Player Matchup

Ah Puch
Ah Puch
Gold III
 
Ah Puch
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver I
Cur1y Quan
Nike
Silver I
Level 123
God Stats
2W - 2L
1,494 SR
Queue Stats
132W - 150L
1,054 MMR
Solo
Xbalanque
Xbalanque
Gold III
Meridianz5
Xbalanque
Gold III
Level 127
God Stats
18W - 8L
1,718 SR
Queue Stats
405W - 402L
1,509 MMR
Solo
Ne Zha
Ne Zha
Gold IV
NaRUTO KkuN
Ne Zha
Gold IV
Level 129
God Stats
21W - 14L
1,651 SR
Queue Stats
239W - 234L
1,516 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,573 SR
1,416 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,530 SR
1,399 MMR
Medusa
Medusa
Bronze III
Aqua4522
Medusa
Bronze III
Level 121
God Stats
2W - 1L
1,476 SR
Queue Stats
9W - 11L
1,498 MMR
Party 1
Chaac
Chaac
Gold IV
CrockedHorse946
Chaac
Gold IV
Level 101
God Stats
26W - 25L
1,555 SR
Queue Stats
372W - 390L
1,448 MMR
Solo
Sol
Sol
Gold I
Graztdiaz
Sol
Gold I
Level 109
God Stats
6W - 7L
1,488 SR
Queue Stats
301W - 310L
1,544 MMR
Solo
Set
Set
Bronze III
Lightt_IK
Set
Bronze III
Level 95
God Stats
0W - 2L
1,639 SR
Queue Stats
6W - 17L
1,047 MMR
Solo
Sylvanus
Sylvanus
Bronze III
fuscaopreto22
Sylvanus
Bronze III
Level 145
God Stats
0W - 1L
1,493 SR
Queue Stats
9W - 10L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
3 / 1 / 2
10,461
581
12,183
10,423
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
 
Ares
13
3 / 1 / 4
8,777
488
6,028
10,775
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 0 / 5
8,940
497
5,166
7,488
5,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
Meridianz5
Xbalanque
17
3 / 2 / 2
10,114
562
7,546
10,928
3,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
16
6 / 2 / 3
9,979
554
6,573
10,949
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
CliodhnaGilgameshAthenaGeb

VS

Bans
DanzaburouHeraSusanoLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aqua4522
Medusa
16
2 / 5 / 1
9,431
524
6,242
11,846
3,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 0
7,830
435
4,217
9,500
5,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 0
8,716
484
6,557
13,400
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 1
8,925
496
3,453
10,749
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
fuscaopreto22
Sylvanus
12
0 / 1 / 3
7,346
408
4,279
11,340
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
6
6
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
2
4
W
Ares
 
Ares
3
1
4
5
L
Medusa
Aqua4522
Medusa
2
5
1
0.5
L
0
3
0
0
W
1
0
5
3.5
L
1
3
0
0.33
L
3
4
1
0.88
W
Xbalanque
Meridianz5
Xbalanque
3
2
2
2
W
Ne Zha
6
2
3
3.75
L
Sylvanus
fuscaopreto22
Sylvanus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,496
Damage
24,748
50,563
Taken
56,835
25,669
Mitigated
25,300
12,633
Healing
19,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,183
926
57
6,433
10,423
3,984
335
3,521
6,902
81,369
0
W
Ares
 
Ares
6,028
99
0
2,499
10,775
8,868
0
3,559
7,216
20,384
0
L
Medusa
Aqua4522
Medusa
6,242
2,269
0
2,994
11,846
3,800
312
1,363
10,483
0
64,963
L
4,217
537
0
2,410
9,500
5,209
225
877
8,623
0
45,597
W
5,166
777
0
250
7,488
5,366
1,982
0
7,488
0
42,912
L
6,557
1,257
0
5,590
13,400
5,115
0
9,062
4,338
56,453
7,444
L
3,453
1,191
0
3,186
10,749
4,365
0
1,935
8,814
0
55,821
W
Xbalanque
Meridianz5
Xbalanque
7,546
4,219
0
2,710
10,928
3,477
426
725
10,203
0
79,885
W
Ne Zha
6,573
2,648
0
684
10,949
3,974
207
2,013
8,936
0
62,432
L
Sylvanus
fuscaopreto22
Sylvanus
4,279
1,414
1,104
4,021
11,340
6,811
0
5,255
6,085
24,011
10,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,271
Gold Earned
42,248
524
Minions Killed
559
0
Camps Cleared
0
1,687,006
Distance Traveled
1,500,331
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,461
581
153
9
0
324,662
5
W
Ares
8,777
488
23
1
0
351,358
4
L
Medusa
9,431
524
126
7
0
321,606
2
L
Chaac
7,830
435
92
5
0
265,974
3
W
Nike
8,940
497
98
5
0
304,142
6
L
Sol
8,716
484
160
9
0
277,433
7
L
Set
8,925
496
107
6
0
341,690
0
W
Xbalanque
10,114
562
153
9
0
318,563
6
W
Ne Zha
9,979
554
97
5
0
388,281
0
L
Sylvanus
7,346
408
74
4
0
293,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role