Player Matchup

Ah Puch
Ah Puch
BikeMG
Ah Puch
Level 14
God Stats
0W - 2L
1,416 SR
Queue Stats
3W - 6L
1,334 Elo+
Solo
Horus
Horus
Halozeck
Horus
Level 28
God Stats
3W - 2L
1,652 SR
Queue Stats
70W - 74L
1,346 Elo+
Solo
Hades
Hades
Itachi_Uzumaki_3
Hades
Level 18
God Stats
7W - 12L
1,442 SR
Queue Stats
17W - 22L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
Plank9361
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
jwhit67
Skadi
Level 67
God Stats
16W - 15L
1,420 SR
Queue Stats
186W - 224L
1,366 Elo+
Party 1
Team Averages
Level 27
1,486 SR
1,377 Elo+

VS

Team Averages
Level 14
1,361 SR
1,325 Elo+
Baba Yaga
Baba Yaga
DarkJester5745
Baba Yaga
Level 22
God Stats
1W - 3L
1,173 SR
Queue Stats
42W - 54L
1,392 Elo+
Solo
Tiamat
Tiamat
NC ARTHUR1438
Tiamat
Level 19
God Stats
2W - 1L
1,713 SR
Queue Stats
119W - 146L
1,368 Elo+
Solo
Ymir
Ymir
SoIdier
Ymir
Level 9
God Stats
8W - 9L
1,437 SR
Queue Stats
24W - 31L
1,413 Elo+
Solo
Neith
Neith
StrickShot96
Neith
Level 7
God Stats
2W - 3L
1,253 SR
Queue Stats
4W - 6L
1,135 Elo+
Solo
Chaac
Chaac
fw-Ajkean
Chaac
Level 15
God Stats
3W - 6L
1,230 SR
Queue Stats
26W - 36L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BikeMG
Ah Puch
3
0 / 1 / 0
6,771
251
255
675
153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Halozeck
Horus
17
0 / 4 / 4
10,544
391
6,688
22,298
31,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 8 / 0
11,078
410
17,796
25,118
14,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Plank9361
Gilgamesh
16
3 / 5 / 2
9,788
363
7,972
18,022
7,139
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
jwhit67
Skadi
18
3 / 9 / 3
10,950
406
21,050
20,525
9,325
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DarkJester5745
Baba Yaga
20
9 / 0 / 8
15,721
582
22,746
14,888
8,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
5 / 3 / 14
11,714
434
15,034
15,914
12,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
SoIdier
Ymir
18
4 / 3 / 16
13,069
484
9,139
22,584
25,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 0 / 13
11,849
439
12,359
13,706
5,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
fw-Ajkean
Chaac
19
4 / 1 / 7
12,725
471
11,396
16,221
9,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
7
Kills
27
27
Deaths
7
9
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BikeMG
Ah Puch
0
1
0
0
W
Baba Yaga
DarkJester5745
Baba Yaga
9
0
8
13
L
Horus
Halozeck
Horus
0
4
4
0.5
L
1
8
0
0.13
W
5
3
14
4
L
Gilgamesh
Plank9361
Gilgamesh
3
5
2
0.8
W
Ymir
SoIdier
Ymir
4
3
16
4
W
5
0
13
11.5
W
Chaac
fw-Ajkean
Chaac
4
1
7
7.5
L
Skadi
jwhit67
Skadi
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,761
Damage
70,674
86,638
Taken
83,313
62,967
Mitigated
61,401
21,784
Healing
27,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BikeMG
Ah Puch
255
128
0
0
675
153
0
378
237
1,630
0
W
Baba Yaga
DarkJester5745
Baba Yaga
22,746
1,710
0
4,195
14,888
8,430
2,043
7,930
6,958
154,240
0
L
Horus
Halozeck
Horus
6,688
2,543
1,395
5,375
22,298
31,918
454
8,463
13,549
0
51,716
L
17,796
578
102
8,665
25,118
14,432
946
16,705
8,352
74,996
0
W
15,034
935
2,812
4,663
15,914
12,298
646
2,975
12,884
56,681
0
L
Gilgamesh
Plank9361
Gilgamesh
7,972
2,435
0
4,546
18,022
7,139
138
11,047
6,333
0
28,949
W
Ymir
SoIdier
Ymir
9,139
1,579
0
4,938
22,584
25,937
547
1,789
20,567
50,875
0
W
12,359
6,246
0
5,790
13,706
5,580
7,313
1,980
11,584
0
80,141
W
Chaac
fw-Ajkean
Chaac
11,396
1,605
0
4,725
16,221
9,156
2,365
3,337
12,000
0
60,539
L
Skadi
jwhit67
Skadi
21,050
9,256
317
1,384
20,525
9,325
1,904
8,791
11,248
0
94,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,131
Gold Earned
65,078
393
Minions Killed
623
0
Camps Cleared
0
1,882,952
Distance Traveled
2,404,422
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,771
251
0
0
0
35,062
1
W
Baba Yaga
15,721
582
238
9
0
525,612
1
L
Horus
10,544
391
87
3
0
482,195
1
L
Hades
11,078
410
131
5
0
432,884
0
W
Tiamat
11,714
434
92
3
0
466,821
6
L
Gilgamesh
9,788
363
49
2
0
490,772
1
W
Ymir
13,069
484
72
3
0
485,362
2
W
Neith
11,849
439
110
4
0
476,648
0
W
Chaac
12,725
471
111
4
0
449,979
0
L
Skadi
10,950
406
126
5
0
442,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role