Player Matchup

Loki
Loki
AthenaK70T
Loki
Level 48
God Stats
18W - 24L
1,344 SR
Queue Stats
151W - 167L
1,392 Elo+
Party 3
Arachne
Arachne
Ez rascoo
Arachne
Level 49
God Stats
21W - 16L
1,533 SR
Queue Stats
252W - 263L
1,416 Elo+
Party 3
Izanami
Izanami
MerSo_19
Izanami
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 193L
1,355 Elo+
Party 2
Xbalanque
Xbalanque
Shadowhun1er105
Xbalanque
Level 103
God Stats
3W - 2L
1,487 SR
Queue Stats
487W - 529L
1,418 Elo+
Party 3
Geb
Geb
oOGalatusOo
Geb
Level 32
God Stats
5W - 1L
1,500 SR
Queue Stats
105W - 127L
1,361 Elo+
Party 2
Team Averages
Level 54
1,473 SR
1,389 Elo+

VS

Team Averages
Level 65
1,465 SR
1,437 Elo+
Hel
Hel
BPArCUCTEMbI
Hel
Level 125
God Stats
4W - 5L
1,523 SR
Queue Stats
428W - 425L
1,557 Elo+
Solo
The Morrigan
The Morrigan
DeadlyJosh2010
The Morrigan
Level 78
God Stats
11W - 27L
1,455 SR
Queue Stats
343W - 383L
1,450 Elo+
Party 1
Izanami
Izanami
Jagson_PL
Izanami
Level 45
God Stats
5W - 5L
1,475 SR
Queue Stats
139W - 171L
1,337 Elo+
Party 4
Achilles
Achilles
Szymeek72
Achilles
Level 29
God Stats
5W - 6L
1,502 SR
Queue Stats
141W - 152L
1,408 Elo+
Party 4
Tiamat
Tiamat
Zedoctors
Tiamat
Level 46
God Stats
4W - 5L
1,372 SR
Queue Stats
197W - 217L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
9,628
507
8,006
12,340
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Ez rascoo
Arachne
19
10 / 4 / 4
11,729
617
12,923
18,390
9,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
MerSo_19
Izanami
14
2 / 4 / 8
8,734
460
10,584
14,107
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Shadowhun1er105
Xbalanque
19
5 / 4 / 3
11,742
618
12,512
15,622
4,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 2 / 14
10,227
538
12,494
17,443
20,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 8
8,499
447
6,779
16,232
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
DeadlyJosh2010
The Morrigan
14
5 / 5 / 5
9,285
489
18,488
15,153
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Jagson_PL
Izanami
17
4 / 4 / 4
10,225
538
11,020
14,542
4,590
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Szymeek72
Achilles
17
6 / 3 / 1
10,771
567
9,697
13,227
11,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Zedoctors
Tiamat
12
1 / 7 / 4
8,043
423
5,874
13,265
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
23
Kills
16
16
Deaths
23
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
0
4
8
1
L
The Morrigan
DeadlyJosh2010
The Morrigan
5
5
5
1.5
W
Arachne
Ez rascoo
Arachne
10
4
4
3
L
Izanami
Jagson_PL
Izanami
4
4
4
1.5
W
Izanami
MerSo_19
Izanami
2
4
8
1.5
W
Xbalanque
Shadowhun1er105
Xbalanque
5
4
3
1.63
L
Achilles
Szymeek72
Achilles
6
3
1
2.17
L
Tiamat
Zedoctors
Tiamat
1
7
4
0.43
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,519
Damage
51,858
77,902
Taken
72,419
45,268
Mitigated
38,334
29,823
Healing
22,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,006
1,559
647
1,455
12,340
4,656
910
3,892
8,448
0
46,040
L
6,779
277
4,292
5,649
16,232
11,170
270
3,651
12,581
26,480
0
L
The Morrigan
DeadlyJosh2010
The Morrigan
18,488
3,393
164
2,065
15,153
6,139
58
3,619
11,518
44,193
7,035
W
Arachne
Ez rascoo
Arachne
12,923
8,551
0
8,749
18,390
9,656
747
6,587
11,803
0
92,551
L
Izanami
Jagson_PL
Izanami
11,020
7,437
0
4,784
14,542
4,590
0
1,594
12,948
0
77,739
W
Izanami
MerSo_19
Izanami
10,584
6,683
0
5,794
14,107
5,843
568
6,075
8,032
0
59,774
W
Xbalanque
Shadowhun1er105
Xbalanque
12,512
5,717
220
8,628
15,622
4,798
4,402
1,827
13,795
0
97,410
L
Achilles
Szymeek72
Achilles
9,697
3,034
0
1,188
13,227
11,030
1,369
2,311
10,916
549
48,028
L
Tiamat
Zedoctors
Tiamat
5,874
497
0
4,477
13,265
5,405
0
1,319
11,946
35,700
0
W
12,494
1,007
0
4,330
17,443
20,315
185
8,831
8,612
27,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,060
Gold Earned
46,823
530
Minions Killed
439
0
Camps Cleared
0
1,828,458
Distance Traveled
1,597,022
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,628
507
98
5
0
360,148
6
L
Hel
8,499
447
48
3
0
315,540
0
L
The Morrigan
9,285
489
74
4
0
324,783
2
W
Arachne
11,729
617
153
8
0
405,437
2
L
Izanami
10,225
538
154
8
0
338,432
5
W
Izanami
8,734
460
92
5
0
326,089
2
W
Xbalanque
11,742
618
167
9
0
335,313
5
L
Achilles
10,771
567
90
5
0
344,876
1
L
Tiamat
8,043
423
73
4
0
273,391
0
W
Geb
10,227
538
20
1
0
401,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role