Player Matchup

Merlin
Merlin
DatSeal
Merlin
Level 98
God Stats
1W - 1L
1,366 SR
Queue Stats
22W - 20L
1,520 Elo+
Solo
Skadi
Skadi
Haxton1337
Skadi
Level 102
God Stats
9W - 7L
1,537 SR
Queue Stats
106W - 97L
1,533 Elo+
Party 2
Cabrakan
Cabrakan
RadsFTW
Cabrakan
Level 28
God Stats
4W - 5L
1,856 SR
Queue Stats
89W - 102L
1,448 Elo+
Party 2
Team Averages
Level 76
1,586 SR
1,500 Elo+

VS

Team Averages
Level 80
1,485 SR
1,440 Elo+
Zeus
Zeus
Darcasaw
Zeus
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 90L
1,434 Elo+
Party 1
Neith
Neith
RedAstaire17
Neith
Level 28
God Stats
19W - 22L
1,454 SR
Queue Stats
43W - 51L
1,419 Elo+
Party 1
Ymir
Ymir
yhnprt
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DatSeal
Merlin
17
4 / 2 / 7
11,998
706
19,545
10,674
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
16
8 / 4 / 4
12,164
716
18,333
11,174
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
RadsFTW
Cabrakan
14
0 / 3 / 8
10,979
646
3,519
18,164
24,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 5 / 4
10,402
612
17,455
11,725
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 5
10,766
633
7,046
11,187
4,126
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
yhnprt
Ymir
12
1 / 5 / 7
10,203
600
8,283
22,587
24,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
12
Kills
9
9
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
5
4
1.2
W
Merlin
DatSeal
Merlin
4
2
7
3.75
W
Skadi
8
4
4
2.5
W
Cabrakan
RadsFTW
Cabrakan
0
3
8
1.33
L
4
2
5
3.25
L
Ymir
yhnprt
Ymir
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,397
Damage
32,784
40,012
Taken
45,499
34,116
Mitigated
32,205
13,212
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
17,455
891
0
1,006
11,725
3,819
0
4,695
6,404
44,913
0
W
Merlin
DatSeal
Merlin
19,545
1,772
247
5,708
10,674
3,820
53
7,449
2,877
63,432
0
W
Skadi
18,333
8,120
0
1,937
11,174
5,544
1,708
6,693
4,219
0
69,317
W
Cabrakan
RadsFTW
Cabrakan
3,519
368
209
5,111
18,164
24,752
255
11,449
6,100
16,735
0
L
7,046
2,560
0
3,980
11,187
4,126
0
5,406
5,116
0
28,550
L
Ymir
yhnprt
Ymir
8,283
584
0
5,155
22,587
24,260
0
11,375
9,405
20,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,141
Gold Earned
31,371
218
Minions Killed
154
11
Camps Cleared
5
884,119
Distance Traveled
869,116
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,402
612
89
5
2
297,489
5
W
Merlin
11,998
706
96
6
6
303,518
2
W
Skadi
12,164
716
94
6
3
301,512
2
W
Cabrakan
10,979
646
28
2
2
279,089
4
L
Neith
10,766
633
49
3
2
304,778
0
L
Ymir
10,203
600
16
1
1
266,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role