Player Matchup

Mulan
Mulan
BATTZ612
Mulan
Level 88
God Stats
1W - 0L
1,254 SR
Queue Stats
3W - 3L
1,432 Elo+
Party 1
Tyr
Tyr
DrakeBR9004
Tyr
Level 118
God Stats
1W - 0L
1,532 SR
Queue Stats
8W - 5L
1,522 Elo+
Party 1
Odin
Odin
PSX_Cezar
Odin
Level 63
God Stats
1W - 0L
1,927 SR
Queue Stats
25W - 43L
1,293 Elo+
Party 1
Team Averages
Level 90
1,571 SR
1,416 Elo+

VS

Team Averages
Level 64
1,438 SR
1,445 Elo+
Cliodhna
Cliodhna
GMTUMATE
Cliodhna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,479 Elo+
Party 2
Bacchus
Bacchus
LG4K
Bacchus
Level 67
God Stats
0W - 2L
1,315 SR
Queue Stats
21W - 26L
1,458 Elo+
Party 2
Hercules
Hercules
Mon7ana
Hercules
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BATTZ612
Mulan
19
3 / 8 / 12
16,771
599
27,756
35,994
33,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 7 / 9
19,939
712
22,843
32,212
29,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odin
20
8 / 6 / 15
18,564
663
21,730
24,347
12,179
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GMTUMATE
Cliodhna
20
13 / 10 / 7
18,557
663
35,474
26,369
16,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
LG4K
Bacchus
19
6 / 8 / 12
17,091
610
27,214
41,813
72,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
Mon7ana
Hercules
19
2 / 7 / 12
16,237
580
14,120
26,507
24,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
52
25
Kills
21
21
Deaths
25
36
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mulan
BATTZ612
Mulan
3
8
12
1.13
W
14
7
9
2.64
L
Cliodhna
GMTUMATE
Cliodhna
13
10
7
1.65
L
Bacchus
LG4K
Bacchus
6
8
12
1.5
L
Hercules
Mon7ana
Hercules
2
7
12
1.14
W
Odin
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,329
Damage
76,808
92,553
Taken
94,689
74,681
Mitigated
112,439
25,471
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BATTZ612
Mulan
27,756
3,220
0
13,081
35,994
33,079
320
12,379
23,615
0
92,616
W
22,843
4,888
0
10,240
32,212
29,423
1,214
10,698
21,514
0
76,814
L
Cliodhna
GMTUMATE
Cliodhna
35,474
2,899
0
5,225
26,369
16,120
0
76
26,133
0
86,124
L
Bacchus
LG4K
Bacchus
27,214
3,785
1,307
7,436
41,813
72,074
0
456
41,357
53,536
0
L
Hercules
Mon7ana
Hercules
14,120
3,023
0
695
26,507
24,245
0
0
26,507
10,288
36,220
W
Odin
21,730
4,879
0
2,150
24,347
12,179
619
8,286
16,061
0
58,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,274
Gold Earned
51,885
257
Minions Killed
211
17
Camps Cleared
4
1,460,218
Distance Traveled
1,341,394
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,771
599
115
4
9
461,911
5
W
Tyr
19,939
712
86
3
2
517,171
3
L
Cliodhna
18,557
663
105
4
4
443,489
0
L
Bacchus
17,091
610
49
2
0
439,976
1
L
Hercules
16,237
580
57
2
0
457,929
0
W
Odin
18,564
663
56
2
6
481,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role