Player Matchup

Charybdis
Charybdis
Ado770
Charybdis
Level 29
God Stats
3W - 0L
1,772 SR
Queue Stats
182W - 136L
1,631 Elo+
Solo
Chaac
Chaac
Brandy628
Chaac
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,588 Elo+
Solo
Pele
Pele
Gettari
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 45L
1,567 Elo+
Solo
Bacchus
Bacchus
PumTi
Bacchus
Level 28
God Stats
2W - 2L
1,453 SR
Queue Stats
52W - 54L
1,572 Elo+
Solo
Chronos
Chronos
bandoleroplayero
Chronos
Level 15
God Stats
4W - 0L
1,699 SR
Queue Stats
88W - 65L
1,641 Elo+
Solo
Team Averages
Level 21
1,585 SR
1,600 Elo+

VS

Team Averages
Level 19
1,555 SR
1,597 Elo+
Hun Batz
Hun Batz
Flymber0s
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,594 Elo+
Party 1
Ares
Ares
Lothemar
Ares
Level 17
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 3L
1,594 Elo+
Party 1
Medusa
Medusa
Riki4921
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
richardwilman
Baron Samedi
Level 25
God Stats
1W - 2L
1,296 SR
Queue Stats
63W - 62L
1,603 Elo+
Solo
Eset
Eset
tramsekorven2
Eset
Level 28
God Stats
1W - 1L
1,761 SR
Queue Stats
29W - 30L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ado770
Charybdis
15
10 / 0 / 9
9,231
710
9,515
6,564
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Brandy628
Chaac
13
2 / 4 / 0
7,352
566
4,342
9,300
5,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Gettari
Pele
12
2 / 3 / 6
7,267
559
3,372
8,143
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
PumTi
Bacchus
13
6 / 0 / 12
8,378
644
7,133
8,927
8,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 3
8,569
659
3,729
10,518
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Flymber0s
Hun Batz
9
0 / 5 / 2
5,829
448
3,704
8,706
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
7
0 / 6 / 1
5,463
420
1,289
7,922
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Riki4921
Medusa
9
1 / 6 / 1
5,931
456
2,673
6,733
1,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
richardwilman
Baron Samedi
13
3 / 4 / 0
7,555
581
7,075
7,741
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 1
8,653
666
7,005
8,902
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
23
Kills
8
8
Deaths
23
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ado770
Charybdis
10
0
9
14.5
W
Chaac
Brandy628
Chaac
2
4
0
0.5
L
Hun Batz
Flymber0s
Hun Batz
0
5
2
0.2
W
Pele
Gettari
Pele
2
3
6
1.67
L
Ares
0
6
1
0.08
W
Bacchus
PumTi
Bacchus
6
0
12
12
L
Medusa
Riki4921
Medusa
1
6
1
0.25
W
3
1
3
4.5
L
Baron Samedi
richardwilman
Baron Samedi
3
4
0
0.75
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,091
Damage
21,746
43,452
Taken
40,004
21,677
Mitigated
13,331
18,176
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ado770
Charybdis
9,515
5,680
0
4,291
6,564
2,018
0
1,187
5,328
0
64,648
W
Chaac
Brandy628
Chaac
4,342
586
0
3,051
9,300
5,133
0
3,979
4,803
0
42,176
L
Hun Batz
Flymber0s
Hun Batz
3,704
1,023
0
2,062
8,706
1,781
0
2,056
6,650
0
24,948
W
Pele
Gettari
Pele
3,372
600
0
2,604
8,143
2,393
1,577
2,121
5,851
0
39,107
L
Ares
1,289
421
0
238
7,922
3,086
0
2,497
5,425
3,605
0
W
Bacchus
PumTi
Bacchus
7,133
1,112
0
4,050
8,927
8,216
0
1,088
7,839
38,891
0
L
Medusa
Riki4921
Medusa
2,673
1,361
0
431
6,733
1,249
426
2,335
4,398
0
23,672
W
3,729
1,520
0
4,180
10,518
3,917
0
6,208
4,262
64,492
0
L
Baron Samedi
richardwilman
Baron Samedi
7,075
205
177
2,655
7,741
3,263
224
3,062
4,679
43,767
0
L
7,005
820
0
3,482
8,902
3,952
208
1,167
7,735
59,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,797
Gold Earned
33,431
466
Minions Killed
320
0
Camps Cleared
0
1,361,157
Distance Traveled
1,251,395
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,231
710
113
9
0
252,067
1
W
Chaac
7,352
566
93
7
0
255,029
1
L
Hun Batz
5,829
448
47
4
0
258,442
3
W
Pele
7,267
559
83
6
0
302,905
1
L
Ares
5,463
420
7
1
0
273,595
2
W
Bacchus
8,378
644
49
4
0
248,473
5
L
Medusa
5,931
456
56
4
0
228,958
1
W
Chronos
8,569
659
128
10
0
302,683
5
L
Baron Samedi
7,555
581
76
6
0
252,719
5
L
Eset
8,653
666
134
10
0
237,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role