Player Matchup

Nike
Nike
Arkham Recon
Nike
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Budweiserbender
Baron Samedi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 73L
1,560 Elo+
Party 1
Athena
Athena
DemonicDanteG59
Athena
Level 159
God Stats
13W - 3L
1,735 SR
Queue Stats
572W - 446L
1,607 Elo+
Party 1
Ah Puch
Ah Puch
Otaku Sytro
Ah Puch
Level 107
God Stats
1W - 0L
1,590 SR
Queue Stats
7W - 11L
1,354 Elo+
Party 1
Anhur
Anhur
wolfgamer2413
Anhur
Level 105
God Stats
1W - 0L
1,182 SR
Queue Stats
2W - 2L
1,373 Elo+
Party 1
Team Averages
Level 119
1,501 SR
1,479 Elo+

VS

Team Averages
Level 130
1,596 SR
1,499 Elo+
Olorun
Olorun
GerardoElite
Olorun
Level 127
God Stats
2W - 3L
1,452 SR
Queue Stats
166W - 162L
1,498 Elo+
Party 2
Hachiman
Hachiman
Le Zephire
Hachiman
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 75L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
LunacyLife
Cu Chulainn
Level 139
God Stats
2W - 4L
1,638 SR
Queue Stats
246W - 246L
1,517 Elo+
Solo
Sol
Sol
iJokerMx_-
Sol
Level 114
God Stats
1W - 2L
1,553 SR
Queue Stats
72W - 69L
1,469 Elo+
Party 2
Artio
Artio
lShinguuji
Artio
Level 115
God Stats
2W - 1L
1,836 SR
Queue Stats
72W - 72L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 24
10,430
948
18,080
14,115
14,442
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Budweiserbender
Baron Samedi
17
9 / 2 / 22
10,602
964
18,765
13,300
7,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 30
10,364
942
8,662
17,680
20,710
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Otaku Sytro
Ah Puch
19
15 / 1 / 17
11,433
1,039
21,444
9,327
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 2 / 23
9,568
870
10,206
11,674
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 8 / 4
9,125
830
7,704
20,352
8,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Le Zephire
Hachiman
15
2 / 9 / 0
8,353
759
11,523
12,726
4,384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
LunacyLife
Cu Chulainn
12
1 / 9 / 0
7,757
705
7,372
20,865
10,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 5 / 4
9,771
888
15,522
10,715
3,904
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
13
0 / 10 / 7
8,318
756
4,409
23,457
23,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
23
41
Kills
8
8
Deaths
41
116
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
1
24
20
W
Baron Samedi
Budweiserbender
Baron Samedi
9
2
22
10
W
4
2
30
9.5
L
Olorun
1
8
4
0.38
L
Hachiman
Le Zephire
Hachiman
2
9
0
0.22
L
Cu Chulainn
LunacyLife
Cu Chulainn
1
9
0
0.11
W
Ah Puch
Otaku Sytro
Ah Puch
15
1
17
23.5
L
4
5
4
1.2
L
Artio
0
10
7
0.35
W
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,157
Damage
46,530
66,096
Taken
88,115
52,752
Mitigated
51,076
36,847
Healing
22,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,080
1,185
2,415
2,911
14,115
14,442
655
7,071
7,044
8,574
18,799
W
Baron Samedi
Budweiserbender
Baron Samedi
18,765
1,856
8,240
4,878
13,300
7,519
1,683
6,594
6,706
32,861
0
W
8,662
2,679
3,270
4,324
17,680
20,710
395
5,302
12,378
18,984
0
L
Olorun
7,704
2,755
2,747
5,755
20,352
8,962
624
13,001
6,912
22,019
0
L
Hachiman
Le Zephire
Hachiman
11,523
4,766
357
497
12,726
4,384
494
8,609
4,069
0
26,050
L
Cu Chulainn
LunacyLife
Cu Chulainn
7,372
1,798
416
3,544
20,865
10,212
199
11,729
8,740
0
11,521
W
Ah Puch
Otaku Sytro
Ah Puch
21,444
1,020
3,110
2,644
9,327
4,684
671
3,313
6,014
35,697
0
L
15,522
1,656
551
3,086
10,715
3,904
502
6,061
4,415
27,653
0
L
Artio
4,409
410
1,657
3,751
23,457
23,614
50
14,014
9,147
8,654
0
W
10,206
5,060
2,240
2,815
11,674
5,397
1,616
5,355
6,319
0
23,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,397
Gold Earned
43,324
115
Minions Killed
97
0
Camps Cleared
0
1,165,418
Distance Traveled
886,019
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,430
948
8
1
0
251,685
2
W
Baron Samedi
10,602
964
29
3
0
212,658
1
W
Athena
10,364
942
23
2
0
261,198
4
L
Olorun
9,125
830
34
3
0
153,484
0
L
Hachiman
8,353
759
25
2
0
151,735
0
L
Cu Chulainn
7,757
705
5
0
0
187,903
0
W
Ah Puch
11,433
1,039
37
3
0
226,181
1
L
Sol
9,771
888
24
2
0
204,061
0
L
Artio
8,318
756
9
1
0
188,836
2
W
Anhur
9,568
870
18
2
0
213,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role