Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AlexAlexutu
Cernunnos
Level 143
God Stats
3W - 2L
1,474 SR
Queue Stats
269W - 252L
1,529 Elo+
Solo
Merlin
Merlin
Reverthe
Merlin
Level 87
God Stats
7W - 5L
1,411 SR
Queue Stats
41W - 46L
1,586 Elo+
Solo
Team Averages
Level 121
1,462 SR
1,539 Elo+

VS

Team Averages
Level 121
1,754 SR
1,680 Elo+
Baron Samedi
Baron Samedi
Alex366
Baron Samedi
Level 106
God Stats
5W - 0L
1,878 SR
Queue Stats
90W - 45L
1,706 Elo+
Party 1
Mulan
Mulan
CL4UD177
Mulan
Level 127
God Stats
29W - 16L
1,733 SR
Queue Stats
175W - 119L
1,654 Elo+
Party 1
Hera
Hera
david7ares
Hera
Level 131
God Stats
13W - 8L
1,651 SR
Queue Stats
181W - 116L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 8 / 4
7,505
751
6,995
16,637
9,498
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
AlexAlexutu
Cernunnos
11
5 / 6 / 4
7,530
753
7,478
9,456
3,467
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Reverthe
Merlin
8
0 / 3 / 6
5,973
597
3,516
4,674
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alex366
Baron Samedi
12
2 / 4 / 11
7,293
729
4,293
7,414
2,928
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
CL4UD177
Mulan
13
8 / 2 / 9
8,919
892
12,058
10,369
8,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
7 / 4 / 9
8,593
859
10,149
8,826
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
9
Kills
17
17
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
8
4
0.75
W
Baron Samedi
Alex366
Baron Samedi
2
4
11
1.88
L
Cernunnos
AlexAlexutu
Cernunnos
5
6
4
1.17
W
Mulan
CL4UD177
Mulan
8
2
9
6.25
L
Merlin
Reverthe
Merlin
0
3
6
1
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,989
Damage
26,500
30,767
Taken
26,609
14,431
Mitigated
14,093
4,604
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,995
1,620
69
2,416
16,637
9,498
0
6,909
9,485
0
14,343
W
Baron Samedi
Alex366
Baron Samedi
4,293
333
1,000
2,146
7,414
2,928
527
1,211
5,981
19,591
0
L
Cernunnos
AlexAlexutu
Cernunnos
7,478
3,064
0
874
9,456
3,467
0
5,864
3,358
0
22,456
W
Mulan
CL4UD177
Mulan
12,058
1,785
0
1,063
10,369
8,387
184
571
9,678
5,275
19,591
L
Merlin
Reverthe
Merlin
3,516
246
0
1,245
4,674
1,466
0
2,561
2,015
12,777
0
W
10,149
2,424
315
2,211
8,826
2,778
528
1,595
7,033
25,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,008
Gold Earned
24,805
72
Minions Killed
110
2
Camps Cleared
7
416,442
Distance Traveled
538,325
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,505
751
13
1
0
162,626
1
W
Baron Samedi
7,293
729
32
3
0
167,762
0
L
Cernunnos
7,530
753
35
4
2
144,734
2
W
Mulan
8,919
892
38
4
0
194,758
4
L
Merlin
5,973
597
24
2
0
109,082
2
W
Hera
8,593
859
40
4
7
175,805
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role