Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DjFoxamus
Jing Wei
Level 143
God Stats
1W - 2L
1,453 SR
Queue Stats
141W - 131L
1,519 Elo+
Solo
Scylla
Scylla
MOUSTAGE-BOY
Scylla
Level 122
God Stats
2W - 7L
1,425 SR
Queue Stats
268W - 246L
1,511 Elo+
Solo
Charybdis
Charybdis
P4TR1CKcz
Charybdis
Level 45
God Stats
0W - 1L
1,350 SR
Queue Stats
47W - 41L
1,557 Elo+
Solo
Arachne
Arachne
yRG7oned
Arachne
Level 153
God Stats
9W - 7L
1,642 SR
Queue Stats
359W - 360L
1,526 Elo+
Solo
Team Averages
Level 118
1,474 SR
1,523 Elo+

VS

Team Averages
Level 121
1,491 SR
1,521 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
IronArkQ
Vulcan
Level 149
God Stats
2W - 0L
1,317 SR
Queue Stats
138W - 145L
1,527 Elo+
Solo
Hachiman
Hachiman
Roflorz
Hachiman
Level 106
God Stats
9W - 5L
1,589 SR
Queue Stats
178W - 176L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
daian1
Gilgamesh
Level 103
God Stats
10W - 3L
1,384 SR
Queue Stats
300W - 251L
1,529 Elo+
Party 1
Tyr
Tyr
machacador12345
Tyr
Level 105
God Stats
11W - 4L
1,667 SR
Queue Stats
206W - 170L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 4 / 6
8,679
668
16,510
10,762
3,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
DjFoxamus
Jing Wei
16
3 / 5 / 3
8,668
667
3,996
10,463
3,822
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
15
2 / 5 / 5
8,720
671
5,333
8,507
2,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
P4TR1CKcz
Charybdis
15
2 / 6 / 7
9,018
694
8,759
12,706
5,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
yRG7oned
Arachne
16
4 / 5 / 4
8,745
673
3,660
14,344
10,695
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
3 / 3 / 8
9,536
734
10,688
8,149
4,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
IronArkQ
Vulcan
14
1 / 5 / 7
9,204
708
11,291
7,757
3,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Roflorz
Hachiman
19
8 / 1 / 8
11,491
884
12,529
9,676
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
daian1
Gilgamesh
19
6 / 1 / 11
11,844
911
10,471
13,732
19,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 3 / 7
10,484
806
8,284
13,970
13,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
66
13
Kills
25
25
Deaths
13
25
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
6
1.25
W
Baba Yaga
 
Baba Yaga
3
3
8
2.33
L
Jing Wei
DjFoxamus
Jing Wei
3
5
3
0.9
W
Vulcan
IronArkQ
Vulcan
1
5
7
0.9
L
Scylla
2
5
5
0.9
L
Charybdis
P4TR1CKcz
Charybdis
2
6
7
0.92
W
Hachiman
Roflorz
Hachiman
8
1
8
12
W
Gilgamesh
daian1
Gilgamesh
6
1
11
11.5
W
7
3
7
3.5
L
Arachne
yRG7oned
Arachne
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,258
Damage
53,263
56,782
Taken
53,284
26,033
Mitigated
45,110
16,356
Healing
22,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,510
2,288
775
3,899
10,762
3,724
177
4,281
6,481
32,667
0
W
Baba Yaga
 
Baba Yaga
10,688
696
1,887
2,623
8,149
4,035
1,276
3,247
4,902
21,847
0
L
Jing Wei
DjFoxamus
Jing Wei
3,996
2,408
1,792
2,131
10,463
3,822
192
5,138
5,325
0
16,500
W
Vulcan
IronArkQ
Vulcan
11,291
1,872
130
190
7,757
3,552
1,073
5,058
2,699
27,248
0
L
Scylla
5,333
0
0
252
8,507
2,755
75
3,817
4,690
20,337
0
L
Charybdis
P4TR1CKcz
Charybdis
8,759
4,462
913
3,041
12,706
5,037
81
3,987
8,719
0
19,797
W
Hachiman
Roflorz
Hachiman
12,529
5,383
2,719
3,837
9,676
4,376
2,611
4,498
5,178
0
43,669
W
Gilgamesh
daian1
Gilgamesh
10,471
1,057
1,811
4,673
13,732
19,203
52
4,292
9,440
0
22,494
W
8,284
361
372
4,240
13,970
13,944
248
4,748
9,061
0
16,021
L
Arachne
yRG7oned
Arachne
3,660
1,933
813
2,740
14,344
10,695
0
4,756
9,588
0
6,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,830
Gold Earned
52,559
138
Minions Killed
173
0
Camps Cleared
0
1,140,519
Distance Traveled
1,260,683
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,679
668
46
4
0
248,322
0
W
Baba Yaga
9,536
734
23
2
0
260,816
4
L
Jing Wei
8,668
667
21
2
0
239,674
1
W
Vulcan
9,204
708
37
3
0
231,596
0
L
Scylla
8,720
671
33
3
0
229,614
0
L
Charybdis
9,018
694
32
2
0
200,643
0
W
Hachiman
11,491
884
84
6
0
259,344
3
W
Gilgamesh
11,844
911
18
1
0
260,425
0
W
Tyr
10,484
806
11
1
0
248,502
0
L
Arachne
8,745
673
6
0
0
222,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role