
4
0
294,755
0
W
Bellona
6,250
446
53
4
0
258,723
0
L
Danzaburou
7,321
523
68
5
0
240,946
1
L
Bakasura
7,921
566
96
7
0
301,356
0
W
Camazotz
9,265
662
85
6
0
285,230
0
W
Skadi
6,620
473
47
3
0
273,251
0
W
Olorun
7,510
536
94
7
0
270,045
0
W
Fafnir
7,349
525
31
2
0
280,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role