Player Matchup

Fenrir
Fenrir
ANASHEIIDO
Fenrir
Level 21
God Stats
1W - 0L
1,288 SR
Queue Stats
50W - 25L
1,568 Elo+
Solo
Artemis
Artemis
Burguens
Artemis
Level 85
God Stats
4W - 4L
1,353 SR
Queue Stats
21W - 25L
1,340 Elo+
Party 1
Ra
Ra
CORRE LUKAS
Ra
Level 9
God Stats
2W - 2L
1,164 SR
Queue Stats
32W - 47L
1,356 Elo+
Solo
Sylvanus
Sylvanus
Galamoth5317
Sylvanus
Level 18
God Stats
1W - 0L
1,324 SR
Queue Stats
1W - 2L
1,234 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iTzPOH
Kumbhakarna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,397 Elo+
Party 1
Team Averages
Level 30
1,326 SR
1,379 Elo+

VS

Team Averages
Level 25
1,383 SR
1,428 Elo+
Jing Wei
Jing Wei
Hique_Almeida24
Jing Wei
Level 28
God Stats
2W - 5L
1,152 SR
Queue Stats
65W - 70L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
IvelGarur
Erlang Shen
Level 28
God Stats
0W - 2L
1,249 SR
Queue Stats
42W - 36L
1,479 Elo+
Solo
Kukulkan
Kukulkan
pesao2
Kukulkan
Level 19
God Stats
0W - 1L
1,724 SR
Queue Stats
3W - 5L
1,259 Elo+
Solo
Artemis
Artemis
suichi1
Artemis
Level 24
God Stats
29W - 25L
1,580 SR
Queue Stats
158W - 147L
1,481 Elo+
Solo
Nox
Nox
vctutt
Nox
Level 25
God Stats
11W - 11L
1,210 SR
Queue Stats
162W - 185L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANASHEIIDO
Fenrir
20
17 / 4 / 10
15,784
1,214
27,163
19,528
11,566
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Burguens
Artemis
20
14 / 3 / 22
17,528
1,348
44,875
12,994
6,264
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 11 / 16
12,459
958
7,463
17,169
7,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Galamoth5317
Sylvanus
16
0 / 0 / 1
9,653
743
291
259
172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kumbhakarna
iTzPOH
Kumbhakarna
20
12 / 5 / 22
16,288
1,253
17,650
27,016
13,601
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
5 / 7 / 11
13,109
1,008
16,406
22,029
7,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
IvelGarur
Erlang Shen
20
6 / 11 / 12
13,821
1,063
14,232
31,259
25,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
pesao2
Kukulkan
19
1 / 7 / 10
12,104
931
8,883
12,490
4,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
suichi1
Artemis
19
8 / 11 / 10
13,616
1,047
25,809
22,620
10,761
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
vctutt
Nox
19
3 / 8 / 9
12,020
925
7,552
15,225
6,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
75
44
Kills
23
23
Deaths
44
71
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ANASHEIIDO
Fenrir
17
4
10
5.5
W
Artemis
Burguens
Artemis
14
3
22
8.33
W
1
11
16
0.82
W
Sylvanus
Galamoth5317
Sylvanus
0
0
1
0.5
L
Jing Wei
5
7
11
1.5
L
Erlang Shen
IvelGarur
Erlang Shen
6
11
12
1.09
W
Kumbhakarna
iTzPOH
Kumbhakarna
12
5
22
4.6
L
Kukulkan
pesao2
Kukulkan
1
7
10
0.86
L
Artemis
suichi1
Artemis
8
11
10
1.18
L
Nox
vctutt
Nox
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,442
Damage
72,882
76,966
Taken
103,623
38,704
Mitigated
54,019
6,516
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ANASHEIIDO
Fenrir
27,163
7,672
0
2,208
19,528
11,566
0
3,802
15,726
0
39,332
W
Artemis
Burguens
Artemis
44,875
20,566
0
1,107
12,994
6,264
0
2,688
10,306
0
99,279
W
7,463
135
865
1,532
17,169
7,101
0
5,281
11,888
23,553
0
W
Sylvanus
Galamoth5317
Sylvanus
291
36
126
84
259
172
0
0
259
784
0
L
Jing Wei
16,406
11,661
0
1,655
22,029
7,336
0
3,963
18,066
0
35,097
L
Erlang Shen
IvelGarur
Erlang Shen
14,232
7,536
0
1,079
31,259
25,047
0
6,610
24,649
0
40,237
W
Kumbhakarna
iTzPOH
Kumbhakarna
17,650
1,811
0
594
27,016
13,601
0
4,664
22,352
46,461
0
L
Kukulkan
pesao2
Kukulkan
8,883
476
378
1,443
12,490
4,782
0
2,675
9,815
48,473
0
L
Artemis
suichi1
Artemis
25,809
15,283
0
1,091
22,620
10,761
0
6,896
15,724
0
39,190
L
Nox
vctutt
Nox
7,552
429
0
228
15,225
6,093
0
5,260
9,965
21,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,712
Gold Earned
64,670
247
Minions Killed
235
12
Camps Cleared
4
944,758
Distance Traveled
1,203,759
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,784
1,214
26
2
9
267,972
1
W
Artemis
17,528
1,348
107
8
1
240,519
0
W
Ra
12,459
958
39
3
1
185,278
1
W
Sylvanus
9,653
743
0
0
0
18,620
0
L
Jing Wei
13,109
1,008
39
3
2
272,150
0
L
Erlang Shen
13,821
1,063
51
4
1
234,278
2
W
Kumbhakarna
16,288
1,253
75
6
1
232,369
0
L
Kukulkan
12,104
931
85
7
0
240,346
0
L
Artemis
13,616
1,047
23
2
1
218,909
0
L
Nox
12,020
925
37
3
0
238,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role