Player Matchup

Yemoja
Yemoja
Daliasrift
Yemoja
Level 4
God Stats
0W - 3L
1,123 SR
Queue Stats
1W - 4L
1,184 Elo+
Solo
The Morrigan
The Morrigan
Ethenica
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,325 Elo+
Party 2
Fenrir
Fenrir
Fladingus
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,193 Elo+
Party 2
Hercules
Hercules
Smilex xB
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 55L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
savagec4ssngabe
Gilgamesh
Level 26
God Stats
2W - 1L
1,827 SR
Queue Stats
59W - 75L
1,369 Elo+
Party 2
Team Averages
Level 17
1,490 SR
1,307 Elo+

VS

Team Averages
Level 27
1,516 SR
1,415 Elo+
Jormungandr
Jormungandr
G4LV4TR0N80
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ghost_Ardaamg
Thanatos
Level 63
God Stats
42W - 45L
1,417 SR
Queue Stats
137W - 154L
1,364 Elo+
Party 1
Izanami
Izanami
Lavado69
Izanami
Level 29
God Stats
67W - 36L
1,655 SR
Queue Stats
163W - 114L
1,514 Elo+
Solo
Anubis
Anubis
abu-hassan_os
Anubis
Level 22
God Stats
23W - 18L
1,507 SR
Queue Stats
65W - 55L
1,429 Elo+
Party 1
Fenrir
Fenrir
zOdin_OnLevlUp
Fenrir
Level 15
God Stats
28W - 28L
1,500 SR
Queue Stats
46W - 57L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Daliasrift
Yemoja
11
0 / 4 / 2
7,055
470
2,026
10,231
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
Ethenica
The Morrigan
11
2 / 8 / 1
6,591
439
1,835
9,297
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Fladingus
Fenrir
10
1 / 14 / 2
6,079
405
3,659
16,046
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Smilex xB
Hercules
10
0 / 9 / 1
6,544
436
4,824
13,327
3,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
savagec4ssngabe
Gilgamesh
14
13 / 3 / 1
9,478
632
14,887
14,676
10,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
G4LV4TR0N80
Jormungandr
8
0 / 6 / 2
6,036
402
1,281
8,382
3,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Ghost_Ardaamg
Thanatos
15
7 / 3 / 3
9,160
611
6,464
9,487
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Lavado69
Izanami
18
10 / 1 / 3
10,882
725
14,490
11,729
4,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
18 / 0 / 3
11,616
774
16,872
8,500
4,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 8 / 1
7,555
504
6,934
10,543
7,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
16
Kills
38
38
Deaths
18
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Daliasrift
Yemoja
0
4
2
0.25
L
The Morrigan
Ethenica
The Morrigan
2
8
1
0.31
L
Fenrir
Fladingus
Fenrir
1
14
2
0.14
W
Jormungandr
G4LV4TR0N80
Jormungandr
0
6
2
0.17
W
Thanatos
Ghost_Ardaamg
Thanatos
7
3
3
2.83
W
Izanami
Lavado69
Izanami
10
1
3
11.5
L
Hercules
Smilex xB
Hercules
0
9
1
0.06
W
18
0
3
19.5
L
Gilgamesh
savagec4ssngabe
Gilgamesh
13
3
1
4.5
W
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
46,041
63,577
Taken
48,641
28,134
Mitigated
24,625
6,745
Healing
23,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Daliasrift
Yemoja
2,026
596
1,442
681
10,231
6,697
390
204
10,027
19,176
0
L
The Morrigan
Ethenica
The Morrigan
1,835
576
0
484
9,297
2,316
21
5,165
4,098
26,898
3,226
L
Fenrir
Fladingus
Fenrir
3,659
923
0
632
16,046
5,174
248
9,844
6,202
0
15,419
W
Jormungandr
G4LV4TR0N80
Jormungandr
1,281
735
0
15
8,382
3,931
18
362
7,718
8,959
0
W
Thanatos
Ghost_Ardaamg
Thanatos
6,464
2,476
0
8,783
9,487
4,391
0
294
8,930
0
65,441
W
Izanami
Lavado69
Izanami
14,490
10,559
0
6,400
11,729
4,653
2,882
1,389
10,340
0
99,075
L
Hercules
Smilex xB
Hercules
4,824
2,154
0
1,244
13,327
3,532
696
834
12,493
0
33,074
W
16,872
1,724
0
6,690
8,500
4,511
986
1,332
7,074
92,245
0
L
Gilgamesh
savagec4ssngabe
Gilgamesh
14,887
6,209
0
2,262
14,676
10,415
518
2,072
12,604
0
44,613
W
6,934
2,140
0
1,369
10,543
7,139
478
321
9,652
0
30,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
45,249
246
Minions Killed
492
0
Camps Cleared
0
1,312,073
Distance Traveled
1,300,965
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,055
470
28
2
0
257,640
1
L
The Morrigan
6,591
439
53
4
0
236,044
0
L
Fenrir
6,079
405
29
2
0
269,293
0
W
Jormungandr
6,036
402
12
1
0
185,860
0
W
Thanatos
9,160
611
112
7
0
319,384
0
W
Izanami
10,882
725
154
10
0
264,257
0
L
Hercules
6,544
436
62
4
0
258,179
0
W
Anubis
11,616
774
165
11
0
272,445
0
L
Gilgamesh
9,478
632
74
5
0
290,917
0
W
Fenrir
7,555
504
49
3
0
259,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role