Player Matchup

Ratatoskr
Ratatoskr
Leonardo Luiz6
Ratatoskr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,361 Elo+
Solo
Artio
Artio
Stydt
Artio
Level 29
God Stats
10W - 10L
1,696 SR
Queue Stats
141W - 147L
1,433 Elo+
Party 1
The Morrigan
The Morrigan
glame
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
karchiron
Baron Samedi
Level 23
God Stats
6W - 3L
1,640 SR
Queue Stats
53W - 50L
1,387 Elo+
Party 1
Neith
Neith
migidro
Neith
Level 12
God Stats
0W - 2L
1,490 SR
Queue Stats
6W - 11L
1,283 Elo+
Solo
Team Averages
Level 16
1,565 SR
1,367 Elo+

VS

Team Averages
Level 21
1,489 SR
1,389 Elo+
Discordia
Discordia
DarklordPaddy
Discordia
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,349 Elo+
Solo
Hun Batz
Hun Batz
FJElTerrible
Hun Batz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,261 Elo+
Solo
Cthulhu
Cthulhu
Orik_king
Cthulhu
Level 16
God Stats
4W - 6L
1,445 SR
Queue Stats
23W - 23L
1,511 Elo+
Party 2
Olorun
Olorun
SYSDREAMspiro
Olorun
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,459 Elo+
Party 2
Chaac
Chaac
ledaltondu77
Chaac
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 12L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Leonardo Luiz6
Ratatoskr
9
0 / 8 / 1
6,791
340
1,911
12,147
4,024
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Stydt
Artio
12
2 / 5 / 3
8,337
417
11,196
20,485
19,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
glame
The Morrigan
13
2 / 11 / 0
8,196
410
5,876
12,933
5,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
karchiron
Baron Samedi
16
1 / 4 / 2
9,176
459
5,079
9,296
7,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
migidro
Neith
14
2 / 7 / 1
8,343
417
6,708
14,480
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarklordPaddy
Discordia
14
0 / 3 / 6
9,655
483
3,641
8,447
2,871
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
FJElTerrible
Hun Batz
20
11 / 0 / 2
13,812
691
12,309
12,611
5,226
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Orik_king
Cthulhu
15
4 / 1 / 4
9,503
475
6,437
15,095
13,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
16 / 2 / 4
12,667
633
20,810
13,530
5,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 3 / 5
9,142
457
7,836
11,008
8,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
33
35
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
DarklordPaddy
Discordia
0
3
6
1
W
Hun Batz
FJElTerrible
Hun Batz
11
0
2
12
L
Ratatoskr
Leonardo Luiz6
Ratatoskr
0
8
1
0.06
W
Cthulhu
Orik_king
Cthulhu
4
1
4
6
W
16
2
4
9
L
Artio
Stydt
Artio
2
5
3
0.7
L
The Morrigan
glame
The Morrigan
2
11
0
0.18
L
Baron Samedi
karchiron
Baron Samedi
1
4
2
0.5
W
2
3
5
1.5
L
Neith
migidro
Neith
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,770
Damage
51,033
69,341
Taken
60,691
41,303
Mitigated
35,253
12,467
Healing
23,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DarklordPaddy
Discordia
3,641
729
0
2,247
8,447
2,871
1,235
6,098
2,349
36,937
0
W
Hun Batz
FJElTerrible
Hun Batz
12,309
3,344
0
7,147
12,611
5,226
0
2,343
10,268
0
131,136
L
Ratatoskr
Leonardo Luiz6
Ratatoskr
1,911
408
0
229
12,147
4,024
632
6,146
5,962
0
23,222
W
Cthulhu
Orik_king
Cthulhu
6,437
202
0
4,086
15,095
13,825
691
2,999
12,096
35,226
0
W
20,810
13,379
987
5,603
13,530
5,249
7,651
7,555
5,975
97,364
0
L
Artio
Stydt
Artio
11,196
1,112
1,084
5,571
20,485
19,495
150
10,389
9,171
33,479
0
L
The Morrigan
glame
The Morrigan
5,876
2,058
0
722
12,933
5,870
2,246
5,556
7,359
39,127
3,555
L
Baron Samedi
karchiron
Baron Samedi
5,079
912
149
1,556
9,296
7,351
1,184
1,994
7,123
48,993
0
W
7,836
660
0
2,947
11,008
8,082
2,321
3,309
7,699
0
33,785
L
Neith
migidro
Neith
6,708
3,497
0
3,156
14,480
4,563
248
5,769
7,735
0
37,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,843
Gold Earned
54,779
356
Minions Killed
512
0
Camps Cleared
0
1,634,321
Distance Traveled
1,841,681
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,655
483
64
3
0
321,768
1
W
Hun Batz
13,812
691
210
11
0
406,789
4
L
Ratatoskr
6,791
340
56
3
0
338,803
0
W
Cthulhu
9,503
475
58
3
0
383,394
6
W
Olorun
12,667
633
141
7
0
370,588
0
L
Artio
8,337
417
41
2
0
393,850
1
L
The Morrigan
8,196
410
88
4
0
286,177
1
L
Baron Samedi
9,176
459
97
5
0
304,240
0
W
Chaac
9,142
457
39
2
0
359,142
0
L
Neith
8,343
417
74
4
0
311,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role