Player Matchup

Xbalanque
Xbalanque
DeathxThexKIdd
Xbalanque
Level 12
God Stats
2W - 2L
1,657 SR
Queue Stats
3W - 4L
1,388 Elo+
Solo
Khepri
Khepri
JamesTheHermit
Khepri
Level 17
God Stats
4W - 2L
1,509 SR
Queue Stats
20W - 31L
1,396 Elo+
Solo
Mulan
Mulan
KingRagnar19
Mulan
Level 18
God Stats
2W - 3L
1,553 SR
Queue Stats
109W - 109L
1,457 Elo+
Solo
Nox
Nox
NateDog13
Nox
Level 28
God Stats
5W - 0L
1,739 SR
Queue Stats
7W - 7L
1,474 Elo+
Solo
Fenrir
Fenrir
lunaMonkaS
Fenrir
Level 26
God Stats
7W - 7L
1,513 SR
Queue Stats
22W - 29L
1,451 Elo+
Solo
Team Averages
Level 20
1,594 SR
1,434 Elo+

VS

Team Averages
Level 16
1,485 SR
1,422 Elo+
Ares
Ares
Lacalamer
Ares
Level 9
God Stats
1W - 3L
1,433 SR
Queue Stats
9W - 8L
1,476 Elo+
Solo
Persephone
Persephone
SAMINIA
Persephone
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,378 Elo+
Party 1
Guan Yu
Guan Yu
Veelpix
Guan Yu
Level 15
God Stats
2W - 1L
1,702 SR
Queue Stats
6W - 4L
1,378 Elo+
Party 1
Anhur
Anhur
franky008
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
tiborc02
Loki
Level 16
God Stats
2W - 3L
1,289 SR
Queue Stats
6W - 4L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeathxThexKIdd
Xbalanque
20
7 / 5 / 2
15,347
548
18,921
16,598
7,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 2 / 3
11,707
418
5,292
15,314
9,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
3 / 5 / 7
13,478
481
16,994
25,819
25,110
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 3 / 5
16,879
603
24,706
20,261
8,565
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
lunaMonkaS
Fenrir
3
0 / 0 / 0
7,894
282
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 3 / 3
10,715
383
10,206
24,673
34,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
SAMINIA
Persephone
19
3 / 5 / 5
12,966
463
17,301
19,267
8,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Veelpix
Guan Yu
18
3 / 6 / 6
11,197
400
10,814
28,700
23,791
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
franky008
Anhur
1
0 / 0 / 0
6,831
244
0
0
0
Mace

Mace

+10
Physical Power

Loki
20
7 / 7 / 2
13,307
475
14,633
20,225
9,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
21
Kills
14
15
Deaths
21
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DeathxThexKIdd
Xbalanque
7
5
2
1.6
W
0
2
3
0.75
W
3
5
7
1.3
L
Ares
1
3
3
0.83
W
11
3
5
4.5
L
Persephone
SAMINIA
Persephone
3
5
5
1.1
L
Guan Yu
Veelpix
Guan Yu
3
6
6
1
L
Anhur
franky008
Anhur
0
0
0
0
W
Fenrir
lunaMonkaS
Fenrir
0
0
0
0
L
Loki
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,913
Damage
52,954
77,992
Taken
92,865
50,846
Mitigated
77,195
19,781
Healing
21,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DeathxThexKIdd
Xbalanque
18,921
11,173
0
2,448
16,598
7,763
4,654
2,559
13,989
0
136,624
W
5,292
1,217
0
976
15,314
9,408
1,006
10,312
4,914
31,075
0
W
16,994
2,513
218
7,572
25,819
25,110
1,536
4,614
21,069
14,624
55,863
L
Ares
10,206
1,627
0
3,119
24,673
34,871
0
11,431
13,242
43,074
0
W
24,706
3,211
125
8,442
20,261
8,565
4,279
9,385
10,344
140,476
0
L
Persephone
SAMINIA
Persephone
17,301
2,740
1,017
7,606
19,267
8,702
618
9,443
9,819
101,921
0
L
Guan Yu
Veelpix
Guan Yu
10,814
2,170
2,283
6,746
28,700
23,791
767
7,551
21,149
0
52,507
L
Anhur
franky008
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
lunaMonkaS
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Loki
14,633
4,933
0
375
20,225
9,831
645
4,686
15,539
0
94,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,305
Gold Earned
55,016
586
Minions Killed
450
0
Camps Cleared
0
2,026,818
Distance Traveled
2,000,956
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,347
548
226
8
0
483,698
1
W
Khepri
11,707
418
45
2
0
519,788
3
W
Mulan
13,478
481
108
4
0
459,013
3
L
Ares
10,715
383
66
2
0
454,737
6
W
Nox
16,879
603
207
7
0
564,319
1
L
Persephone
12,966
463
149
5
0
536,941
0
L
Guan Yu
11,197
400
86
3
0
491,622
0
L
Anhur
6,831
244
0
0
0
0
0
W
Fenrir
7,894
282
0
0
0
0
0
L
Loki
13,307
475
149
5
0
517,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role