Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Avenger Mitch
Hercules
Level 156
God Stats
2W - 3L
1,409 SR
Queue Stats
190W - 175L
1,537 Elo+
Party 2
He Bo
He Bo
GimliMore
He Bo
Level 81
God Stats
8W - 4L
1,689 SR
Queue Stats
496W - 413L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
PistolPeteV
Sylvanus
Level 87
God Stats
47W - 26L
1,650 SR
Queue Stats
523W - 432L
1,528 Elo+
Party 1
Awilix
Awilix
ToxicTerrapin
Awilix
Level 154
God Stats
78W - 46L
1,578 SR
Queue Stats
121W - 106L
1,523 Elo+
Solo
Team Averages
Level 128
1,565 SR
1,538 Elo+

VS

Team Averages
Level 98
1,598 SR
1,517 Elo+
Set
Set
CGS Dino
Set
Level 122
God Stats
2W - 2L
1,899 SR
Queue Stats
236W - 208L
1,580 Elo+
Party 3
Cliodhna
Cliodhna
CGS Umbral
Cliodhna
Level 113
God Stats
1W - 2L
1,561 SR
Queue Stats
164W - 169L
1,525 Elo+
Party 3
Heimdallr
Heimdallr
NerfBiden
Heimdallr
Level 38
God Stats
0W - 1L
1,358 SR
Queue Stats
105W - 58L
1,626 Elo+
Solo
Ares
Ares
Xpgoodfella
Ares
Level 108
God Stats
5W - 3L
1,642 SR
Queue Stats
123W - 139L
1,384 Elo+
Solo
Janus
Janus
erickrpg1
Janus
Level 107
God Stats
18W - 16L
1,530 SR
Queue Stats
313W - 336L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 0 / 1
6,530
544
5,232
6,181
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Avenger Mitch
Hercules
12
4 / 1 / 4
7,013
584
4,093
10,758
8,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

He Bo
GimliMore
He Bo
12
5 / 2 / 5
7,362
614
5,449
5,557
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
PistolPeteV
Sylvanus
10
0 / 3 / 5
6,123
510
4,475
9,010
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 2 / 6
7,619
635
8,397
6,446
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 0
6,124
510
2,181
10,098
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
CGS Umbral
Cliodhna
11
3 / 5 / 0
7,074
590
6,411
9,644
2,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
NerfBiden
Heimdallr
11
1 / 0 / 1
6,057
505
6,103
5,965
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 3 / 3
5,881
490
3,547
9,880
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
erickrpg1
Janus
12
1 / 4 / 1
7,165
597
4,907
6,524
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
8
8
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
1
2.5
W
Hercules
Avenger Mitch
Hercules
4
1
4
6
L
3
6
0
0.5
L
Cliodhna
CGS Umbral
Cliodhna
3
5
0
0.6
W
He Bo
GimliMore
He Bo
5
2
5
3.75
L
Heimdallr
NerfBiden
Heimdallr
1
0
1
1.5
W
Sylvanus
PistolPeteV
Sylvanus
0
3
5
0.83
W
7
2
6
5
L
0
3
3
0.5
L
Janus
erickrpg1
Janus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,646
Damage
23,149
37,952
Taken
42,111
21,568
Mitigated
16,148
13,026
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,232
4,401
0
1,658
6,181
1,880
57
1,247
4,934
0
44,097
W
Hercules
Avenger Mitch
Hercules
4,093
1,419
219
5,593
10,758
8,968
0
1,048
9,626
8,772
26,596
L
2,181
964
0
2,272
10,098
3,157
0
1,469
8,629
0
20,787
L
Cliodhna
CGS Umbral
Cliodhna
6,411
588
0
1,995
9,644
2,929
424
3,103
6,541
0
33,124
W
He Bo
GimliMore
He Bo
5,449
518
0
1,229
5,557
1,630
148
913
4,582
35,909
0
L
Heimdallr
NerfBiden
Heimdallr
6,103
3,403
0
2,649
5,965
1,827
370
1,576
4,389
0
39,460
W
Sylvanus
PistolPeteV
Sylvanus
4,475
1,341
678
2,773
9,010
6,946
0
2,976
5,976
22,678
0
W
8,397
2,814
0
876
6,446
2,144
0
1,914
4,380
0
36,441
L
3,547
189
74
1,914
9,880
6,572
168
3,978
5,902
18,578
0
L
Janus
erickrpg1
Janus
4,907
221
0
1,184
6,524
1,663
147
1,234
5,290
47,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
32,301
344
Minions Killed
345
0
Camps Cleared
0
1,250,433
Distance Traveled
1,198,397
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,530
544
98
8
0
277,940
2
W
Hercules
7,013
584
73
6
0
229,662
3
L
Set
6,124
510
52
4
0
227,386
3
L
Cliodhna
7,074
590
80
7
0
262,448
2
W
He Bo
7,362
614
70
6
0
226,602
5
L
Heimdallr
6,057
505
86
7
0
227,717
3
W
Sylvanus
6,123
510
33
3
0
226,781
1
W
Awilix
7,619
635
70
6
0
289,448
6
L
Ares
5,881
490
25
2
0
245,183
4
L
Janus
7,165
597
102
9
0
235,663
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role