Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Drxco x NL
Agni
Level 7
God Stats
0W - 3L
1,192 SR
Queue Stats
0W - 3L
1,213 Elo+
Solo
Bellona
Bellona
FutureAgate897
Bellona
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 37L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SpaceyRaptor520
Cernunnos
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 4L
951 Elo+
Solo
Sun Wukong
Sun Wukong
bgsw98
Sun Wukong
Level 4
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 5
1,323 SR
1,333 Elo+

VS

Team Averages
Level 14
1,436 SR
1,348 Elo+
Sun Wukong
Sun Wukong
Josesipro89
Sun Wukong
Level 17
God Stats
1W - 0L
1,403 SR
Queue Stats
5W - 9L
1,269 Elo+
Solo
Thanatos
Thanatos
awesomekyle80
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
carloslopeeez27
Bacchus
Level 22
God Stats
4W - 3L
1,440 SR
Queue Stats
8W - 10L
1,211 Elo+
Solo
Thor
Thor
dieandre_hl
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
tu-fiesta-212
Hades
Level 23
God Stats
5W - 3L
1,337 SR
Queue Stats
31W - 31L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 7 / 1
7,322
333
3,617
8,977
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
5 / 3 / 0
7,935
361
3,514
5,010
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 7 / 2
9,404
427
6,281
14,420
10,583
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
SpaceyRaptor520
Cernunnos
16
6 / 13 / 1
10,383
472
9,066
17,930
6,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
bgsw98
Sun Wukong
8
0 / 7 / 2
6,775
308
1,174
9,082
3,243
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Josesipro89
Sun Wukong
16
7 / 4 / 3
11,487
522
6,855
13,584
8,396
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
awesomekyle80
Thanatos
15
10 / 6 / 1
11,534
524
11,313
14,478
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 5
9,074
412
3,748
16,655
11,063
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

18
9 / 4 / 4
12,032
547
9,853
14,271
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 0 / 0
5,362
244
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
14
Kills
27
37
Deaths
20
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
1
0.07
L
5
3
0
1.67
L
3
7
2
0.57
W
Sun Wukong
Josesipro89
Sun Wukong
7
4
3
2.13
L
Cernunnos
SpaceyRaptor520
Cernunnos
6
13
1
0.5
W
Thanatos
awesomekyle80
Thanatos
10
6
1
1.75
L
Sun Wukong
bgsw98
Sun Wukong
0
7
2
0.14
W
1
6
5
0.58
W
9
4
4
2.75
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,652
Damage
31,769
55,419
Taken
58,988
23,356
Mitigated
30,953
6,246
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,617
1,413
0
1,658
8,977
1,901
124
679
8,298
0
21,787
L
3,514
336
0
1,522
5,010
1,165
463
548
4,462
18,765
0
L
6,281
2,407
0
296
14,420
10,583
134
1,966
12,454
0
33,907
W
Sun Wukong
Josesipro89
Sun Wukong
6,855
1,626
231
2,265
13,584
8,396
2,254
0
13,584
0
56,587
L
Cernunnos
SpaceyRaptor520
Cernunnos
9,066
3,975
0
2,630
17,930
6,464
2,929
310
17,620
0
55,864
W
Thanatos
awesomekyle80
Thanatos
11,313
4,152
0
6,008
14,478
6,079
5,495
640
13,772
0
46,227
L
Sun Wukong
bgsw98
Sun Wukong
1,174
272
0
140
9,082
3,243
312
245
8,837
0
6,703
W
3,748
569
227
1,257
16,655
11,063
2,084
2,323
14,056
22,727
0
W
9,853
3,563
0
1,373
14,271
5,415
5,256
169
14,062
0
58,316
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,819
Gold Earned
49,489
234
Minions Killed
313
0
Camps Cleared
0
1,299,149
Distance Traveled
1,570,189
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,322
333
31
1
0
170,135
1
L
Agni
7,935
361
31
1
0
198,327
3
L
Bellona
9,404
427
47
2
0
330,236
5
W
Sun Wukong
11,487
522
97
4
0
355,521
1
L
Cernunnos
10,383
472
109
5
0
336,995
0
W
Thanatos
11,534
524
85
4
0
434,983
5
L
Sun Wukong
6,775
308
16
1
0
263,456
0
W
Bacchus
9,074
412
34
2
0
409,686
0
W
Thor
12,032
547
97
4
0
369,999
1
W
Hades
5,362
244
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role