Player Matchup

Bellona
Bellona
DepressedSupp
Bellona
Level 18
God Stats
5W - 6L
1,735 SR
Queue Stats
23W - 23L
1,613 Elo+
Solo
Artio
Artio
FallenAngel 771
Artio
Level 89
God Stats
3W - 4L
1,253 SR
Queue Stats
67W - 67L
1,476 Elo+
Solo
Zeus
Zeus
Sheilla_
Zeus
Level 13
God Stats
10W - 7L
1,764 SR
Queue Stats
15W - 10L
1,458 Elo+
Solo
Team Averages
Level 40
1,584 SR
1,516 Elo+

VS

Team Averages
Level 6
1,468 SR
1,354 Elo+
Jing Wei
Jing Wei
ExpertDuke23097
Jing Wei
Level 4
God Stats
5W - 11L
1,371 SR
Queue Stats
5W - 11L
1,373 Elo+
Party 1
Geb
Geb
FoxytheMemeLord
Geb
Level 7
God Stats
1W - 3L
1,700 SR
Queue Stats
5W - 12L
1,315 Elo+
Party 1
Bellona
Bellona
rrell2
Bellona
Level 7
God Stats
1W - 5L
1,332 SR
Queue Stats
4W - 11L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
8 / 0 / 12
9,249
841
8,459
9,691
9,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
5 / 0 / 16
8,910
810
6,291
8,938
9,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
14
10 / 1 / 13
9,795
890
20,471
5,719
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 9 / 0
6,265
570
3,774
11,153
3,321
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 6 / 0
7,488
681
5,064
15,553
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
rrell2
Bellona
10
0 / 9 / 1
6,786
617
4,747
17,193
16,202
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
23
Kills
1
1
Deaths
24
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
8
0
12
14
L
Jing Wei
0
9
0
0
W
5
0
16
13
L
1
6
0
0.17
W
Zeus
10
1
13
16.5
L
Bellona
rrell2
Bellona
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,221
Damage
13,585
24,348
Taken
43,899
22,065
Mitigated
28,247
9,359
Healing
1,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
8,459
3,673
0
1,872
9,691
9,828
685
1,815
7,876
0
17,455
L
Jing Wei
3,774
2,512
0
299
11,153
3,321
0
6,685
4,468
0
19,009
W
6,291
1,170
2,204
3,674
8,938
9,921
500
2,254
6,684
19,991
0
L
5,064
771
0
728
15,553
8,724
0
11,009
4,544
11,793
0
W
Zeus
20,471
3,545
432
1,177
5,719
2,316
981
1,639
4,080
48,269
0
L
Bellona
rrell2
Bellona
4,747
826
0
0
17,193
16,202
0
9,775
7,418
0
19,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,954
Gold Earned
20,539
109
Minions Killed
68
7
Camps Cleared
3
612,664
Distance Traveled
630,280
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,249
841
19
2
3
218,430
0
L
Jing Wei
6,265
570
39
4
2
214,269
0
W
Artio
8,910
810
30
3
2
217,237
1
L
Geb
7,488
681
7
1
0
220,128
0
W
Zeus
9,795
890
60
5
2
176,997
1
L
Bellona
6,786
617
22
2
1
195,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role