Player Matchup

Ne Zha
Ne Zha
Clutch-ology
Ne Zha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,798 Elo+
Solo
Nox
Nox
HxC-Lalo-X
Nox
Level 156
God Stats
10W - 13L
1,468 SR
Queue Stats
633W - 657L
1,535 Elo+
Solo
Fenrir
Fenrir
Mr_Shakib
Fenrir
Level 123
God Stats
0W - 1L
2,180 SR
Queue Stats
65W - 42L
1,609 Elo+
Solo
Cthulhu
Cthulhu
YarpYarpx
Cthulhu
Level 138
God Stats
3W - 7L
1,279 SR
Queue Stats
431W - 441L
1,579 Elo+
Solo
Da Ji
Da Ji
xikd
Da Ji
Level 87
God Stats
4W - 6L
1,374 SR
Queue Stats
764W - 796L
1,495 Elo+
Solo
Team Averages
Level 109
1,560 SR
1,603 Elo+

VS

Team Averages
Level 106
1,448 SR
1,509 Elo+
Thoth
Thoth
Clawmark
Thoth
Level 103
God Stats
2W - 0L
1,492 SR
Queue Stats
12W - 8L
1,560 Elo+
Party 1
Xbalanque
Xbalanque
LilSkittelz
Xbalanque
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 8L
1,433 Elo+
Party 1
Bacchus
Bacchus
halo4521780
Bacchus
Level 129
God Stats
2W - 3L
1,321 SR
Queue Stats
494W - 496L
1,557 Elo+
Solo
Mercury
Mercury
morecrownplz
Mercury
Level 87
God Stats
5W - 2L
1,423 SR
Queue Stats
208W - 221L
1,463 Elo+
Solo
Khepri
Khepri
purplejesus7
Khepri
Level 82
God Stats
1W - 0L
1,289 SR
Queue Stats
15W - 12L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
6 / 6 / 12
10,256
733
13,031
13,404
8,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 4 / 20
10,696
764
14,249
13,519
7,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Mr_Shakib
Fenrir
18
9 / 4 / 12
11,162
797
9,417
10,966
13,076
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
YarpYarpx
Cthulhu
19
5 / 3 / 21
11,062
790
15,145
21,249
24,654
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
xikd
Da Ji
15
2 / 6 / 20
9,709
694
10,757
12,113
6,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Clawmark
Thoth
17
3 / 6 / 9
10,385
742
11,996
11,124
5,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
LilSkittelz
Xbalanque
20
14 / 5 / 6
13,552
968
24,203
14,524
7,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
halo4521780
Bacchus
17
2 / 4 / 17
10,434
745
11,059
19,628
32,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
morecrownplz
Mercury
14
2 / 9 / 12
9,332
667
3,983
12,441
6,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
19
2 / 3 / 20
11,636
831
6,305
17,118
26,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
87
26
Kills
23
23
Deaths
27
85
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Thoth
Clawmark
Thoth
3
6
9
1.25
L
Ne Zha
6
6
12
2
L
4
4
20
3.5
W
Xbalanque
LilSkittelz
Xbalanque
14
5
6
3.4
L
Fenrir
Mr_Shakib
Fenrir
9
4
12
3.75
L
Cthulhu
YarpYarpx
Cthulhu
5
3
21
5.17
W
Bacchus
halo4521780
Bacchus
2
4
17
2.63
W
Mercury
morecrownplz
Mercury
2
9
12
0.89
W
Khepri
2
3
20
4
L
Da Ji
xikd
Da Ji
2
6
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,599
Damage
57,546
71,251
Taken
74,835
59,753
Mitigated
78,687
25,129
Healing
15,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Clawmark
Thoth
11,996
507
363
705
11,124
5,368
1,215
4,024
6,486
30,410
0
L
Ne Zha
13,031
3,648
338
2,119
13,404
8,448
184
6,612
6,792
0
22,095
L
14,249
1,250
2,531
3,370
13,519
7,066
1,151
6,352
7,167
33,340
0
W
Xbalanque
LilSkittelz
Xbalanque
24,203
10,878
981
3,487
14,524
7,744
3,281
5,661
8,417
0
56,836
L
Fenrir
Mr_Shakib
Fenrir
9,417
1,175
3,284
1,962
10,966
13,076
1,512
4,722
6,244
307
13,544
L
Cthulhu
YarpYarpx
Cthulhu
15,145
1,186
2,209
6,949
21,249
24,654
226
6,139
15,110
30,061
0
W
Bacchus
halo4521780
Bacchus
11,059
1,864
548
3,363
19,628
32,913
728
6,217
12,509
17,563
0
W
Mercury
morecrownplz
Mercury
3,983
1,182
1,069
564
12,441
6,012
278
6,267
5,737
0
7,805
W
Khepri
6,305
427
1,546
2,617
17,118
26,650
935
5,640
10,873
14,873
0
L
Da Ji
xikd
Da Ji
10,757
3,139
869
1,498
12,113
6,509
1,043
5,535
6,578
0
13,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,885
Gold Earned
55,339
128
Minions Killed
149
0
Camps Cleared
0
1,255,986
Distance Traveled
1,196,654
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,385
742
32
2
0
244,806
0
L
Ne Zha
10,256
733
25
2
0
247,453
0
L
Nox
10,696
764
57
4
0
248,858
1
W
Xbalanque
13,552
968
80
6
0
217,084
1
L
Fenrir
11,162
797
5
0
0
250,660
0
L
Cthulhu
11,062
790
33
2
0
280,953
0
W
Bacchus
10,434
745
20
1
0
242,255
0
W
Mercury
9,332
667
5
0
0
236,905
0
W
Khepri
11,636
831
12
1
0
255,604
0
L
Da Ji
9,709
694
8
1
0
228,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role