Player Matchup

Morgan Le Fay
Morgan Le Fay
LanGxYaMaZaKy
Morgan Le Fay
Level 84
God Stats
4W - 2L
1,701 SR
Queue Stats
60W - 71L
1,506 Elo+
Party 1
Da Ji
Da Ji
PauloMinozzo
Da Ji
Level 66
God Stats
1W - 1L
1,502 SR
Queue Stats
7W - 9L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
Tatu7772300
Kuzenbo
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 17L
1,433 Elo+
Solo
Team Averages
Level 55
1,568 SR
1,495 Elo+

VS

Team Averages
Level 30
1,500 SR
1,406 Elo+
Raijin
Raijin
Fallmufinsas
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,674 Elo+
Solo
Charybdis
Charybdis
Jovir
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,275 Elo+
Party 2
Tyr
Tyr
Luckione
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LanGxYaMaZaKy
Morgan Le Fay
15
5 / 6 / 9
10,855
724
19,023
14,735
7,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 3 / 8
11,253
750
11,261
10,297
4,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
Tatu7772300
Kuzenbo
15
5 / 3 / 8
11,284
752
7,621
12,919
17,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
4 / 7 / 4
10,160
677
11,353
17,420
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Jovir
Charybdis
13
0 / 6 / 9
9,513
634
8,526
11,771
4,329
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

15
8 / 4 / 2
11,480
765
11,170
14,405
10,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
17
Kills
12
12
Deaths
17
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
7
4
0.86
L
Charybdis
Jovir
Charybdis
0
6
9
0.75
W
Morgan Le Fay
LanGxYaMaZaKy
Morgan Le Fay
5
6
9
1.58
L
8
4
2
2.25
W
7
3
8
3.67
W
Kuzenbo
Tatu7772300
Kuzenbo
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,905
Damage
31,049
37,951
Taken
43,596
30,095
Mitigated
21,050
7,420
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
11,353
1,119
29
1,934
17,420
6,711
0
10,072
7,348
44,253
0
L
Charybdis
Jovir
Charybdis
8,526
4,590
56
884
11,771
4,329
0
7,805
3,966
0
25,904
W
Morgan Le Fay
LanGxYaMaZaKy
Morgan Le Fay
19,023
3,174
205
3,315
14,735
7,368
715
5,067
9,668
55,748
0
L
11,170
2,241
0
3,635
14,405
10,010
325
9,337
5,068
0
21,826
W
11,261
2,729
0
1,333
10,297
4,983
321
3,037
7,260
0
27,193
W
Kuzenbo
Tatu7772300
Kuzenbo
7,621
3,233
0
2,567
12,919
17,744
108
3,729
9,190
18,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
31,153
142
Minions Killed
160
9
Camps Cleared
4
798,792
Distance Traveled
731,704
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,160
677
85
6
3
223,524
4
L
Charybdis
9,513
634
48
3
1
234,139
2
W
Morgan Le Fay
10,855
724
81
5
4
239,509
1
L
Tyr
11,480
765
27
2
0
274,041
5
W
Da Ji
11,253
750
45
3
4
274,067
0
W
Kuzenbo
11,284
752
16
1
1
285,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role