Player Matchup

Khepri
Khepri
KHJM24
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 55L
1,406 Elo+
Party 1
Chronos
Chronos
SaaSha-_-
Chronos
Level 27
God Stats
4W - 4L
1,641 SR
Queue Stats
46W - 49L
1,453 Elo+
Party 1
Erlang Shen
Erlang Shen
Ursus04
Erlang Shen
Level 56
God Stats
11W - 18L
1,382 SR
Queue Stats
90W - 118L
1,438 Elo+
Party 1
Ratatoskr
Ratatoskr
Vendetazz-_-
Ratatoskr
Level 46
God Stats
2W - 3L
1,401 SR
Queue Stats
58W - 62L
1,504 Elo+
Party 1
Ullr
Ullr
dodostrnad
Ullr
Level 71
God Stats
21W - 14L
1,672 SR
Queue Stats
134W - 97L
1,594 Elo+
Party 1
Team Averages
Level 46
1,519 SR
1,479 Elo+

VS

Team Averages
Level 49
1,455 SR
1,405 Elo+
The Morrigan
The Morrigan
Jivres
The Morrigan
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,326 Elo+
Party 2
Geb
Geb
Krle03
Geb
Level 27
God Stats
0W - 2L
1,511 SR
Queue Stats
19W - 24L
1,433 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Phidius
Tsukuyomi
Level 21
God Stats
2W - 6L
1,127 SR
Queue Stats
5W - 11L
1,326 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shaazzam
Ah Muzen Cab
Level 103
God Stats
1W - 2L
1,461 SR
Queue Stats
155W - 151L
1,523 Elo+
Party 3
Chaac
Chaac
sorinzeul
Chaac
Level 43
God Stats
2W - 1L
1,674 SR
Queue Stats
150W - 180L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
KHJM24
Khepri
17
1 / 3 / 21
12,546
523
7,792
19,404
25,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
SaaSha-_-
Chronos
19
10 / 3 / 19
14,364
599
21,859
20,299
8,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Ursus04
Erlang Shen
20
17 / 5 / 12
15,400
642
23,973
21,351
17,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Vendetazz-_-
Ratatoskr
18
7 / 3 / 22
13,573
566
11,997
27,092
34,361
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
12 / 4 / 12
14,925
622
27,617
19,053
8,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jivres
The Morrigan
18
3 / 10 / 3
11,901
496
14,536
18,185
8,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Krle03
Geb
13
1 / 4 / 8
9,775
407
10,226
24,965
27,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Phidius
Tsukuyomi
16
4 / 14 / 2
11,174
466
16,224
21,854
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
Shaazzam
Ah Muzen Cab
18
5 / 8 / 4
11,439
477
25,299
22,742
8,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
sorinzeul
Chaac
16
5 / 11 / 5
11,642
485
18,918
27,105
32,466
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
40
47
Kills
18
18
Deaths
47
86
Assists
22
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Jivres
The Morrigan
3
10
3
0.45
W
Khepri
KHJM24
Khepri
1
3
21
3.83
L
Geb
Krle03
Geb
1
4
8
1.25
L
Tsukuyomi
Phidius
Tsukuyomi
4
14
2
0.36
W
Chronos
SaaSha-_-
Chronos
10
3
19
6.5
L
Ah Muzen Cab
Shaazzam
Ah Muzen Cab
5
8
4
0.88
W
Erlang Shen
Ursus04
Erlang Shen
17
5
12
4.6
W
Ratatoskr
Vendetazz-_-
Ratatoskr
7
3
22
6
W
12
4
12
4.5
L
Chaac
sorinzeul
Chaac
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,238
Damage
85,203
107,199
Taken
114,851
95,118
Mitigated
85,360
32,696
Healing
22,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Jivres
The Morrigan
14,536
2,320
0
2,692
18,185
8,988
478
5,296
12,865
85,534
8,081
W
Khepri
KHJM24
Khepri
7,792
1,336
26
3,975
19,404
25,557
384
4,573
14,648
28,804
0
L
Geb
Krle03
Geb
10,226
1,495
647
3,662
24,965
27,129
0
8,614
16,351
24,886
0
L
Tsukuyomi
Phidius
Tsukuyomi
16,224
4,706
0
2,364
21,854
8,010
1,804
5,066
16,788
0
73,702
W
Chronos
SaaSha-_-
Chronos
21,859
8,106
0
4,549
20,299
8,828
4,809
5,206
15,017
84,779
0
L
Ah Muzen Cab
Shaazzam
Ah Muzen Cab
25,299
11,878
0
8,560
22,742
8,767
532
3,876
18,866
0
102,253
W
Erlang Shen
Ursus04
Erlang Shen
23,973
14,000
0
9,586
21,351
17,429
2,018
6,309
14,877
0
106,728
W
Ratatoskr
Vendetazz-_-
Ratatoskr
11,997
3,247
809
11,184
27,092
34,361
1,376
2,643
24,388
0
56,827
W
27,617
9,576
0
2,567
19,053
8,943
8,087
5,196
13,857
0
123,865
L
Chaac
sorinzeul
Chaac
18,918
3,314
0
4,670
27,105
32,466
48
6,799
20,306
0
61,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,808
Gold Earned
55,931
541
Minions Killed
517
0
Camps Cleared
0
2,430,067
Distance Traveled
2,082,249
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,901
496
158
7
0
395,083
2
W
Khepri
12,546
523
49
2
0
476,625
7
L
Geb
9,775
407
17
1
0
458,371
5
L
Tsukuyomi
11,174
466
130
5
0
399,592
0
W
Chronos
14,364
599
104
4
0
432,230
3
L
Ah Muzen Cab
11,439
477
141
6
0
426,214
3
W
Erlang Shen
15,400
642
131
5
0
514,542
2
W
Ratatoskr
13,573
566
76
3
0
560,048
1
W
Ullr
14,925
622
181
8
0
446,622
5
L
Chaac
11,642
485
71
3
0
402,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role