Player Matchup

Fenrir
Fenrir
AmmanuelJ
Fenrir
Level 38
God Stats
1W - 2L
1,579 SR
Queue Stats
33W - 21L
1,523 Elo+
Party 2
Agni
Agni
Januex
Agni
Level 29
God Stats
89W - 55L
1,528 SR
Queue Stats
284W - 254L
1,562 Elo+
Solo
Bellona
Bellona
MoreEverything
Bellona
Level 13
God Stats
2W - 2L
1,649 SR
Queue Stats
22W - 14L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
Selebritis
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,443 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXDelusionXx
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,474 SR
Queue Stats
34W - 45L
1,431 Elo+
Party 1
Team Averages
Level 26
1,546 SR
1,520 Elo+

VS

Team Averages
Level 21
1,558 SR
1,507 Elo+
Kukulkan
Kukulkan
Blanatt
Kukulkan
Level 29
God Stats
9W - 9L
1,509 SR
Queue Stats
78W - 63L
1,487 Elo+
Solo
Chernobog
Chernobog
Dukohh
Chernobog
Level 18
God Stats
4W - 1L
1,913 SR
Queue Stats
43W - 16L
1,744 Elo+
Solo
Susano
Susano
Niroyu69
Susano
Level 29
God Stats
1W - 1L
1,258 SR
Queue Stats
114W - 123L
1,422 Elo+
Solo
Tiamat
Tiamat
TheWizeGuy
Tiamat
Level 5
God Stats
10W - 4L
1,532 SR
Queue Stats
18W - 15L
1,419 Elo+
Solo
Anubis
Anubis
soicygod
Anubis
Level 22
God Stats
111W - 98L
1,576 SR
Queue Stats
358W - 342L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AmmanuelJ
Fenrir
18
10 / 9 / 7
12,746
531
18,489
24,116
8,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Januex
Agni
20
12 / 6 / 8
13,422
559
23,608
16,807
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 5 / 7
12,418
517
11,734
16,793
14,427
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Selebritis
Cthulhu
15
0 / 11 / 7
8,988
375
6,058
29,488
26,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
xXDelusionXx
Ah Muzen Cab
15
1 / 8 / 7
9,712
405
6,022
18,074
5,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blanatt
Kukulkan
20
8 / 5 / 11
15,004
625
19,071
21,412
8,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Dukohh
Chernobog
20
20 / 2 / 5
18,264
761
30,951
24,580
12,291
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
Niroyu69
Susano
18
3 / 8 / 8
12,832
535
6,980
18,001
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
TheWizeGuy
Tiamat
20
6 / 3 / 5
15,083
628
12,977
14,764
20,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
soicygod
Anubis
15
2 / 10 / 14
11,525
480
12,489
16,762
7,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
82
28
Kills
39
39
Deaths
28
36
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AmmanuelJ
Fenrir
10
9
7
1.5
W
Kukulkan
Blanatt
Kukulkan
8
5
11
2.7
W
Chernobog
Dukohh
Chernobog
20
2
5
11.25
L
Agni
Januex
Agni
12
6
8
2.67
L
5
5
7
1.7
W
Susano
Niroyu69
Susano
3
8
8
0.88
L
Cthulhu
Selebritis
Cthulhu
0
11
7
0.32
W
Tiamat
TheWizeGuy
Tiamat
6
3
5
2.83
W
Anubis
soicygod
Anubis
2
10
14
0.9
L
Ah Muzen Cab
xXDelusionXx
Ah Muzen Cab
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,911
Damage
82,468
105,278
Taken
95,519
59,747
Mitigated
55,510
16,405
Healing
33,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AmmanuelJ
Fenrir
18,489
4,425
0
4,252
24,116
8,611
0
10,334
13,624
0
54,985
W
Kukulkan
Blanatt
Kukulkan
19,071
1,858
0
8,372
21,412
8,876
1,269
8,662
12,264
113,244
0
W
Chernobog
Dukohh
Chernobog
30,951
24,424
0
12,255
24,580
12,291
7,223
5,821
18,220
0
199,104
L
Agni
Januex
Agni
23,608
1,371
0
4,711
16,807
5,328
629
9,172
7,481
82,649
0
L
11,734
3,137
0
2,041
16,793
14,427
235
7,937
8,308
0
71,480
W
Susano
Niroyu69
Susano
6,980
1,756
0
3,912
18,001
6,117
286
3,782
13,991
0
66,293
L
Cthulhu
Selebritis
Cthulhu
6,058
112
0
2,097
29,488
26,096
0
10,322
19,068
35,457
0
W
Tiamat
TheWizeGuy
Tiamat
12,977
1,008
0
4,976
14,764
20,890
1,137
2,128
12,455
92,619
0
W
Anubis
soicygod
Anubis
12,489
599
0
3,590
16,762
7,336
582
7,238
8,923
42,174
0
L
Ah Muzen Cab
xXDelusionXx
Ah Muzen Cab
6,022
2,674
0
3,304
18,074
5,285
0
5,987
12,035
0
64,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,286
Gold Earned
72,708
551
Minions Killed
791
0
Camps Cleared
0
2,218,950
Distance Traveled
2,303,440
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,746
531
76
3
0
448,431
5
W
Kukulkan
15,004
625
192
8
0
479,006
1
W
Chernobog
18,264
761
248
10
0
480,243
3
L
Agni
13,422
559
128
5
0
448,759
5
L
Bellona
12,418
517
175
7
0
492,132
0
W
Susano
12,832
535
105
4
0
484,577
0
L
Cthulhu
8,988
375
57
2
0
441,658
0
W
Tiamat
15,083
628
193
8
0
447,241
0
W
Anubis
11,525
480
53
2
0
412,373
14
L
Ah Muzen Cab
9,712
405
115
5
0
387,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role