Player Matchup

Gilgamesh
Gilgamesh
Drev987
Gilgamesh
Level 25
God Stats
18W - 16L
1,560 SR
Queue Stats
136W - 143L
1,394 Elo+
Solo
Danzaburou
Danzaburou
Jinnakuma
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,228 Elo+
Solo
Merlin
Merlin
SoyNººb
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
devimona_Croft
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 73L
989 Elo+
Solo
Ra
Ra
marakuda-fighter
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,350 Elo+
Solo
Team Averages
Level 10
1,512 SR
1,292 Elo+

VS

Team Averages
Level 20
1,542 SR
1,463 Elo+
Kukulkan
Kukulkan
Bradook10k
Kukulkan
Level 12
God Stats
4W - 1L
1,462 SR
Queue Stats
7W - 2L
1,321 Elo+
Solo
Charybdis
Charybdis
FlashG33k
Charybdis
Level 29
God Stats
26W - 17L
1,633 SR
Queue Stats
67W - 45L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
SmokeazWIlD
Gilgamesh
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,401 Elo+
Solo
Bellona
Bellona
dieguitoo1804
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,450 Elo+
Solo
Odin
Odin
ll Mystic5 ll
Odin
Level 28
God Stats
98W - 59L
1,615 SR
Queue Stats
102W - 65L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drev987
Gilgamesh
15
2 / 9 / 4
9,283
928
9,704
24,070
24,009
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Jinnakuma
Danzaburou
16
3 / 8 / 4
10,680
1,068
10,088
18,904
8,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
SoyNººb
Merlin
14
0 / 3 / 2
7,966
797
1,739
3,790
1,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 9 / 4
8,614
861
5,490
19,273
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 12 / 5
10,269
1,027
14,788
16,495
6,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bradook10k
Kukulkan
18
8 / 2 / 20
11,239
1,124
14,748
5,198
2,145
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
FlashG33k
Charybdis
18
13 / 0 / 15
12,303
1,230
23,154
7,779
3,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
SmokeazWIlD
Gilgamesh
17
2 / 2 / 14
10,439
1,044
10,877
12,105
8,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
18
9 / 2 / 12
11,517
1,152
11,864
13,266
12,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

18
9 / 2 / 20
11,795
1,180
15,951
12,210
11,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
122
8
Kills
41
41
Deaths
8
19
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bradook10k
Kukulkan
8
2
20
9
L
Gilgamesh
Drev987
Gilgamesh
2
9
4
0.44
W
Charybdis
FlashG33k
Charybdis
13
0
15
20.5
L
Danzaburou
Jinnakuma
Danzaburou
3
8
4
0.63
W
Gilgamesh
SmokeazWIlD
Gilgamesh
2
2
14
4.5
L
Merlin
SoyNººb
Merlin
0
3
2
0.33
L
0
9
4
0.22
W
Bellona
9
2
12
7.5
W
9
2
20
9.5
L
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,809
Damage
76,594
82,532
Taken
50,558
52,958
Mitigated
38,132
3,737
Healing
7,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bradook10k
Kukulkan
14,748
1,518
0
124
5,198
2,145
0
2,677
2,521
30,735
0
L
Gilgamesh
Drev987
Gilgamesh
9,704
1,774
0
798
24,070
24,009
0
5,275
17,863
0
18,957
W
Charybdis
FlashG33k
Charybdis
23,154
13,746
0
927
7,779
3,173
0
3,989
3,790
0
42,962
L
Danzaburou
Jinnakuma
Danzaburou
10,088
4,471
0
566
18,904
8,195
0
3,858
14,602
0
30,203
W
Gilgamesh
SmokeazWIlD
Gilgamesh
10,877
3,243
0
1,311
12,105
8,851
0
4,416
7,689
3,483
29,614
L
Merlin
SoyNººb
Merlin
1,739
106
0
111
3,790
1,014
0
319
3,306
3,670
0
L
5,490
2,589
0
1,067
19,273
12,757
0
2,607
16,317
14,793
0
W
Bellona
11,864
4,606
1,744
1,627
13,266
12,963
0
5,583
7,683
0
15,687
W
15,951
5,253
247
1,547
12,210
11,000
0
5,352
6,858
0
25,389
L
14,788
1,403
164
1,031
16,495
6,983
0
3,268
12,684
34,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,812
Gold Earned
57,293
116
Minions Killed
188
2
Camps Cleared
6
714,049
Distance Traveled
948,876
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,239
1,124
51
5
0
165,621
0
L
Gilgamesh
9,283
928
15
2
0
203,874
0
W
Charybdis
12,303
1,230
45
5
0
209,711
1
L
Danzaburou
10,680
1,068
35
4
2
148,316
0
W
Gilgamesh
10,439
1,044
50
5
5
198,131
1
L
Merlin
7,966
797
4
0
0
56,408
1
L
Athena
8,614
861
21
2
0
144,159
4
W
Bellona
11,517
1,152
16
2
1
181,815
0
W
Odin
11,795
1,180
26
3
0
193,598
1
L
Ra
10,269
1,027
41
4
0
161,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role