Player Matchup

Tiamat
Tiamat
HELLZZ23
Tiamat
Level 18
God Stats
2W - 2L
1,468 SR
Queue Stats
9W - 18L
1,278 Elo+
Party 2
Hades
Hades
LsALive
Hades
Level 26
God Stats
5W - 9L
1,207 SR
Queue Stats
25W - 37L
1,304 Elo+
Solo
Artemis
Artemis
coltize
Artemis
Level 5
God Stats
1W - 3L
1,190 SR
Queue Stats
38W - 29L
1,399 Elo+
Solo
Hun Batz
Hun Batz
hellzz14
Hun Batz
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
lovro435
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,373 SR
1,396 Elo+

VS

Team Averages
Level 19
1,379 SR
1,333 Elo+
Terra
Terra
 
Terra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Anryoki
Charybdis
Level 28
God Stats
7W - 6L
1,505 SR
Queue Stats
70W - 65L
1,396 Elo+
Solo
Ares
Ares
MaciorsonZDR
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Solo
Bakasura
Bakasura
SeRgiTeM_03_
Bakasura
Level 17
God Stats
1W - 10L
1,133 SR
Queue Stats
32W - 44L
1,408 Elo+
Solo
Neith
Neith
Thârz
Neith
Level 22
God Stats
27W - 57L
1,255 SR
Queue Stats
34W - 76L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HELLZZ23
Tiamat
14
3 / 3 / 1
8,218
587
5,668
8,218
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
LsALive
Hades
14
4 / 1 / 2
8,452
604
9,744
11,484
6,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
coltize
Artemis
13
7 / 1 / 2
8,052
575
10,895
8,385
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
hellzz14
Hun Batz
15
4 / 0 / 2
8,485
606
3,854
6,166
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
lovro435
Yemoja
11
2 / 1 / 4
7,299
521
2,028
4,045
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 6 / 0
5,150
368
740
9,397
5,577
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Anryoki
Charybdis
11
2 / 2 / 0
7,201
514
5,132
8,067
2,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 7 / 1
6,076
434
2,106
12,435
7,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
SeRgiTeM_03_
Bakasura
16
4 / 3 / 0
9,150
654
8,421
10,202
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Thârz
Neith
10
0 / 2 / 1
6,197
443
4,157
6,467
2,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
20
Kills
6
6
Deaths
20
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
6
0
0
L
Charybdis
Anryoki
Charybdis
2
2
0
1
W
Tiamat
HELLZZ23
Tiamat
3
3
1
1.17
W
Hades
LsALive
Hades
4
1
2
5
L
0
7
1
0.07
L
Bakasura
SeRgiTeM_03_
Bakasura
4
3
0
1.33
L
Neith
Thârz
Neith
0
2
1
0.25
W
Artemis
coltize
Artemis
7
1
2
8
W
Hun Batz
hellzz14
Hun Batz
4
0
2
5
W
Yemoja
lovro435
Yemoja
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,189
Damage
20,556
38,298
Taken
46,568
17,115
Mitigated
21,676
16,935
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
740
329
475
1,273
9,397
5,577
324
1,548
7,805
3,226
0
L
Charybdis
Anryoki
Charybdis
5,132
2,523
0
2,016
8,067
2,038
2,007
1,347
6,593
0
46,472
W
Tiamat
HELLZZ23
Tiamat
5,668
806
56
2,390
8,218
3,787
609
429
7,620
42,634
0
W
Hades
LsALive
Hades
9,744
1,418
44
7,199
11,484
6,103
2,068
1,478
10,006
54,394
0
L
2,106
502
0
727
12,435
7,295
319
4,731
7,610
14,083
0
L
Bakasura
SeRgiTeM_03_
Bakasura
8,421
5,932
0
4,154
10,202
4,692
1,050
4,636
5,266
0
58,769
L
Neith
Thârz
Neith
4,157
2,018
0
1,823
6,467
2,074
28
4,587
1,854
0
27,905
W
Artemis
coltize
Artemis
10,895
6,128
0
2,320
8,385
2,724
2,996
527
7,858
0
54,075
W
Hun Batz
hellzz14
Hun Batz
3,854
1,135
0
3,434
6,166
1,842
0
120
5,906
0
44,348
W
Yemoja
lovro435
Yemoja
2,028
533
562
930
4,045
2,659
416
361
3,684
13,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
33,774
386
Minions Killed
317
0
Camps Cleared
0
1,217,996
Distance Traveled
1,306,187
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,150
368
3
0
0
241,987
1
L
Charybdis
7,201
514
100
7
0
218,792
1
W
Tiamat
8,218
587
86
6
0
257,650
0
W
Hades
8,452
604
107
8
0
237,794
0
L
Ares
6,076
434
19
1
0
266,811
0
L
Bakasura
9,150
654
142
10
0
309,088
0
L
Neith
6,197
443
53
4
0
269,509
2
W
Artemis
8,052
575
91
7
0
209,175
1
W
Hun Batz
8,485
606
88
6
0
293,392
0
W
Yemoja
7,299
521
14
1
0
219,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role